C3b: G'wriss - Hydra Fleet Assault

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C3b: G'wriss - Hydra Fleet Assault
Wcp nav map c3a.png
Designation C3b
Type Escort Bomber
Date 2681
TCSM 211.5
Location G'wriss
Disc 1
Fighter Wasp
Wingmen Alpha Wing
Other Wings Bravo Wing, Charlie Wing
Other Friendly Ships TCS Midway
Primary Objectives Ensure Cruiser Elimination
Ensure Destroyer Elimination
Secondary Objectives Defend Shrikes
Eliminate 66% of Cruiser Turrets
Eliminate Alien Corvettes
Eliminate 66% of Destroyer Turrets
Bonus Objectives Eliminate 66% of Alien Fighters
Previous C2a: G'wriss - Alien Starship Encounter or C2b: G'wriss - Shrike Escort or C2c: G'wriss - Enemy Starship Encounter
Success Full: D1: H'hrass - Relay Station Insertion
Moderate: DL1: H'hrass - Mine the Jump Point
Failure Midway Swarmed
Eject Mission Ongoing: Captured
Mission Accomplished: Rescued


C3b: G'wriss - Hydra Fleet Assault is a mission in Wing Commander Prophecy. It follows C2a: G'wriss - Alien Starship Encounter or C2b: G'wriss - Shrike Escort or C2c: G'wriss - Enemy Starship Encounter and is followed by D1: H'hrass - Relay Station Insertion if flown fully or DL1: H'hrass - Mine the Jump Point if flown moderately successfully.

Mission Briefing

The enemy cruiser has regrouped with its escorts and is closing on the Midway's position at top speed. Hawk's Charlie Wing will be deployed to act as a fighter screen for the Midway. Meanwhile, your Alpha Wing will provide an escort for Bravo Wing, under Maniac, as they attempt to destroy the approaching cruiser and its escort. Upon completion of your objective, you will fall back to assist in Midway's defense if necessary. This force may have been responsible for the destruction of an entire Kilrathi fleet. Success in this mission is imperative.

Wing Layout

Alpha Wing

Designation Pilot Ship Type Profile Notes
Alpha 1 Player Tigershark
Alpha 2 Maestro Tigershark
Alpha 3 Dallas Tigershark
Alpha 4 Dallas Tigershark dies at 1m30s

Bravo Wing

Designation Pilot Ship Type Profile Notes
Bravo 1 Shrike Diamondback Midway NAV
Bravo 2 Shrike Diamondback Midway NAV
Bravo 3 Shrike Diamondback Midway NAV

Charlie Wing

Designation Pilot Ship Type Profile Notes
Charlie 1 Hawk Panther Midway NAV
Charlie 2 Panther Black Widow Midway NAV
Charlie 3 Panther Black Widow Midway NAV
Charlie 4 Panther Black Widow Midway NAV

Other Friendly Ships

Designation Pilot Ship Type Profile Notes
TCS Midway Midway Midway NAV

Mission Layout

Midway NAV

START
JUMP POINT
# Faction Ship Type Callsign Profile Notes
1 Nephilim Squid English 1
1 Nephilim Squid English 2
1 Nephilim Squid English 3
1 Nephilim Squid English 4
1 Nephilim Squid English 5
1 Nephilim Squid English 6
1 Nephilim Squid English 7
3 Nephilim Manta Alien
2 Nephilim Skate Class T Alien
1 Nephilim Ray Node Unknown Alien
1 Nephilim Barracuda Unknown
2 Nephilim Orca
1 Nephilim Hydra

Cutscenes

Pre-Flight
Rec Room 0510 Talk to Zero
Takeoff
Introduction 2190
Dismissal 0540 If you spoke to Dallas
Dismissal 2195 If you did not speak to Dallas
Launch 2546
Landing
Landing 0570 If you spoke to Dallas
Landing 0560 If you did not speak to Dallas
Egress (Winning) 0576 If you spoke to Dallas
Egress (Winning) 0566 If you did not speak to Dallas
Egress (Losing) 0575 If you spoke to Dallas
Egress (Losing) 0565 If you did not speak to Dallas

Rec Room

Script

Briefing

Speaker Speech Download Transcript
ICIS 04010035.wav The enemy cruiser has regrouped with its escorts and is closing on the Midway's position at top speed.
04010036.wav Hawk's Charlie Wing will be deployed to act as a fighter screen for the Midway.
04010037.wav Meanwhile, your Alpha Wing will provide an escort for Bravo Wing, under Maniac, as they attempt to destroy the approaching cruiser and its escort.
04010038.wav Upon completion of your objective, you will fall back to assist in Midway's defense if necessary.
04010039.wav This force may have been responsible for the destruction of an entire Kilrathi fleet. Success in this mission is imperative.

Midway NAV

Arrival
Speaker Speech Download Transcript
Midway (Anderson) 05010046.mp4 No time to lose, Casey. You've got to clear out all of the fighter craft so the Shrikes in Bravo can take out that cruiser.
Nephilim 05010048.wav Death is awaiting you!
Arrival + 35 seconds
Speaker Speech Download Transcript
Midway (Anderson) 05010047.mp4 We need you to get that bomber cluster before it gets within range. Air patrol will take the fighters. You handle those big guns.

