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  Kilrathi Empire
  Border Worlds

  Kilrathi Empire
  Border Worlds


Kilrathi# 1515 

Name Kilrathi
About The Kilrathi are a race of sentient, space-faring non-humanoid bipeds. They are believed to have evolved from carnivorous pack-hunters, resulting in their belligerent and expansionistic territoriality. They are based off of their homeworld of Kilrah.

Physically, Kilrathi are around two meters in height and resemble Terran felines. Kilrathi are significantly stronger than humans, with a warrior being able to dead-lift about 700 kg overhead. Kilrathi have natural weapons in their teeth and claws. Kilrathi claws are capable of cleanly severing a human spinal column.

Kilrathi society is built upon honour and the strength of the individual. The society is incredibly class based, with a nobility that holds absolute power over those below them.

The Kilrathi are a warrior race. Without combat with external forces, the Kilrathi quickly fall into civil war and inter-clan warfare, as was prevalent before the Kilrathi gained interstellar flight.

Kilrathi are naturally predisposed to attack over defense, and to ambush over attack –in-force. They are natural guerrilla fighters.

Proto-Kilrathi hunting packs would conceal themselves along known game-trails, lie in wait until a herd of food-animals passed by, identify the weakest, most vulnerable prey, and execute a coordinated attack. Kilrathi have been hunting in this fashion, using instinct and natural weaponry, for at least 10 million years.

These pack-hunting tactics are very deeply ingrained in the Kilrathi psyche. Obviously, anything the Kilrathi instinct suggests, the Kilrathi intellect can overrule, but the pack-hunter paradigm is the one that comes the most naturally to the Kilrathi, and therefore the one they will turn to under stress, or when they believe they have the advantage.

Kilrathi are most comfortable attacking in groups. In groups of three or more, Kilrathi warriors will often display suicidal courage and engage numerically superior forces. However, a long Kilrathi (and sometimes a pair) will sometimes avoid contact, even against an evenly matched enemy.

Kilrathi have a natural affinity for the ambush and sneak attacks. A lone Kilrathi is frequently a decoy planted to lure opposing forces into an ambush situation. Examples of Kilrathi sneak attacks are somewhat obvious with the events at McAuliffe, and the Battle of Terra being the obvious examples.

Kilrathi will sometimes fixate on a wounded enemy, pursuing it to the death, while ignoring more dangerous, undamaged opponents. This happens enough that Confed tacticians have dubbed it “blood frenzy.”

Because of their affinity for group tactics, Kilrathi are not naturally prone to sabotage or spy operations involving the insertion and action of a single operative, although they have been known to do so on the rare occasion, generally using threats of force to coerce members of other races to spy for them.

The Kilrathi are, of course, fully aware of these tendencies in their psyche as they have exploited them against each other in inter-clan warfare for millennia. As a race, they have developed numerous social constructs designed to bypass these racial tendencies when it is advantageous to do so.

These behaviours include:

Obey without question
Focus on the strongest
Respond to the challenge

Obeying one’s superiors without question is the most basic and pervasive social tenet of Kilrathi martial culture. Imagination and creativity are only encouraged in senior commanders and nobles. Line tropps and commoners are trained to simply follow orders, specifically and without question or interpretation. The conceptual basis for this custom, it is belived, is the idea that a warrior given specific instructions can concentrate on fulfilling them, to the exclusion of other distractions, while a warrior given more general goals may become distracted by instinctive hunting behaviours to the detriment of the overall strategic mission. As a result, if an enemy makes the mission goals of a Kilrathi unachievable or logically impossible, the Kilrathi force will sometimes be thrown into complete chaos, particularly if not under the direct supervision of a dominant leader.

Focusing on the strongest is the absolute opposite of the Kilrathi hunting instinct, which is to focus on the weakest prey. In warfare, however, it is inadvisable to leave the strongest opponents alive and capable of attack. As a result, the Kilrathi have made focusing attack on the enemy’s strongest asset first one of their primary tenets.

The neceissity of responding to a challenge is an integral part of Kilrathi society. Any insult of challenge can be considered the grounds for a struggle to the death. It is, in fact, puishable by death for a warrior in the Kilrathi military to back down from single combat. Through challenge, the Kilrathi dominant/submissive relationship is established. This dominance and submission is the underlying basis of the entire Kilrathi social system, with the stronger Kilrathi having complete control over the actions and fate of those beneath them. A notable exception is that challenges by subordinates to superiors do not always have to result in a fight to the death, for varying reasons. A subordinate is, in many cases, honour-bound to follow the orders of his superior. Challenging his superiour, except in extremely unusual sitations, would be a violation of his oath, which is a great crime in a society built upon rules of honour.

