Category:Wing Commander III: Heart of the Tiger
|Wing Commander III: Heart of the Tiger|
|Release Date||December 8, 1994|
Wing Commander III:Heart of the Tiger is a computer game released on December 8, 1994. It is a direct sequel to Wing Commander II: Vengeance of the Kilrathi. It was followed by Wing Commander IV: The Price of Freedom released February 4, 1996.
The First True Interactive Movie for your Home PC
Professionally scripted and filmed in Hollywood, ORIGIN's multi-million dollar production combines the entertainment of film-making with the interactivity of computer gaming. The result is a spectacular spaceflight adventure.
Adrenaline, romance, humor, danger — Wing Commander III has all this and more. This sequel completes the turbulent chronicles of the Terran-Kilrathi war. The final showdown takes place on one of the homeworlds — Earth or Kilrah. But only you can write the ending ...
- Ensemble cast features Mark Hamill, John Rhys-Davies, Malcolm McDowell, Tom Wilson, Jason Bernard and Ginger Allen.
- Interact with characters to control plot, conversation path and ending.
- Fifty intense missions — each with photorealistic, 3-D space combat.
- Full 16-bit digital soundtrack for cinematics, plus general MIDI support and digitized speech for space combat.
- 32-bit computer technology fully utilizes the power of your 486 or Pentium™.
- Explore SGI-rendered virtual sets in both VGA and SVGA.
- Invisible cockpit view, 3-D navigation system, stealth technology, instant missions and more.
- Pilot five distinct fighters, armed with fully configurable weaponry.
- Play directly from CD — over 3 hours of live-action video, plus dozens of hours of gameplay.
Computer. Wing Commander III requires at least an IBM 486/50+ MHz or 100% compatible system, and MS-DOS version 5.0 or higher. Pentium™ machines are also supported and recommended for SVGA gameplay.
Video Card. VGA, or VESA-compliant SVGA (640x480)
Hard Drive. You must have a minimum of 20 MB free on your hard drive to install and play this game.
CD-ROM Drive. You must have at least a double-speed CD-ROM drive with a transfer rate of 300,000 bytes/second or higher.
Mouse. Wing Commander III requires a Microsoft or 100% compatible mouse using Microsoft software driver version 7.0 or higher or 100% compatible software driver.
Memory. Wing Commander III uses 360K (368,640 bytes) of conventional RAM (base memory) and 7000K (7,168,000 bytes) of either extended memory (XMS) or expanded memory (EMS). You must have a minimum of 8 megabytes of RAM installed in your machine. We recommend using an XMS setup for machines with only 8 megs RAM, and either an XMS or EMS setup for machines with more than 8 megs RAM.
- (4) CDs (your game!)
- Install Guide (24 pp.) with installation, directions for Creating a Floppy Boot Disk (p. 9), configurations for a variety of memory management systems (p. 9), Troubleshooting answers to possible problems (p. 13), a brief simulator Tutorial (p. 18), and Option Screen information (p. 24)
- Victory Streak Manual (48 pp.) that gives you a personalized account of the Victory, its crew and the history of the Terran-Kilrathi conflict through e-mail, articles and general information pieces.
- Playguide (32 pp.) that tells you how to play the game and set different game options.
- Reference Card (2 pp.) that lists all keyboardm, mouse and joystick commands in the game.
- Registration Card — we'd love to know who you are!
- Catalogs and other advertising, describing the worlds of gaming opportunities EA provides.
