C2c: G'wriss - Enemy Starship Encounter

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C2c: G'wriss - Enemy Starship Encounter
Wcp nav map c2c.png
Designation C2c
Type Escort Bomber
Date 2681
TCSM 209.4
Location G'wriss
Disc 1
Fighter Tigershark
Wingmen Alpha Wing
Other Wings Bravo Wing, CAP
Other Friendly Ships TCS Midway
Primary Objectives Ensure Destroyer Elimination
Secondary Objectives Defend Shrikes
Eliminate 66% of Destroyer Turrets
Eliminate Alien Corvettes
Bonus Objectives Eliminate 66% of Alien Fighters
Previous C1: G'wriss - Convoy Rescue
Success C3a: G'wriss - Cruiser Assault
Failure C3b: G'wriss - Hydra Fleet Assault
Eject Midway NAV (initial): Rescued
NAV 1 & NAV 2-
Mission Ongoing: Captured
Mission Accomplished: Rescued


C2c: G'wriss - Enemy Starship Encounter is a mission in Wing Commander Prophecy. It follows C1: G'wriss - Convoy Rescue and is followed by C3a: G'wriss - Cruiser Assault if flown successfully, C3b: G'wriss - Hydra Fleet Assault if failed.

Mission Briefing

The comm relay station in the H'hrass system is apparently no longer transmitting. The Midway must reach this system in order to repair the station and send a distress call to Confed. An enemy cruiser group has pursued us through the H'rekkah jump point and will intercept the Midway before we can reach the H'hrass jump point. Due to their assault on the Confed convoy, the cruiser has fallen behind its destroyer escorts. Because of the damage to our engines, the Midway must heave to for repairs. While we do so, we will launch an attack on the enemy destroyers to buy us some time. Intelligence is limited, but a sweep through this NAV route should locate the enemy destroyers. Your Alpha Wing will proceed to each NAV point and provide cover for Bravo Wing's bombers while they attack the enemy destroyers. Return to the Midway when your mission is complete.

Wing Layout

Alpha Wing

Designation Pilot Ship Type Profile Notes
Alpha 1 Player Tigershark
Alpha 2 Stiletto Tigershark
Alpha 3 Dallas Tigershark
Alpha 4 Tigershark Diamondback

Bravo Wing

Designation Pilot Ship Type Profile Notes
Bravo 1 Shrike Diamondback to NAV 1, NAV 2 and back to Midway NAV
Bravo 2 Shrike Diamondback to NAV 1, NAV 2 and back to Midway NAV
Bravo 3 Shrike Diamondback to NAV 1, NAV 2 and back to Midway NAV
Bravo 4 Shrike Diamondback to NAV 1, NAV 2 and back to Midway NAV

CAP

Designation Pilot Ship Type Profile Notes
CAP 1 Panther Black Widow Midway NAV
CAP 2 Panther Black Widow Midway NAV
CAP 3 Panther Black Widow Midway NAV
CAP 4 Panther Black Widow Midway NAV

Other Friendly Ships

Designation Pilot Ship Type Profile Notes
TCS Midway Midway Midway NAV

Mission Layout

Midway NAV

START

NAV 1

# Faction Ship Type Callsign Profile Notes
1 Nephilim Squid English 1
1 Nephilim Squid English 2
1 Nephilim Squid English 3
1 Nephilim Squid English 4
1 Nephilim Squid English 5
1 Nephilim Squid English 6
1 Nephilim Squid English 7
2 Nephilim Manta Alien
1 Nephilim Barracuda Unknown
1 Nephilim Orca present at two of the three NAV points

NAV 2

# Faction Ship Type Callsign Profile Notes
1 Nephilim Squid English 8
1 Nephilim Squid English 9
1 Nephilim Squid English 10
1 Nephilim Squid English 11
1 Nephilim Squid English 12
1 Nephilim Squid English 13
1 Nephilim Squid English 14
2 Nephilim Manta Alien
1 Nephilim Barracuda Unknown
1 Nephilim Orca present at two of the three NAV points

NAV 3

# Faction Ship Type Callsign Profile Notes
1 Nephilim Squid English 15
1 Nephilim Squid English 1
1 Nephilim Squid English 2
1 Nephilim Squid English 3
1 Nephilim Squid English 5
1 Nephilim Squid English 10
1 Nephilim Squid English 14
2 Nephilim Manta Alien
1 Nephilim Barracuda Unknown
1 Nephilim Orca present at two of the three NAV points

Notes

  • Anderson will order you to retreat and the mission will be failed if you take more than 20 minutes.
  • The game will randomly select two of the three NAV points to have destroyers.