Related records: Ak'rah leaves, Alexander Sanders, Allen Zitek, Alton Listich, Amhar Bagheer, Antonio Delgado, Arakh leaves, Armando Diaz, Armistice, Arrak, Aurora Finley, Bakhtosh Redclaw, Bhurak Starkiller, Bjornsson, Black Lance, Bonadventure, Buckaroo, Bugs Bunny screws his mother, C-in-C ConFleet Armistice Notice to Tolwyn, Calder, Camilla Saint James, Charles Robertson, Charlie Boy, chee'dyachee, Ches M Penney, Ching, Christopher Blair, Christopher Douglas, Clark Williams, Cloak, Cole, Command Audience Hall, Computer rooms, Dakhath nar Caxki, Damon Lane, Daniel Galbraith, Dave Torg, David Johnson, David Whittaker, Dawx Jhorrad, Death by isolation, Debs, Deep Space Surveillance System Five, Deep Space Surveillance System Four, Denise Mbuto, Dennis St. John, Dr. C.L. Kohl, Dr. Clivers, Dr. O'Hearn, Drakj'khai nar Ghorah Khar, Duke Grecko, Dulbrunin, DuVall, Edmond, Elaine (Writer), Elizabeth (Clara) Tolwyn, Elizabeth Norwood, Elsa Harnett, Emergency Decree 242, Eric Jensson, Etienne Montclair, Evan Bean, Felix, Firekkan, First Contact Procedures, Flying pancake, Frak'ha, Fralthi class Cruiser, FRLS Normandy (CVE-6), Gar nar Kiranka, Gavin Stoil, Genuine Kilrathi Rugs, Geoffrey Tolwyn, Ghradhark nar Volles, Gilkarg, God of the Running Death, Gonzalez, Graknala, Grierson, Griffin (Fleet Action), Ground penetration booster engine, Gwen Larson, Hajjnah, Hari, Harold Rodham, Harrison, Hassa, Highwayman, How clan Ishta got its stripes, Ian St. John, Ismat Bayulkin, Jacob Hildreth, Jacob Manley, Jacorski, Jak-ta Gah, James Taggart, Janet McCullough, Jason Bondarevsky, Jeannette Devereaux, Jedora Andropolos, Jeffrey Burkheimer, Jenny Grecko, Jenny McCrae, Jim Conklin, Jim Merritt, Jimmy Cafrelli, John Dekker, John Galbraith, Jonesy, Joshua Bondarevsky, Jrathek class Medium Fighter, Julia Casey, K'ha'haf class Heavy Asteroid Camouflage Fighter, K'Kai, Kalkrath, Karga the Hero, Karl Bowen, Kendal Kendrick, KF-100 Dralthi II class Medium Fighter, KF-100 Dralthi II class Medium Fighter, KF-227 Salthi class Light/Stealth Fighter/Bomber, KF-227 Salthi class Light/Stealth Fighter/Bomber, Khajja nar Ja'targk, Khajja the Fang, Kien Chen, Kil, Kilra'hra, Kilrathi Architecture, Kilrathi Assembly of Clans, Kilrathi Carrier Point Defenses, Kilrathi clan, Kilrathi flight knowledge, Kilrathi Labor Camp, Kilrathi myth/prophecy, Kilrathi Writing, Kilroy, Kirha hrai Hunter nar Aussie, KIS Darthuka, KIS Frawqirg, KIS Gamal Gan, KIS Ghordax, KIS Gi'karga, KIS Hravik, KIS Karga, KIS Karu, KIS Klarran, KIS Kraj'nishk, KIS Notakgak, KIS Ras Nakhar, KIS Ras Nik'hra, KIS Sar'hrai, KIS Sivar, KIS Takh'lath, KIS Tarvakh, KIS Toor'vaas, KIS Torg, KIS Vorghath, KIS Wexarragh, Kn'thrak, Kofar class Munitions and Fuel Dump, Krahnakh Ghayeer, Kree'Kai, Kristi Marks, Kt'lan, Kyle Lee, Kylie Sarah Richards, Landis, Larry Dibbles, Laurel Buckley, Lefty, Lerkrath, Letter from Senator Taggart to Commodore Christopher Blair, Light Carrier, Lita Rayak, Loa, Luigi Berterelli, Maks, Mantu, Mariko Tanaka, Masking Effect, Max Lewis, Mbenge, McGuffin, Melek, Menesch, Michael Casey, Mike Polowski, Mining Bases, Mitchell Lopez, Mopok, Mordecai Jones, Nak'tara, Naktarg class Assault Shuttle, Nalga, Naomi Dayan, Nargrast Special, Nightshade, Oath of fealty, Octogrammas, Octomaks, Philip, Philip Severin, Platolum, Prem Krishu, Psycho Anthropological Profile, R.A. Skinner, Rakti, Ralgha nar Hhallas, Ramona Chekova, Red triangle, Reggie Tolwyn, Reismann, Rhonda Jamison, Rickenharp, Rikik, Robert Sykes, Robin Peters, Roosevelt Sullivan, Ross, Rusmak nar Kiranka, Sam, Shelton, Simulacrum, Sivar class Dreadnought/Light Carrier, Sivar-Eshrad, Sky, Squadron, Stealth, Steiger, Stella Lee, Strakha class Medium/Heavy Stealth Fighter, Strakha class Medium/Heavy Stealth Fighter, Sukhar May'ya, Surveillance drones, TCIA report on Kilrah events, TCS Anna Magdelena, TCS Bannockburn, TCS Behemoth, TCS Bonnie Heather, TCS Concordia, TCS Coventry, TCS Dover, TCS Eagle, TCS General Powell, TCS Gettysburg (CC-8), TCS Grimalkin, TCS Gwenhyvar, TCS Hickok, TCS Iason, TCS Invincible, TCS Jerusalem, TCS Johann, TCS John Bunyan, TCS Johnny Greene, TCS Juneau, TCS Kagimasha, TCS Kinney, TCS Kirsk, TCS Lexington (CV-44), TCS Liberty, TCS Midway (CVX-1), TCS Suffolk, TCS Tarawa, TCS Valiant, TCS Viking, TCS William Tell, Terran Confederation, Terrence O'Hearn, The Golden Throne, The Heart of the Tiger, Thermium, Todd Marshall, Tom Vale, Transcript of last message received from Kilrah 6, Trav'hra'nigath, Treaty of Torgo, Tukarg, Uhler, Ukar dai Ragark, Unicorn, Union of Border Worlds, Utak, Vak'ga, Vak'qu, Vanderman, Varni, Vatari class Heavy Fighter, Vesuvius class Heavy Carrier, Victory, Vincent Camparelli, Vorghath the Hunter, Vrag'chath, Warrior's death, Winston Chang, Zachary Colson, Zaga, Zarmaks, Zu'kara
Record edited by TC
Last modified Aug 10 2003


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