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Wing Commander Secret Ops
TALOS SYSTEM

Talos 1 : Friends In Need
Talos 2a : Circumvention Talos 2b : The Clean Blitz
Talos 3 : Hidden Foes
Talos 4a : The Great Forbidden Talos 4b : Careful Steps
Talos 5a : Deep Strike Two Talos 5b : Second Path to Cygnus

Talos 1 : Friends In Need

Primary Objectives Rescue Shy Meadows
Secondary Objectives None
Bonus Objectives Rescue Kyoto Rose
Rescue Cheryls Song
Your Ship "Black" Wasp
Wingmen Zero, Maestro
Other Friendly Ships Bravo wing (Wasps : Spyder (wing leader), Amazon, Stiletto
Briefing There is no briefing before this mission. It is a scramble.
Cerberus NAV
Wave 1
5 Stingray
9 Red Manta
2 Devil Ray
Wave 2
7 Stingray
2 Manta
7 Red Manta
2 Devil Ray

Notes

  • Time is of the essence here. Take too long and the transports won't stand a chance. As soon as you start the mission, hit your booster amd switch to Swarmer missiles.
  • Target the closest Red Manta in the NAV map and head for that. Two Devil Rays will try to intercept you on the way, but only stop to take them out if they are causing serious trouble.
  • Use your Swarmers on the Mantas, and remember to keep the target in view after you fire. As soon as your target goes down, go back to the NAV map and choose another.
  • To win this mission you MUST save the Shy Meadows. Saving the other transports are bonus objectives.

    Outcome

    Success go to Talos 2a. Failure go to Talos 2b.

    Talos 2a : Circumvention

    Primary Objectives Escort and defend the Cerberus
    Escort and defend the civilian transports.
    Secondary Objectives None
    Bonus Objectives Eliminate 50% of alien fighters
    Your Ship "Black" Panther
    Wingmen Zero, Maestro
    Other Friendly Ships Bravo wing (Panthers : Spyder (wing leader), Amazon, Stiletto.
    3 Excaliburs at NAV 4.
    Briefing Intel believes that the aliens are massing for a strike on the Sol system. Cerberus must reach Cygnus system to divide alien forces and improve Confed's chances of repelling this large-scale attack. To achieve this, Cerberus must first reach Talos station. Escort Cerberus along this NAV route. Once we have arrived at the station you will be cleared to land.
    NAV 1
    5 Manta
    3 Red Manta
    7 Moray
    NAV 2
    5 Moray
    5 Manta
    2 Red Manta
    NAV 3
    7 Moray
    2 Manta
    1 Red Manta
    NAV 4
    5 Moray
    2 Manta
    3 Red Manta

    Notes

  • This mission is easy compared to the one you get if you lose Talos 1. Simply hit all of the NAV points. There are no hidden surprises.
  • As usual, the Red Mantas are trying to make life difficult/non-existent for the people on Cerberus. Don't let them.
  • At NAV 4, Talos station is under attack. The Red Mantas will either go for the Cerberus or the station, so destroy them as soon as possible. Let your wingmen handle the Morays.

    Outcome

    Success / Failure go to Talos 3

    Talos 2b : The Clean Blitz

    Primary Objectives Escort and defend the Cerberus
    Eliminate Destroyer (added at NAV 3)
    Secondary Objectives None
    Bonus Objectives Rescue Babylonia (added after distress call)
    Rescue Santa Anna (added after distress call)
    Escort and defend civilian transports (added if you decide to save them at NAV 5)
    Your Ship "Black" Panther
    Wingmen Zero, Maestro
    Other Friendly Ships Bravo wing (Shrikes : Spyder (wing leader), Amazon, Stiletto
    2 Excaliburs at NAV 4
    1 Excalibur, 2 Thunderbolts, Babylonia, Santa Anna at NAV 5
    Briefing Intel believes that the aliens are massing for a strike on the Sol system. Cerberus must reach Cygnus system to divide alien forces and improve Confed's chances of repelling this large-scale attack. To achieve this, Cerberus must first reach Talos station. Escort Cerberus along this NAV route. Once we have arrived at the station you will be cleared to land.
    NAV 1
    5 Manta
    3 Red Manta
    3 Moray
    NAV 2
    2 Moray
    5 Manta
    2 Red Manta
    NAV 3
    4 Moray
    3 Manta
    1 Red Manta
    2 Barracuda
    1 Orca
    NAV 4 (if you hit NAV 5)
    5 Moray
    2 Manta
    2 Red Manta
    NAV 4 (if you miss NAV 5)
    5 Moray
    4 Manta
    3 Red Manta
    NAV 5
    5 Moray
    2 Red Manta
    3 Manta
    3 Stingray

