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Wing Commander II : Special Operations II   Game Notes
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Wing Commander III   Game Notes
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Wing Commander III
LOKI SYSTEM

Loki 1

Conversations:

Character Location Choices Effects
Rachel Flight Deck None None
Vaquero Berths None None

Objectives Patrol Loki system and destroy all Kilrathi
Ship Choices Arrow, Hellcat
Wingmen Choices (if alive/obtained) Hobbes, Vaquero, Vagabond, Maniac, Cobra, Flash, Flint
Other Friendly Ships None
NAV 1
Wave 1
1 Corvette
4 Darket
Wave 2
1 Corvette
4 Vaktoth
NAV 2
6 Dralthi
NAV 3
Wave 1
6 Vaktoth
Wave 2
4 Darket
Wave 3
4 Strakha

Notes

  • You face a nice variety of ships here, but you need to take out everything. If anything survives, the mission will fail.
  • The second wave at Nav 1 arrives as soon as all of the fighters are destroyed. This means you could face two Corvettes at once.
  • With fourteen fighters at Nav 3, you may want to save your missiles for the fight there, however remember missiles are almost useless against Strakhas.

    Outcome

    Success / Failure go to Loki 2.

    Loki 2

    Conversations:

    Character Location Choices Effects
    Maniac Rec Room None None
    Cobra Berths None None
    Tolwyn Bridge None None
    Eisen Gunnery Control None None

    Objectives Defend the Behemoth
    Ship Choices Arrow, Hellcat
    Wingmen Choices (if alive/obtained) Hobbes, Vaquero, Vagabond, Maniac, Cobra, Flash, Flint
    Other Friendly Ships None
    VICTORY NAV
    Wave 1
    4 Paktahn
    Wave 2
    2 Corvette
    Wave 3
    4 Strakha
    Wave 4
    2 Paktahn

    Notes

  • Here's how it works : After the first wave of fighters, Behemoth will fire at Loki VI. After that, the following waves will appear. The Strakha appear as soon as the first corvette is destroyed.
  • As soon as you launch, afterburn straight towards the Paktahns. If they get an opportunity to launch torpedoes, it's all over for Behemoth.
  • After the Behemoth fires, just be careful. Only the Paktahns are a real threat.

    Outcome

    Success / Failure go to Loki 3.

    Loki 3

    Conversations:

    Character Location Choices Effects
    Hobbes Gunnery Control None None

    Objectives Defend the Behemoth
    Ship Choices Arrow, Hellcat
    Wingmen Choices (if alive/obtained) Hobbes, Vaquero, Vagabond, Maniac, Cobra, Flash, Flint
    Other Friendly Ships None
    NAV 1
    Wave 1
    Unlimited waves of Paktahn until Behemoth is destroyed
    Wave 2
    1 Bloodfang

    Notes

  • There really is nothing to do here. Behemoth gets blown up no matter what you do, so only attack the Paktahns if your kill score is that important to you.
  • Thrakhath is flying the Bloodfang which is the only enemy in the area after Behemoth is destroyed. He shows you what really happened to Angel, and challenges you to a fight. If you fight him, Victory leaves you behind and you lose the game, so all you can do is head back and land.

    Outcome

    Success / Failure go to Alcor 1.

    Comments:

    Comment on a mission

    Submitted by : Vose
    Mission : Loki System
    Comments : You would think there would be a way to save the Behemoth, but I guess it was not scripted for the game. Too bad!


    Submitted by : Weevil
    Mission : Loki 3
    Comments : You can kill Thrakath and still make it back in time. You have to be quick about it, though.


    Submitted by : Bonkus Maximus
    Mission : Loki 3
    Comments : I don't think killing Thrak and getting back is possible in KS, I know the original WC3 it can be done. If it is, please prove me wrong :-D


    Submitted by : Death
    Mission :
    Comments : In the KS version, the second Thrakhath dies the Victory jumps out, even if there's plenty of time left. This goes for both "Finger of God" kills and spamming the dogsnot out of him with missiles then running home while the missile seek Thr


    Submitted by : Plywood Fiend
    Mission : Loki 3
    Comments : An alternate, albeit pointless way to do this mission is skip a nav point on your map, head to the jump point, blow it up, head back to the Victory and hear Rollins announce 'Team effort has cleared the perimeter colonel, we're still in buisness'.


    Submitted by : Mjr. Whoopass
    Mission : Loki 3
    Comments : On the Mac version I killed Thrakath and made it back by launching full salvos of missiles, turning around, and afterburning towards the Victory. I heard the missiles hit and his ship explode as I traveled back.


    Submitted by : Highball
    Date : Wed May 5 06:13:14 2010
    Mission : Loki 3
    Comments : Even if you do manage to waste Thrakhath before you land, you still have to face him again later. All my IMREC missiles and the Victory's guns took him out as I was auto landing, but he came back later on. Just request clearance and land.



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