- Wing Commander III: Heart of the Tiger Playstation Manual
- Wing Commander III: Heart of the Tiger Playstation Text Instructions
Credits & Cast
Wing Commander III Credits Game Materials
Product Manager Galen Svanas
Documentation Tuesday Frase, John McLean, Melissa Mead
Document Translation Brigitte Fleeman, Isabelle Rice
Editing David Ladyman
Box Design Al Carnley
Cover Art Sam Yeates
Documentation Design Al Carnley, Cathy Cantieri, Trey Hermann
Blueprint Design Trey Hermann
Calendar Design (Premiere Edition) Jennifer Davis
T-shirt Design (Premiere Edition) Trey Hermann
Newscaster - Barbara Niven
Bartender - Pierre Pereat
Voice of Thrakhath - John Rhys-Davies
Voice of Melek - Tim Curry
Voice - Lisa Acton
Voice - Jennifer Evans
Voice - Tuesday Frase
Communications Officer - Chris Roberts
Producer Chris Roberts
Director Frank Savage
Associate Producers Prem Krishnan, Jean-Marc Chemla
3-D System Frank Savage
Capship Polygonal Engine Frank Savage
Spaceflight System Frank Roan, Frank Savage
Gameflow System Chris Todd
Object System Frank Roan
Nav-Map System Anthony Morone
Cockpits & Sound Effects
Movie Compression & Playback Jason Yenawine
JEMM DPMI 32-bit DOS Extender
SGI Movie Editor Oliver Yu
Object Data & Implementation Tim Ray
Polygonal Collisions Peter Shelus
Libraries Jason Yenawine, Frank Savage, Tony Bratton
Hi-Res, 3-D Object Editor Paul Isaac, John Reeme, Aaron Martin, Frank Savage
Math & Algorithms Consultant Peter Shelus
Technical Consultant Zachary Simpson
Initial Mission Design Tim Ray
Mission Design & Implementation Tim Ray, Ben Potter, Jeff Shelton
Gameflow Design & Implementation Prem Krishnan, Chris Todd
Interactive Sound Design Nenad Vugrinec
NIM Interactive Music George Oldziey, Nenad Vugrinec
Spaceflight Dialogue Editor Barry Leitch
Sound System by Human Machine Interfaces, Inc.
Digital & MIDI Sound Engine Aaron Martin, John Reeme, Frank Savage
Art Director Chris Douglas
Assistant Art Director Paul Steed
3-D Artists Chris Douglas, Mark Vearrier, James Lee, Thomas Lee, Chris Olivia, J.C. Combs, Alan Perez, Craig Halverson, Steve Pietzsch
RealSpace Objects Paul Steed, Dean McCall, Michael Presley, Elizabeth Foster Pugh, Sam Laskowski, Jeff Shelton, Tim Ray, Ben Potter
Mission Briefing Animations Paul Steed, Elizabeth Foster Pugh, Eric Lund, Dicko Mather, Jake Rodgers, Brian McLean, Gary McElhaney, Danny Garrett
Gameflow Option Screens Brian McLean, Mark Vearrier, Chris Douglas
Cockpit Displays Elizabeth Foster Pugh, Jennifer Ayers
3-D Software provided by Alias Research
Graphics Hardware provided by Silicon Graphics
QA Project Leader Dan Orzulak
Assistant Project Leaders Anthony L. Sommers, Todd Wachhaus QA Team David Abbot, J. Allen Brack, James Flores, Mark Franz, Jim Hill, Kevin Kushner, Bill Lacoste, Jeremy Mappus, Sean Mustakas, David J. Reese, Mike Songy, Reece Thornton
QA Hardware Lab Brian Wachhaus, Evan Brandt
Translator Liason Jeremy Mappus
Product Support Manager Kay Gilmore
QA Supervisor Donna Mehnert
Customer Service Supervisor Marie Williams
Executive Producer & Director Chris Roberts
Producer Donna Burkons
Screenplay Terry Borst, Frank De Palma
Casting Director Nicole Arbusto, Joy Dickson
1st Assistant Director Harry Jarvis
2nd Assistant Director Athena Alexander
2nd 2nd Assistant Director Tia Ardran
Production Manager Pam Auer
Technical Director Mark Day
Director of Photography Virgil Harper
Assistant Camera Operator Tom Kantrud
Ultimatte Operator Bob Kertesz
Ultimatte Assistant Greg Noyes
Sound Mixer Walt Martin
Boom Operator Paul Coogan
Script Supervisor Kate Lewis
Storyboard Artist Marc Baird
Set Designer Cherie Baker
Gaffer Reggie Lake
Best Boy Electric Robert Neville
Rigging Gaffer Eddie Maloney
Electrician Shaun Goldsmith
Key Grip Gus Vasquez
Best Boy Grip Greg Etheredge
Grips Jim Coker, Kevin Cook, John Martin, Shane Brott, Jeff Murrell
Props Josh Logan
Prop Master Tamara Clinard
Dresser Todd Szabo
Hair Lana Sharpe
Makeup Bill Myer, Kim Miner
Wardrobe Mary Paxton, Krista Schluderman