    Notes

  • A straight forward escort mission? You didn't really believe that did you?
  • Nice destroyer those bugs have got at NAV 3. Shame your Panther can't take it out. Just destroy the fighters and let the bombers launch and do their thing.
  • Now you get a distress call. If you want to help out and earn those bonus points, go to your NAV map and select the new NAV 5. If you decide not to help, I hope you can live with yourself as you hear the convoy die just as you hit NAV 4.
  • At NAV 4, Talos station is under attack. The Red Mantas will either go for the Cerberus or the station, so destroy them as soon as possible. Let your wingmen handle the Morays.

    Outcome

    Success / Failure go to Talos 3

    Talos 3 : Hidden Foes

    Primary Objectives Patrol all NAV points
    Secondary Objectives None
    Bonus Objectives Destroy alien transports
    Your Ship "Black" Panther
    Wingmen Zero, Maestro
    Other Friendly Ships Bravo wing (Panthers : Spyder (wing leader), Amazon, Stiletto
    3 Excaliburs
    3 Thunderbolts
    Briefing The TCS Foehammer has arrived to aid the situation here in Talos system. You will be flying a combined patrol with a flight of Excaliburs from the Foehammer. Patrol all NAV points and eliminate all enemy forces encountered.
    NAV 1
    3 Manta
    11 Moray
    NAV 2
    7 Moray
    6 Manta
    2 Stingray
    NAV 3
    4 Moray
    4 Manta
    1 Devil Ray
    7 Skate
    2 Triton
    NAV 4
    6 Moray
    4 Stingray

    Notes

  • Nice and easy. You've got so much help this time around that you should have no trouble completing the primary objective.
  • The other objectives are a different matter. The transports running for the jump point at NAV 3 are extremely tricky to stop and they will jump if they are not completely destroyed, so if you want any chance of nailing them, get the fighters quickly so the Thunderbolts can do their thing.
  • You must take out the turrets on the transports if the torpedoes are to have much chance of success

    Outcome

    Success / Failure and Success in Talos 1 go to Talos 4a. Success / Failure and Failure in go to Talos 4b.

    Talos 4a : The Great Forbidden

    Primary Objectives Escort transports to jump point
    Secondary Objectives None
    Bonus Objectives None
    Your Ship "Black" Panther
    Wingmen Zero, Maestro
    Other Friendly Ships Bravo wing (Panthers : Spyder (wing leader), Amazon, Stiletto
    3 Excaliburs
    Briefing The civilian transport craft under our protection must be escorted to the Sol system jump point. Follow this NAV route and defend the civilian transports. When the craft have made their jump to Sol system, return to Cerberus for further briefing.
    NAV 2
    Wave 1
    4 Red Manta
    8 Moray
    Wave 2
    4 Moray
    2 Red Manta
    2 Barracuda

    Notes

  • Protecting the transports on this mission should be a doddle. The alien forces aren't exactly overwhelming.
  • The Morays will try to draw you away from the Red Mantas so they can launch their torpedoes. Don't let them.

    Outcome

    Success / Failure go to Talos 5a.

    Talos 4b : Careful Steps

    Primary Objectives Patrol all NAV points
    Secondary Objectives None
    Bonus Objectives None
    Your Ship "Black" Panther
    Wingmen Zero, Maestro
    Other Friendly Ships Bravo wing (Panthers : Spyder (wing leader), Amazon, Stiletto
    3 Excaliburs
    Briefing Talos system remains heavily populated with alien craft. Patrol this NAV route and eliminate all enemy vessels you encounter. When your patrol is complete, return to Cerberus.
    NAV 3
    6 Skate
    4 Moray
    4 Lamprey
    1 Devil Ray
    NAV 5
    Wave 1
    4 Moray
    2 Manta
    4 Skate
    2 Devil Ray
    Wave 2
    2 Moray
    2 Manta
    2 Skate
    Cerberus NAV
    3 Lamprey
    2 Devil Ray
    10 Stingray

    Notes

  • Only two of your patrol points have alien forces, so where are the rest of the bugs? Arranging your welcome home party back at the Cerberus, so be sure to save a good few missiles for them.
  • The first thing on your mind when you get back to Cerberus should be taking out the Stingray fighters, and breaking up any clusters ASAP.

