Bloodfang

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Bloodfang
Wc2bloodfang.jpg
Type Superfighter
Primary User Empire of Kilrah
Introduction mid-2650s
Retirement 2669
Performance
Maximum Yaw 8 dps
Maximum Pitch 8 dps
Maximum Roll 8 dps
Acceleration Excellent
Velocity
Cruise 280 kps
Maximum 460 kps
Afterburner
Maximum Afterburner 1320 kps
Armament
Guns
Particle Cannons (4)
Default Missile Loadout
Claw IR (5)

Paw DF (3)

Components
Modules
Tractor Beam (1)
Decoys None
Cloaking Device No
Jump Drive No
Defense
Shields
Fore 9.5 cm equivalent
Aft 9.5 cm equivalent
Armor
Front 8.5 cm
Rear 8.5 cm
Right 8 cm
Left 8 cm
Wc2bloodfang4.gif
Bloodfang Target Identification, as flown by Crown Prince Thrakhath nar Kiranka off the KIS Hha'ifra, circa 2667.
Source Wing Commander II: Vengeance of the Kilrathi (In-Game Stats)




Bloodfang
Wc3bloodfang.jpg
Type Superfighter
Primary User Empire of Kilrah
Introduction 2669
Retirement 2669
Performance
Maximum Yaw 70 dps
Maximum Pitch 90 dps
Maximum Roll 90 dps
Acceleration 375 k/s2
Velocity
Cruise 380 kps
Maximum 560 kps
Afterburner
Maximum Afterburner 1400 kps
Armament
Guns
Tachyon Cannons (2)

Plasma Guns (2)

Default Missile Loadout
Claw IR (3)

Fang FF (3)
Stalker HS (3)

Components
Decoys 12
Cloaking Device No
Jump Drive No
Defense
Shields
Fore 250 cm equivalent
Aft 250 cm equivalent
Armor
Front 100 cm
Rear 100 cm
Right 100 cm
Left 100 cm
Wc3bloodfang4.jpg
Bloodfang Target Identification, as flown by Prince Thrakhath nar Kiranka off the KIS Hvar’kann, circa 2669.
Source Wing Commander III: Heart of the Tiger (In-Game Stats)



Bloodfang Target Identification, as flown by Crown Prince Thrakhath nar Kiranka, circa 2656.

History

The Bloodfang is, simply put, the finest starfighter ever fielded by the Empire of Kilrah. Designed and continously revised only for the personal use of Crown Prince Thrakhath nar Kiranka and his elite guards, the Bloodfangs very existence represents a completely alien way of thinking. For the Kilrathi, the expense and difficulty of developing and producing a fighter in such small numbers is fully justified; Lord Thrakhath is their military leader and finest pilot, and it stands to reason that he deserves a weapon representative of his stature. For its human counterparts, the Bloodfang was a confusing threat that should by all rights appear in full scale service at any moment. In fact, Capt. Christopher Blair's 2667 encounter with a Bloodfang lead directly to the initial design specification for the Excalibur-class fighter. (A version of the Bloodfang actually entered service over a decade earlier; it simply never saw combat and therefore was unknown to the Confederation before the destruction of K'Tithrak Mang).

Bloodfangs served from the mid-2650s to the end of the war. They were flown only by Prince Thrakhath and members of the elite Blood Most Noble squadron. Only three Bloodfangs were ever reported lost: two in personal combat with Col. Blair and a third in a hard landing on a human colony (the pilot survived the landing only to be killed by a local laborer; the fighter was never recovered).

Wing Commander II: Vengeance of the Kilrathi Demo

Class Super Fighter Wc1bloodfang.jpg
Service Entry: Mid-2650's

Wing Commander II: Vengeance of the Kilrathi

Mission Appearances

Conversational References

Class Super Fighter Wc2bloodfang.jpg
Max Velocity: 460 KPS
Cruising velocity: 280 KPS
Afterburner Velocity: 1320 KPS
Acceleration: Excellent
Max. YPR 8/8/8 DPS
Weapons Particle Cannons (4)
Claw Image-Recognition (5)
Paw Dumbfire (3)
Tractor Beam (1)
Armor (Fore/Aft/Sides) 8.5/8.5/8 cm
Shields (Fore/Aft) 9.5 cm
Shield Recharge: 7 seconds
Missile Decoys: None
Jump Capable: No
Service Entry: Mid-2650's

Wing Commander III: Heart of the Tiger

Mission Appearances

Conversational References

Class Super Fighter Wc3bloodfang.jpg
Max Velocity: 560 KPS
Cruising velocity: 380 KPS
Afterburner Velocity: 1400 KPS
Acceleration: 375 k/s^2
Max. YPR 70/90/90 DPS
Weapons Tachyon Cannons (2)
Plasma Guns (2)
Claw Image-Recognition (2)
Fang Friend-or-Foe (3)
Stalker Heatseeker (3)
Armor (Fore/Aft/Sides) 8.5/8.5/8 cm
Shields (Fore/Aft) 9.5 cm
Shield Recharge: 7 seconds
Missile Decoys: 12
Jump Capable: No
Service Entry: 2669