Set Costumer Nan Gail
Construction Coordinator Mike Clark
Construction Shane Middleton
Kilrathi Puppets/Props provided by Precision Effects
Creature Suit Supervisor John Parsons
Suit Operators Michael Hood, Billy Butler, Chris Bergschneider, Randy Harvey
Creature Suit Technicians Rick Cedillo, Terri Fluker, Ron Ford, Alex Mindt, Gloria Munoz
Asst. Creature Suit Technicians Linda Newman, Wendel Phillips, Mike Walters
Precision Effects P.A. Karen Carmichael
Puppeteer Bud McGrew
Puppeteer Assistant Kass Nassiri, Mike Newman
2nd Unit Director Richard Johnson
2nd Unit Director of Photography Bill Sheehy
2nd Unit Ultimatte Operator Tom Tsimpldls
2nd Unit Gaffer Henry Coccetti
2nd Unit Script Supervisor John McLean
2nd Unit Sound Mixer Mary Jo Devenney
Pyrotechnic Effects Dream Quest Images
Pyrotechnic Supervisor Robert Stadd
Pyrotechnic Shoot Director Adam Foshko
EA Productions Counsel Carol Contes
EA Productions Accountant Tracey Snodgrass
EA Finance & Insurance Bryan Neider, Sharon Warmboe
Production Accountant Laurel Richter
Talent Paymaster Karen Kodet
Pre-Production Manager Richard Johnson
Asst. Pre-Production Manager Adam Foshko
Assistant to the Director John McLean
Publicity provided by The Villines Company
Unit Publicist Morgan Moore
Mark Hamill's Stand-In Emidio Antonio
Malcolm McDowell's Stand-In Chief Gordon
Production Assistant Jim Capp, Kirsten Maryott, Laurie Boykoff
Craft Service Laura Bagano, Juana Martinez, Michael Foxworth
Talent trailers provided by Star Wagons
Sound Stages provided by Hayvenhurst Studios
Post-Production Director Phillip Gessert
Austin Post-Production Supervisor Adam Foshko
S.F. Post-Production Supervisor Mark Day
Post-Production Coordinator David Downing
Editor Phillip Gessert
Assistant Editors Adam Foshko, Jay Mahavier, Mads A. Hansen, Lauren Giordano
Video Processing Facility EA Media Lab
Video Processing & Digitization John McLean, Jeni Day, Laurent Beurel, Michael Sweeney
Post-Production Assistant Jean-Marc Chemla, Jennifer Ayers
Digitial On-line Facility Western Images
Editors Alan Chimenti, John Henkel, Greg Gilmore, Mark Sorenson
Harry Artist Jimmy Simmons
Flame Artist Simon Mowbray
Digital Non-Linear Editing System AVID Technology
Audio Director Martin Galway
S.F. Audio Supervisor Murray Allen
Original Score George Oldziey
Re-recording Mixers Tony Berkeley, Ken Felton
Dialogue Editing Tony Berkeley, Ken Felton
Asst. Dialogue Editor Jeni Day
Foley Editing Tony Berkeley, Ken Felton
Music Editing Randy Buck, Tony Berkeley, Ken Felton
Music Recording Randy Buck
Supervising Sound Effects Editor Randy Buck
Sound Effects Editor Jason Cobb
Sound Designers Stretch Williams, Britt Daniel, Marc Farly, Nenad Vugrinec
Special Kilrathi Vocal Effects Tom Seufert
Contributing Composer Paul Baker
OSI Foley Artists Stretch Williams, Britt Daniel, Jason Cobb
Foley Guitar by Stretch Williams
OSI Foley Recordists Randy Buck, Jason Cobb
Foley & ADR Services provided by Post Sound Corp.
Foley & ADR Mixer Kris Campbell
Foley Artist Pamela Kahn
Additional Voice-Overs Jennie Evans, Tuesday Frase, Lisa Acton
Executive Assistants David Downing, John McLean
Administrative Assistants Andrea Brannan, Sabrina Watson
Network Technical Support Kathie Lambdin, Sean Kelley
Hardware Technical Support Rick McNeeley
Unix Gurus Christopher Alexander North-Keys, John Reeme
Marketing & Promotions Guru Jennie Evans
Product Marketing Galen Svanas
Media Relations David Swofford
Travel Coordination Mindy Stringer, Norma Vargas
Translations Manager Kirsten Vaughan
French Translation Dominique Poumeyrol-Jumeau
German Translation Frank Dietz
French Dubbing Supervision Dominique Poumeyrol-Jumeau
French Dubbing by Studios Lincoln, Paris
German Dubbing Supervision Kirsten Vaughan
German Dubbing by Film- und Fernseh-Synchron, GmbH, Munich
French Playtesting Didier Jumeau, Karl Strand
German Playtesting Andreas Koehler, Jorg Newmann
Special Thanks to...
EA Productions and Rich Hilleman
Copyright 1994 by Origin Systems, Inc.
