Geek Out Over This Wing Commander History Review

Ollamh has filmed a Wing Commander profile for their Geek Trivia series. There's not a lot of trivia, but it's a pretty exhaustive retrospective view of the main games in the series. It's certainly a big step up from relatively brief text articles that pop up from time to time. Watch out for a few slick fan art samples that pop up in the background here and there. Note that Christopher "Maverick" Blair is retroactively recommended for the Kilrathi Saga edition of Wing Commander 2, but the name otherwise makes its big debut in Wing Commander 3. If you've been looking for a way to quickly sum up the series comprehensively for a friend or spouse, this isn't a bad way to do it!
Blasting off from the 90's we are going to talk about a VERY fun space combat franchise!

Rock Out To Wing Commander Memories

TeamRock has posted an article on the "Lost Classic," Wing Commander. The author lovingly recounts how Wing Commander shaped his formative gaming years. Branching plots, engaging shipmates and a dastardly enemy all get credit for making Wing Commander stand out among a backdrop of awesome '90s entertainment. I'm not sure I totally understand the intersection of video games and rock music here, but it's great to see fellow Wingnuts sharing their excitement with the series all across the internet! Check out the full article here.
Wing Commander was the moment where I knew what I wanted from games. It's a story of war, camaraderie and intrigue tied together with some fast-paced space combat against one of the most interesting enemies in gaming history – the Kilrathi - a feline humanoid race that combines all of the savagery of the Klingons with the guile and subterfuge of the the Romulans.

It was a joy to explore. The magic of Wing Commander was the way it told the game's story. It pretty groundbreaking now that I look back on it. The battlegroup focused around the carrier the TCS Tiger's Claw jumped around the Vega sector of the galaxy engaging the Kilrathi where they were at their most dangerous. Success or defeat in your missions in each system determines where you go from there. Win and you pushed the Kilrathi back, eventually to the point where their base in the sector is exposed and you can go in for the kill. Lose and the Kilrathi force you to fight an increasingly tough rearguard action.

New Sins Of A Solar Empire Mod Unveiled

Nomada_Firefox has taken the wraps off his Wing Commander mod for Sins of a Solar Empire: Rebellion. There's a number of screenshots already available because he's actually been working on the project for quite some time and held off on sharing it until he felt like he had a good amount of momentum going. It looks like he's definitely off to a good start. A variety of WC3/4 ships are visible below, and sharp eyed fans will even spot a few designs from Privateer 2 mixed in. That's a pretty interesting fleet lineup! You can find more pictures and follow progress at the CIC Forums here.
This mod is my second complete modification for the Sins of a Solar Empire Rebellion game and I have chosen the Wing Commander universe because a mod from this universe has never been finished before. I have been thinking about it more than a year. When I started the mod, I did not want show nothing about it because perhaps my motivation could replaced by other things. Now I believe how I will be finished. It is a good refresh for my mind.

Mainly it will be a three races mod: Humans, Kilrathi and Nephilim. Clearly there will three factions with them but the Rebel factions will add things as the Union of Border Worlds. There will be units from Black Lance and Pirates. Mostly from the original games: Wing Commander IV, Wing Commander: Prophecy, Wing Commander: Secret Ops, Privateer 2: The Darkening and from mods such as FOC Wing Commander Invasion from Major Payne and Wing Commander Armada mods from miklosgo. A complete credits list will be published when I publish some more than text and images.

Gr'Kath's Sick Of Herding Kittens

Next up in NinjaLA's stream of sketches is a Wing Commander comic concept. Before you get your hopes it, this is just a one-off concept page. Ninja has several other examples from prior attempts to kick off a full length story, but an engaging and visually striking series is a huge undertaking. For today, we'll take what we can get!

Homeworld Mod Strives To Be First To Kilrah

Now that L.I.F. has officially relaunched the Homeworld Remastered Mod so that it runs under the game's new engine, he can start to look towards the project's future. One exciting possibility is a special campaign that features End Run's story and the adventures of the TCS Tarawa. On the model front, he's been working on how to successfully implement Klavs' ships, and both a Wake class CVE, a Fralthra and an Excalibur are visible in the preliminary screenshots below. Check out even more beautiful pictures at the CIC Forums here!
No promises, but if I can find the time to do it, there miiiiight be a campaign idea involving this girl and her shenanigans in the kitty litter. Say it after me:


Looking Back At The Heart Of The Tiger's Awesome Premiere Edition

One of the most elaborate packages in the Wing Commander series is the Premiere Edition of Wing Commander 3. In addition to the regular items that everyone got, it included a color version of Warbirds, a soundtrack CD, a 'Behind the Screens' CD with cool interviews & features, a t-shirt, a 1995 calendar, a VHS 'making of' tape, a folded poster and a copy of the Fleet Action novel in a film reel enclosure. There was a variant available at Sam's Club, but the primary way for fans to acquire this collector's item was to directly call and order from Electronic Arts - since this was years before online orders were a thing! Joe Garrity scanned in his receipt from 1994 so you can see the slip in all its dot matrix glory. The Big Box PC Game Collectors have put together a retrospective and unboxing video that further details what came in the tin. Adjusting for inflation, the $100 price tag in 1994 comes out to $162 in today's dollars. Not bad for what you got! Thanks to Rear Admiral Tarsus for the tip.

Wing Commander Script Guides Updated For New Release

In the chaotic hustle and bustle leading up to the CIC Birthday, sometimes we run out of time to process a few things in time for the party. Shades' Wing Commander script guides didn't quite make the cut this year, but that means they gets a whole news cycle to themselves today! These were first previewed back in 2014, but Shades has used the intervening time to edit and clean up the documents. He officially calls this a "beta 2" release, but they already seem pretty polished. There's good reference material included concerning mission branching, Colonel Halcyon's briefings as well as the cutscenes. My favorite part is that each branching variant of the game's dialogues is shown. For example, the guide will show both winning and losing text, plus specify addition lines that are spoken if a Kilrathi ace gets shot down or additional verbiage if a wingman survives. Grab them below!
Like all of you I am a huge fan of Wing Commander and have been since the first game. One of the things I loved most about it was its branching story and like many of you I played it many times just to follow the many story branches. Many year ago I decided to flowchart the script/story of the Wing Commander games, something that could be read in a "Choose your own adventure" style. My first public release was for Wing Commander II. It was rough but still felt lacking. With my current scripts I've changed the layout and added more picture to help bring more of the feel of the game to the story. It's not done yet but I wanted to release it for the Birthday party. Constructive feedback is welcome.

Our Most Pointless Post Ever... Or Our Best?

There's a sizable slice of the internet today that's just mindless content farm drivel. No, I'm not talking about clickbait listicles or low quality aggregations - this is stuff so pointless that it really makes you pause. I get why they do it. With a macro or simple app, they can spam the internet with mass produced whatevers with virtually no effort, and if by chance they get a few stray clicks and ad eyeballs, then they've succeeded. And yeah, by linking to this, we're playing into it that a little, but it's worth it for the amusement factor alone. I give you... "Our Best Moments: Wing Commander IV."
This channels aims to bring people together by presenting trivial moments and subjects in time or place for all to share their best experiences with them as comment or video replies. Your best/funniest/most interesting moments will be collected into a free e-book called 'Best moments about nothing'.

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