Cutscenes

Pre-Flight
Rec Room 0430 Talk to Finley
Takeoff
Introduction 2180
Dismissal 2185
Launch 2545
Landing
Landing Generic
Egress Generic

Rec Room

Script

Briefing

Speaker Speech Download Transcript
ICIS 04010022.wav The comm relay station in the H'hrass system is apparently no longer transmitting.
04010023.wav The Midway must reach this system in order to repair the station and send a distress call to Confed.
04010024.wav An enemy cruiser group has pursued us through the H'rekkah jump point and will intercept the Midway before we can reach the H'hrass jump point.
04010025.wav Due to their assault on the Confed convoy, the cruiser has fallen behind its destroyer escorts.
04010026.wav Because of the damage to our engines, the Midway must heave to for repairs. While we do so, we will launch an attack on the enemy destroyers to buy us some time.
04010027.wav Intelligence is limited, but a sweep through this NAV route should locate the enemy destroyers.
04010028.wav Your Alpha Wing will proceed to each NAV point and provide cover for Bravo Wing's bombers while they attack the enemy destroyers.
04010029.wav Return to the Midway when your mission is complete.

Midway NAV

Arrival
Speaker Speech Download Transcript
Stiletto 05010039.wav All right, Casey. You're on the clock now. Take out their cover so the bombers can do their stuff.

NAV 1

Arrival
Speaker Speech Download Transcript
Dallas 05010040.wav Those Destroyers are huge, Casey! Hope our Shrikes can handle 'em.

Ending

Mission Accomplished
Speaker Speech Download Transcript
Midway (Anderson) 05010044.mp4 Nice work, Lieutenant, but it's not over yet. We've still got that cruiser to deal with. At least now we have the upper hand.
Mission Failed
Speaker Speech Download Transcript
Midway (Anderson) 05010045.mp4 What's the problem, Lieutenant? We were counting on you to clear the way for those Shrikes. Word has it that we're going to attempt one last stand before we evac the sector.

General

No Destroyer Present
Speaker Speech Download Transcript
Dallas 05010041.wav The big guys aren't here, Casey.
Dallas 05010042.wav Let's handle these fighters and get to the next NAV point before Anderson pulls the plug on this one.
Out of Time
Speaker Speech Download Transcript
Midway (Anderson) 05010043.mp4 All ships return to base. Your mission has been scrubbed. Repeat: return to base immediately!

Origin's Official Guide to Wing Commander Prophecy

C2c: G'wriss — Enemy Starship Encounter

Finley (RR) — Finley's at the bar, drinking like a fish and reeking of sarcasm. You join her and listen to her relate the recent findings of the Science Division — which don't amount to much in the grand scheme of things. She explains the ancient Kilrathi prophecies and you hear, for the second time, the mention of Kn'thrak.

In the middle of your conversation, all pilots are called to the Briefing Room. But before you part ways, you manage to get through to her, and she decides against that last drink.

Stiletto (CP) — She orders you to cover her wing as they attempt to kill the Alien destroyers.

Combat Summary — TCSM 209.4
Primary Objective Ensure that destroyers are eliminated
Alpha Wing Defend Shrikes, eliminate 66% of destroyer turrets, eliminate Alien corvettes
Bonus Objective Eliminate 66% of Alien fighters
Your Ship Tigershark
Wingmen Stiletto, Dallas, +1
Other Friendly Ships 4 Shrikes
Briefing. While the Midway makes repairs, you must defend a wing of bombers assigned to eliminate the enemy cap ship's gathering to attack the carrier.
Alien Forces
NAV 1 -- 7 Squid
2 Manta
1 Barracuda
NAV 2 -- 7 Squid
2 Manta
1 Barracuda
1 Orca
NAV 3 -- 7 Squid
2 Manta
1 Barracuda
1 Orca

Notes

  • You'll get this mission if you allowed the Midway's engines to take damage during the previous mission.
  • The two destroyers are spread out between two different NAV Points, each with a full escort.
  • You have to fight a tough battle between the destroyers. You have to save your missiles, but you also can't afford to take heavy damage.
  • Time is seriously against you in this mission. Not only do you have to win, you have to win quickly if you want to get those destroyers before Anderson calls you back.

Success/Failure

Success go to C3a. / Failure go to C3b.

WC:CIC Game Guide

Notes

  • You get this mission if the Midway took damage to its engines in the last mission, so now you have to work a bit harder. The method is simple : Take out the enemy fighters, take out the capship's shield emitters, and rather than sit around getting bored waiting for the Shrikes to launch their torpedoes, take out some turrets. Focus on the missile turrets first though. You can cycle through turrets, shield emitters, and other targets by pressing R while the capship is targeted.
  • With all of the extra fighters around, you need to work hard on defending the bombers. You also need to work harder on taking out turrets because if you lose a bomber, the remaining bombers will need every torpedo they have.
  • Barracudas are slow, bulky ships which can deal a lot of damage if you get in front of them, but due to their speed, you can get behind them and unload Dragonflies without taking a scratch.
  • Your autopilot light will come on as soon as all of the fighters are destroyed. Be sure not to engage autopilot until the Orca in that area is destroyed, otherwise you'll fail the mission.