Next Generation Magazine, Jan 1995.
English Playstation Plus, Vol. 1 Issue 7 (April 1996)
3DO Magazine, Issue 1, December 1994
Computer Gaming World, December 1994
Playstation Plus (UK), January 1996 (Vol. 1, No. 4)
Computer Gaming World issue 127, Feb 1995
Playstation Plus (UK), April 1996 (Vol. 1, No. 7)
PSX Pro, april 1996
3DO Magazine issue 4, June 1995
- Making of Wing Commander III CD-ROM
- Behind the Scenes of Wing Commander III VHS Tape.
- A Wing Commander III T-Shirt.
- A Wing Commander III Wall Calendar for 1994.
Higher quality video, full color VDUs, alternate mission layouts (i.e., different enemies at different points) and generally a mode 'arcade' sense. Pre-rendered video segments replace ground missions. Includes a few new ships and gun platforms.
Same as the PC release.
Surprisingly similar to the original PC version. Has some video sequences added (news reports).
Patches / Addons
- ATI Mach 64 Patch
- Alternate Joystick Routines
- Colorado Spectrum Joystick Patch
- Mac Patch
- QVision Video Patch
- Thrustmaster Joystick Patch
- DirectDraw Hack
- Movie Crashing Patch (Kilrathi Saga edition)
- Windows 2000 Update (Kilrathi Saga edition)
- Wing Commander 3 HD Video Pack
- HCl's Movie Viewer
- Mission Editor (Wing Commander III)
- PSX Video Extraction Tool
- WC3 Movie Viewer
- WC3, WC4 File Extractor
- Hobbes Funeral Audio
- Kilrathi Saga DVD Case
- PlayStation Sound Effects
- WC3 script
- Wing Commander 3 Help File
- High Quality Intro by George Oldziey
- High Quality Credits by George Oldziey
- Behemoth theme by George Oldziey
High Quality MIDI Recordings
- Bar Music 1 by George Oldziey
- Bar Music 2 by George Oldziey
- Bar Music 3 by George Oldziey
- Bar Music 4 by George Oldziey
- Berths by George Oldziey
- Bridge by George Oldziey
- Combat by George Oldziey
- Control by George Oldziey
- Damaged by George Oldziey
- Elevator by George Oldziey
- Fail by George Oldziey
- Fight Approach by George Oldziey
- Gunnery by George Oldziey
- Kilrah by George Oldziey
- Killed (MIDI File #11) by George Oldziey
- Ejecting (MIDI File #13) by George Oldziey
- Mission Objectives (MIDI File #15) by George Oldziey
- Enemy Killed (MIDI File #18) by George Oldziey
- Missile Locked (MIDI File #20) by George Oldziey
- Fighting Thrakhath (MIDI File #21) by George Oldziey
- Beating Thrakhath (MIDI File #25) by George Oldziey
- Sol by George Oldziey
- Test by George Oldziey
- Escort by George Oldziey
- Patrol by George Oldziey
- Rescue by George Oldziey
- Strike by George Oldziey
- Victory by George Oldziey
- Victory Lounge music by George Oldziey
- Flight deck music by George Oldziey
- Music by George Oldziey
- Intro by George Oldziey
- Credits by George Oldziey
- 6 MIDIs
- 40 MIDIs
Manuals and Game Documentation
- Kilrathi Saga Manual
- Victory Streak
- Wing Commander 3 Help File
- Wing Commander III 3DO Playguide
- Wing Commander III 3DO Reference Card
- Wing Commander III Reference Card (JPG)
- Wing Commander III Reference Card (PDF)
- Wing Commander III Warbirds Poster
- Wing Commander III: Heart of the Tiger Playguide
- Wing Commander III: Heart of the Tiger Playstation Manual
- Wing Commander III: Heart of the Tiger Playstation Text Instructions
PC & Macintosh
Afterburner Tab Toggle Afterburner ` Fire Guns Space Fire Missile Enter Accelerate + Decelerate - Full Speed ~ Full Stop Backspace Match Target Speed Y Look Left F2 Look Right F3 Look Forward F1 Look Behind F4 Display Rear Turret in Left VDU Ctrl + F4 Chase View F5 Battle View F6 Tactical View F7 Missile Camera F8 Victim Camera F9 Track Camera F10 Cycle Weapons M Cycle Guns G Full Guns F Drop Decoy E Synchronize Guns Ctrl + G Select All Hardpoints B Cycle Targets T Cycle Turrets R Jump J Cloak Ctrl + C Toggle Auto-Tracking Ctrl + A Toggle Smart-Targeting Ctrl + S Auto-slide Caps Lock Toggle Auto-slide / Lock Target L Damage HUD D Shield HUD S Weapons HUD W Autopilot A Comms Select C Nav Map N Power Menu P Decrease Power to Selected Component [ Increase power to selected component ] Lock Power to Selected Component Ctrl + ] Set Selected Power to Maximum Shift + ] Reset All Power Settings Shift + [ Eject Ctrl + E Options Menu Alt + O