Ending

Mission Accomplished
Speaker Speech Download Transcript
Midway (Anderson) 05010056.mp4 Congratulations on a job well done. For a while there, it looked like the Captain was going to pull the plug, but you saved the day.
Mission Failed
Speaker Speech Download Transcript
Midway (Anderson) 05010057.mp4 All ships return to base. Your mission has been scrubbed. Repeat: return to base immediately. We are evac-ing this system on the double!
Midway (Anderson) 05010054.mp4 You have 60 seconds to start your landing sequence, my friend, then the Midway is jumping out of this system.
Stiletto 05010055.wav We'd better get back home, Casey, or we're goinna miss the bus.

Origin's Official Guide to Wing Commander Prophecy

C3a/b: G'Wriss — Cruiser Assault/Hydra Fleet Assault

For C3A:

Zero (RR) — You find a glum Zero drinking in the Rec Room. He first berates you for interrupting him, then asks about your "free ride" through the Academy. You talk about the reputation you've had to live up to. Finally, both of you recognize that you have more in common than you realized. Zero also talks a bit more about Kn'thrak

For C3B:

Dallas (BR) — If you encouraged him earlier, Dallas approaches all smiles and offers his two hundred percent. You get a vague premonition that his enthusiasm may soon come to an end.

Maestro (BR) — In his usual show of words. Maestro tells you not to worry about Dallas.

Combat Summary — TCSM 210.0/211.5
Primary Objective Eliminate Alien cruisers; (C3b only) also eliminate bombers and destroyers
Alpha Wing Defend Shrikes, eliminate 66% of cruiser turrets, eliminate Alien corvettes, (C3b only) eliminate 66% of destroyer turrets
Bonus Objective Eliminate 66% of Alien fighters
Your Ship Tigershark Wingmen Maestro +2
Other Friendly Ships 4 Shrike, 4 Panthers, Midway
Briefing. The enemy cruiser is between the Midway and the next jump point. You're sent out to escort the bomber wing assigned to destroy the cap ship. Four Panthers remain behind to provide close-in defense of the Midway.
Alien Forces (a)
Midway 7 Squid
3 Manta
1 Ray Cluster
1 Skate-T
2 Barracuda
1 Hydra
Alien Forces (b)
Midway 7 Squid
3 Manta
1 Skate-B
2 Barracuda
2 Orca
1 Hydra

Notes - C3a

  • You get this mission if you killed both destroyers in the previous mission. You have to deal with the cruiser and its fighter escorts, and protect the M/dway from bombers.
  • Immediately after leaving the Midway, you get a message advising you to go after the bombers first. Do what Mama says.
  • Use bosters to get to the bombers fast.
  • Despite the line of Panthers back at the Midway, don't move on to the cap ship until all the fighters are out of the picture.
  • Once you're down to just the cruiser, simply take out its shield emitters and turrets.
  • There is nothing you can do to prevent Dallas' death.

Notes - C3b

  • If you didn't get both destroyers when you had the chance, they're both back like a pair of bad pennies in this mission. Three cap ships for the price of one.
  • Of the three cap ships, your top priority is the cruiser. Otherwise you get shunted to two extra losing missions.
  • Of course, if you want to boost your kill total, you can always deliberately leave the cruiser intact, in order to check out the next two missions.

Success/Failure

C3a: Success go to D1. / Failure go to DLl.

C3b: Complete Success go to D1. / Moderate Success go to DLl. / Failure you lose.

WC:CIC Game Guide

Notes

  • This mission is a pain. Three capships, four bombers. Make sure the bombers survive, take out the Skate T first, then the other fighters quickly, and set to work on the shield emitters so the bombers can get started. Don't forget to use your booster pack and your Swarmers.
  • You meet a Ray cluster in this mission. They are slow bulky things which drift around dropping mines. They also fire guns and missiles at you, but if you get behind one they're no trouble. When one is destroyed, all of the nodes orbiting the Ray split off and start flying around being a pain. They do little damage and the slightest scratch will take them out. Concentrate on the larger fighters first.
  • Dallas dies in this mission. There is no way to save him.

User Comments

Submitted by : Benoit Delage (delage.b@videotron.ca)

Mission : G'wriss 3b : Hydra Fleet Assault

Comments : Without any reason, one of the two Orcas blows up as i get out of the launch platform. It happened the three or four times i did this mission. One less to deal with...

Cut Content

Speaker Speech Download Transcript
Zero 05010049.wav Looks like these boys learned our language quick enough.
Maestro 05010050.wav I think I liked it better when I didn't understand them.
Midway (Anderson) 05010051.mp4 Looks like that cruiser got off more bombers before it went down. You and the rest of Alpha had better get back before they're within range.
Nephilim 05010052.wav Your test is at hand!
UNKNOWN 05010053.wav Test? Nobody said anything about a test. I didn't study.
TCS Redeemer 05010058.wav All right, Lieutenant Tracy, it's your turn. Come on in.