    Outcome

    Success / Failure go to Talos 5b.

    Talos 5a : Deep Strike Two

    Primary Objectives Escort Cerberus to jump point
    Eliminate destroyer
    Secondary Objectives Eliminate alien fighters
    Eliminate align transports
    Bonus Objectives None
    Your Ship "Black" Shrike
    Wingmen Zero, Maestro
    Other Friendly Ships Bravo wing (Panthers : Spyder (wing leader), Amazon, Stiletto
    3 Excaliburs
    Briefing Data from Talos Station confirms the presence of a Destroyer class vessel in this vicinity. You will stage a strike against this craft and any support ships in the area. Once cleared of alien activity, Talos forces will be able to help us jump safely into Cygnus to continue searching out the alien position.
    NAV 1
    10 Moray
    NAV 2
    6 Moray
    6 Manta
    3 Barracuda
    2 Triton
    1 Orca

    Notes

  • Be careful are NAV 1. The last thing that you want is to arrive for the big fight at NAV 2 with chunks out of your bomber.
  • Make sure every torpedo that you launch counts. You'll need as many as you have and even then you won't have enough.

    Outcome

    Success / Failure go to Cygnus 1.

    Talos 5b : Second Path To Cygnus

    Primary Objectives Escort Cerberus to the jump point
    Secondary Objectives Eliminate alien fighters
    Eliminate align bombers
    Bonus Objectives None
    Your Ship "Black" Panther
    Wingmen Zero, Maestro
    Other Friendly Ships Bravo wing (Panthers : Spyder (wing leader), Amazon, Stiletto
    3 Excaliburs
    Briefing Forces from Talos will aid our insertion into Cygnus system. Lead Cerberus along this NAV route. Once all fighters are eliminated, you will be cleared to land.
    NAV 1
    12 Moray
    2 Manta
    NAV 2
    5 Moray
    4 Manta
    2 Red Manta
    NAV 3
    3 Moray
    3 Manta
    6 Stingray

    Notes

  • Nothing at NAV 1 will damage Cerberus so just watch your own back.
  • At NAV 2, be sure to take out the Red Mantas before anything else to ensure the safety of your Cerberus.
  • NAV 3. The last NAV point. Unload your remaining missiles on the Stingrays, being sure to take out at least foure of them before choosing other targets so that there aren't enough left to cluster and do serious damage.

    Outcome

    Success / Failure go to Cygnus 1.

    Comments:

    Comment on a mission

    Submitted by : NiteFox
    Mission : Talos 1
    Comments : Mission 1 is a real test of speed-killing, and unfortunately success is dependent on nothing but dumb luck. Some days none of the capships will get wiped, others the Shy Meadows will be blitzed before your booster pack expires.


    Submitted by : Stonehead
    Mission : Talos 1
    Comments : You're veteran,so you will know 'how to take down the manta's torpedo' It's simple.just fly back to the torpedo,and shot it.... (Remember,you must not destory any friendly turret.If you do that...you will know next situation)


    Submitted by : jackthecoach
    Mission : talos3
    Comments : anybody got any ideas how to get your wingman to actually form up when you ask and attack your target when required? lol


    Submitted by : arQon
    Mission : Talos 3
    Comments : SHITTY mission: 99% luck. NO TBolts usually survive to NAV3 unless you babysit them, in which case ALL other fighters will die despite very weak enemies, making NAV4 just suck. Bleh.


    Submitted by : arQon
    Mission : Talos
    Comments : Talking about the 2ary objective obviously - the mission as a whole is a doddle. Dropped down to Rookie (from Hero) and tried it there 3 or 4 times - TBolts STILL die before getting the Tritons. gg. :/


    Submitted by : Greyscale
    Mission : Talos 1
    Comments : Only one recommendation: switch to Rookie mode. There are never less than 10 enemy torpedoes in play at all times. You need all the help you can get.



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