I3a: Kilrah - Dreadnought Support Assault

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I3a: Kilrah - Dreadnought Support Assault
Wcp nav map i3a.png
Designation I3a
Type Bomber
Date 2681
TCSM 743.0
Location Kilrah
Disc 3
Fighter Devastator (Enhanced)
Wingmen Alpha Wing
Other Wings Bravo Wing, Delta Wing
Other Friendly Ships TCS Midway
Primary Objectives Destroy Enemy Cruiser Force
Bonus Objectives Eliminate 50% of Alien Fighters
Protect Alpha Wing During Strike
Previous I2: Kilrah - Cap Missile Interception
Success I4: Kilrah - Defang the Beast
Failure I3b: Kilrah - Cleanup
Eject Midway NAV: Rescued
NAV 1 & NAV 2-
Enemy Present: Captured
NAV Cleared: Rescued


I3a: Kilrah - Dreadnought Support Assault is a mission in Wing Commander Prophecy. It follows I2: Kilrah - Cap Missile Interception and it is followed by I4: Kilrah - Defang the Beast if flown successfully or I3b: Kilrah - Cleanup if failed.

Mission Briefing

The alien dreadnought is the most significant threat in this system. In order to mount an assault on this ship, we must first break through its screen of escort vessels. You will lead Alpha Wing's bombers in an assault on the enemy cruiser force at NAV 1. A second, identical force will strike at the second advance force at NAV 2. When all enemy ships are eliminated, you are to return to the Midway.

Wing Layout

Alpha Wing

Designation Pilot Ship Type Profile Notes
Alpha 1 Player Devastator (E)
Alpha 2 Devastator (E) Wolf Pack
Alpha 3 Devastator (E) Wolf Pack
Alpha 4 Devastator (E) Wolf Pack

Bravo Wing

Designation Pilot Ship Type Profile Notes
Bravo 1 Stiletto Vampire Wolf Pack NAV 2
Bravo 2 Devastator Wolf Pack NAV 2; does not spawn if you arrive more than 6 minutes after SOS
Bravo 3 Vampire Wolf Pack NAV 2; does not spawn if you arrive more than 6 minutes after SOS

Delta Wing

Designation Pilot Ship Type Profile Notes
Delta 1 Vampire Black Widows escorts you
Delta 2 Vampire Black Widows escorts you
Delta 3 Vampire Black Widows escorts you
Delta 4 Vampire Black Widows escorts you
Delta 5 Vampire Black Widows escorts you

Other Friendly Ships

Designation Pilot Ship Type Profile Notes
TCS Midway Midway Midway NAV

Mission Layout

Midway NAV

START

NAV 1

# Faction Ship Type Callsign Profile Notes
4 Nephilim Squid Alien initial wave, launched by Leviathan
2 Nephilim Squid Alien spawn at 2m if Leviathan is still alive, launched by Leviathan
2 Nephilim Moray Alien infinite spawn for first two minutes
2 Nephilim Moray Alien spawn at 2m
1 Nephilim Ray Node Alien initial wave
1 Nephilim Leviathan

NAV 2

Arrive within 6 minutes of Stiletto's message
# Faction Ship Type Callsign Profile Notes
3 Nephilim Moray Alien
1 Nephilim Orca
1 Nephilim Hydra
1 Nephilim Leviathan derelict
Arrive after 6 minutes of SOS
# Faction Ship Type Callsign Profile Notes
3 Nephilim Moray Alien
6 Nephilim Squid Alien
1 Nephilim Orca
1 Nephilim Hydra
1 Nephilim Leviathan derelict

Cutscenes

Takeoff
Introduction 2200
Dismissal 2205
Launch 2540
Landing
Landing Generic
Egress Generic

Rec Room

Script

Briefing

Speaker Speech Download Transcript
ICIS 04080005.wav The alien dreadnought is the most significant threat in this system.
04080006.wav In order to mount an assault on this ship, we must first break through its screen of escort vessels.
04080007.wav You will lead Alpha Wing's bombers in an assault on the enemy cruiser force at NAV 1.
04080008.wav A second, identical force will strike at the second advance force at NAV 2.
04080009.wav When all enemy ships are eliminated, you are to return to the Midway.

Midway NAV

Arrival
Speaker Speech Download Transcript
Midway (Anderson) 05080013.mp4 Take out those starships and get back here. Good luck.

NAV 1

After 2 Minutes
Speaker Speech Download Transcript
Stiletto 05080014.wav Bomber Force One, this is Two: we've encountered a bit of a... setback. They're really putting up a fight here at NAV 2 around their carrier and cruiser, and we could use a bit of help -- like NOW!
Midway (Anderson) 05080015.mp4 The bombers at NAV 2 are having a tough time of it. As soon as you're finished with your current targets, take your group there and assist them.

Ending

Mission Failed
Speaker Speech Download Transcript
Midway (Anderson) 05080017.mp4 Tough break, sir. Looks like we're going to have to try that one again.

Origin's Official Guide to Wing Commander Prophecy

I3a: Kilrah — Dreadnought Support Assault

Stiletto (CP) — Stiletto's in deep trouble, and she requests immediate assistance at NAV 2.

Combat Summary — TCSM 743.0
Objective Destroy enemy cruiser force
Bonus Eliminate 50% of Alien fighters; Protect Alpha Wing during patrol
Your Ship Devastator
Wingmen 3
Other Friendly Ships 5 Vampire; NAV 2 — Devastator, 2 Vampire (Stiletto +1)
Briefing. Closing in on the enemy dreadnought, you are sent out to break through the defensive cap ships deployed around it. Once again, you are called upon to go to the assistance of a threatened wing at a second NAV point.
Alien Forces
NAV 1 --
Wave 1 4 Squid
1 Ray Cluster
1 Leviathan
Wave 2 6 Moray
2 Squid
NAV 2 -- 3 Moray
1 Orca
1 Hydra

Notes

  • Basically, this is a replay of I1, where you face a tough cap ship battle with a small force, and are then called away to help another wing against another cap ship. The differences are: this time it's Stiletto you're saving, this time you're flying a bomber, and the first battle is much longer and more exhausting.
  • Stay focused on the cap ships. Remember what the Vampires are there for, and what you're there for.
  • Remember, if a pesky fighter gets on your tail, you can go to rear view and use your back turret to brush him off.

Success/Failure

Success go to I4. / Failure go to I3b.

WC:CIC Game Guide

Notes

  • Here you have a mission very similar to the first Kilrah mission... except this time it's you flying the bomber. Since there isn't much you can do about the fighters, your best bet is to fly in and take out the carrier as quickly as you can.
  • You probably will need to take on the fighters when you are done. You may prefer your plasma weapon especially if you are a good aim since it downs most enemies in one shot. You may prefer to use your ship's Stormfire though, although the limited ammo can be a bit frustrating.
  • Once again Stiletto needs your help. Fortunately there are only three fighters at her NAV point so you can easily take them out before setting to work on the capships. From there all you need to worry about are the turrets. Don't autopilot until the job is done unless you really want to fly the extra mission taking another crack at the capships.