Control Pad On the Carrier Choose an action D-Pad to move cursor or L/R to toggle hotspots Begin selected action A, B, or C Skip cinematic Stop, Pause, A, B, or C In flight Afterburner L + R Roll B + Left/Right Fire guns C Fire missile A Accelerate B + Up Decelerate B + Down Invisible Cockpit Pause + B Chase view Pause + C Cycle weapons L + A Cycle guns L + C Drop decoy R + C Cycle targets R + A Jump L + B Cloak L + A to select device, A to activate Autopilot L + B Comms select Hold R + B, press up/down to select, left/right to choose/rescind. Release to send. Nav Map Pause + A Eject A + B + C Nav Map Controls Rotate Map View D-Pad Zoom Out/In A/B Switch Nav Destination L/R Close Nav Map/Menu Stop Comms Manual Comms Select Hold R + B to open, Up/down for receiver/option, left/right to choose sender/recind. Release to select. Suppress video messages Stop + C Quick Comms Break and Attack/Attack my target Pause + Up Taunt Enemy/Check Status Pause + Right Help me out here Pause + Left Request Landing/Form on my wing Pause + Down Joystick Controls On the Carrier Choose an action Stick to move cursor or HAT left/right for hotspots Begin selected action Trigger Skip cinematic S, P, A, C, or Trigger In flight: Roll B + Left/Right Afterburner C Fire guns Trigger Fire missile A Accelerate B + Up Decelerate B + Down Invisible Cockpit P + B Chase View P + C Cycle weapons S + A Cycle guns S + Trigger Drop decoy HAT Down Cycle targets HAT Left and Right Jump HAT Up Cloak S + A to toggle active, use like a weapon/missile Autopilot HAT Up Nav Map P + A Eject S + P Nav Map Controls: Rotate Map View Stick Zoom Out/In A/B Switch Nav Destination HAT Left/Right Close Nav Map/Menu S Comms: Manual Comms Select Hold M + Up/down for receiver/option, left/right to choose sender/recind. Release to select. Suppress video messages S + C Quick Comms: Break and Attack/Attack my Target S + HAT Up Taunt Enemy/Check Status S + HAT Right Help me out here S + HAT Left Request Landing/Form on my Wing S + HAT Down
Afterburner L2 + R2 Fire guns Circle Fire missile Square Accelerate Triangle Decelerate X Full stop X + L1 + L2 Cycle weapons L1 + Square Cycle guns L1 + Circle Cycle targets L1 + X Lock targets L1 + Triangle Autopilot L1 + L2 + R1 + R2 Comms select Select + Left/Right Nav Map Select + L2 Eject L1 + L2 + R1 + R2 + Select + Start Cloak L1 + R2
- In flight, press Alt-O.
- Select invincibility.
- Start the game with "wc3 -mitchell" at the command line to enter debug mode.
3DO Magazine issue 4, 1995, page 52.
When at the "New Game"/"Load Game"/"Continue" screen, hold down LS and P together. The selection will now cycle through the three options. Press A when it's on continue and the debug screen should appear. Just as with Super Wing Commander, the most useful option is "Finger of Death". To use it, select a target and press X and A while in flight. This will instantly wipe-out any target high-lighted, including friendlies.
- Trailer 1 3 min
- Trailer 2 5 min
- Wing Commander 3 Making Of (290mb)
- Wing Commander 3 Trailer XXL (66mb)
Talkin' Bout My (High) Resolution (WC3 Video Clips) Tolwyn has been busy in his video encoding lab: he's also made available new, higher resolution versions of many of the Wing Commander III 'lost scenes'! Here's the list:
- Freya Attack
- Hobbes Explanation
- T-Bomb Test
- Newsbrief 3
- Newsbrief 4
- Newsbrief 8
- Newsbrief 9
- Newsbrief 10
- Newsbrief 11
- Newsbrief 13
- Newsbrief 14
- Newsbrief 16
- Capital Ships
Empire of Kilrah
- Capital Ships
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