Wing Commander CIC
 

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Wing Commander  Game Notes
 Enyo System
 McAuliffe System
 Gateway System
 Gimle System
 Brimstone System
 Cheng-Du System
 Dakota System
 Port Hedland
 Kurasawa System
 Rostov System
 Hubble's Star
 Hell's Kitchen
 Venice System

Wing Commander : Secret Missions  Game Notes
 Goddard System
 Border Zone
 Midgard System
 Jotunheim
 BiFrost
 Valgard System
 Vigrid System

Wing Commander : Secret Missions 2  Game Notes
 Firekka System
 Corsair System I
 Near Firekka
 Corsair System II
 Charon System

Wing Commander II  Game Notes
 Gwynedd System
 Niven System
 Ghorah Khar
 Novaya Kiev
 Heaven's Gate
 Tesla System
 Enigma System
 K'tithrak Mang
 Ghorah Khar (Alt)
 Novaya Kiev (Alt)
 Tesla (Alt)
 Gwynedd (Alt)

Wing Commander II : Special Operations  Game Notes
 Pembroke
 Rigel
 Ghorah Khar 1
 Ghorah Khar 2

Wing Commander II : Special Operations II  Game Notes
 Canewdon 1
 Canewdon 2
 Canewdon 3
 Ayers Rock

Wing Commander III  Game Notes
 Orsini System
 Tamayo System
 Locanda System
 Blackmane
 Ariel System
 Caliban System
 Torgo System
 Loki System
 Alcor System
 Freya System
 Hyperion System
 Kilrah System
 Delius System
 Proxima System
 Sol System







Wing Commander IV
AXIUS SYSTEM

Conversations:

Character Location Choices Effects
Sosa Hold None None

Axius 1

Objectives Infiltrate Axius system
Ship Choices Dragon
Other Friendly Ships None
BETWEEN INTREPID AND NAV 1
2 Dragon
NAV 1
2 Dragon

Notes

  • At Nav 1, you need to hurry after the two Dragons before they escape. If they escape it is all over, so get after them. Get within range and then blow each one away with a missile or two. When the Jump light appears, press your J key. Use either identification algorithm when you are asked, then land.
Outcome

Success go to Axius 2. Failure you lose.

Axius 2

Objectives Return to Intrepid
Ship Choices Dragon
Other Friendly Ships None
STARBASE NAV
4 Dragon
1 SuperCarrier
1 Starbase
AXIUS JUMP POINT
4 Dragon
AFTER JUMPING
4 Dragon
1 Transport

Notes

  • This time around you have a lot more enemies to face. You can't hurt the starbase or supercarrier so don't worry about those, but you will have to handle the Dragons. Your only objective is to return to the Intrepid so if you get in trouble, you can always cloak (Ctrl-C) and run away. Unfortunately this doesn't apply at the jump point before you jump.
Outcome

Success go to Ella 1. Failure you lose.

Comments:

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Wing Commander IV Game Notes 
Hellespont System 
Tyr System 
Masa System 
Silenos System 
Orestes System 
Pasqual System 
Peleus System 
Circe System 
Speradon System 
Telamon System 
Axius System 
Ella System 
Talos System 
Sol System 

Wing Commander Prophecy Game Notes 
H'rekkah System 
G'wriss System 
H'hrass System 
T'lan Meth System 
Hellespont System 
Alcor System 
G'mar System 
Hrissith System 
Kilrah System 

Wing Commander Secret Ops Game Notes 
Courage System 
Ella System 
Talos System 
Cygnus System 
Luyten System 
Sirius System 
Krieger System 
Proxima System 

Wing Commander Privateer Game Notes 
Sandoval 
Tayla 
Roman Lynch 
Masterson 
Lynn Murphy 
Dr. Monkhouse 
Taryn Cross 
Sandra Goodin 
Admiral Terrell 

Wing Commander Privateer : Righteous Fire Game Notes 
Masterson 
Lynn Murphy 
Sandra Goodin 
Tayla 
Monte 
Admiral Terrell 
Informant 

Wing Commander Privateer II Game Notes 
Dr. Loomis 
Hal Taffin 
Angus Santana 
Shernikov Medical 
Jan Mitorr 
David Hassan 
Hugo Carmichael 
Dimitri Avignoni 
Rhinehart 
Sheila Nabakov 
Kronos