Kilrathi Invade German Convention Update ID Share on Facebook Share on Twitter

There's more Wing Commander cosplayers out there than we thought! st3lt3k found a pair of Kilrathi warriors who were on the scene at the Stuttgart Comicon just last year. A casual observer might be excused for thinking these are space cats from another series, but upon closer inspection, there are Kilrathi symbols on their shoulder patches and Kilrathi text on the front of their costumes. That's dedication! Pictures from lavi_bookman_j, Andreas Kinder and Facing My Life.
I think the cosplayers (cosplayerinnen?) are 2 sisters. Totally on point! It looks like there are even paw pads on the paws! They're downright menacing!

WCSO Model Upgrade Pack Gets Enhanced Lighting & Bigger Better Models Update ID Share on Facebook Share on Twitter

We've got several new updates to share on the Secret Ops Model Upgrade Pack today. DefianceIndustries is working hard to prep the next big update to the playable test package. In addition to a variety of incremental improvements and graphical refinements, it will also feature a cool lighting upgrade made in conjunction with Dark Sentinel and Pedro. The Confed Superbase is also almost ready to go - check it out with both a Midway docked below! Stay tuned for more announcements as we approach the next MUP release.
So this thread has been quiet for a bit, but that doesn't mean we haven't been busy. We're hard at work getting a new package ready as a holiday gift for loyal MUPpets. This new package addresses a number of defects identified in alpha 4.0 as well as adding some improvements to improve stability and a bunch of new graphical options that we intend to implement over the next few releases. One of the improvements we're most keen about is Iridescence. Now bug fighters will reflect different colors depending on their position from you and the angle of the light, giving the Nephilim hulls a more alien appearance as well as finally capturing that chitinous effect we see in the promotional renders! Here is a Work-in-progress shot that Dark Sentinel is working on with the Ray Node. You can expect most of the Bug fighters to get a facelift in the next patch.

Of course we haven't neglected new assets either - Now that we have emit mapping, we're able to really punch up the dated models (starbases especially) As Frosty himself says, "I’ve always wanted to see the Ella starbase, big enough to house the Midway between her landing bays. Supposed to be quite a sight." I'll leave it to you to decide if this qualifies... There will also be a few more assets to announce prior to launch. Stay tuned!

Discover The Darkening Under Development Update ID Share on Facebook Share on Twitter

Here's a neat Privateer 2 preview that Pix recently found. It's from the September 1995 edition of PC Home. This was just before the game officially became a Privateer title, but the article draws the connection that The Darkening's existence owes itself to Wing Commander 3 & 4's live video success. There's also an interesting Q&A with Clive Owen - plus some cool set pictures. Check out Owen & Jürgen Prochnow leaning against a tongue!

Space Gets More Crowded in Homeworld Mod Update ID Share on Facebook Share on Twitter

The latest addition to the Homeworld Remastered Mod is both beautiful and deadly. L.I.F. has added the ability for the Wasp to shoot its devastating swarmer missile pod. In combination with the interceptor's speed, Confed really has the ability to reach out and touch someone now!
After some discussion with DefianceIndustries, Dark Sentinel and a few others, we decided it was time to make a game more faithful to the original Wing Commander manga rather than trying to fit the bad gaijin adaptation. Don't you remember fondly when Blair-kun was asking advice to Paladin-sensei on how to deal with baka-Tolwyn?

This is why I'm working on the proper implementation of a true Wingo Commanderu no Blair-san experience for the next update, with the proper Macross Missile Massacre.

More seriously, that's the Wasp's Swarmer missile burst being scripted for future integration of the MUP ships:

Polish Program Promotes Prophecy Update ID Share on Facebook Share on Twitter

AD found an interesting VHS recording of a '90s Polish video game show, TV Enter. In this episode they review several games, including Dreams to Reality, Critical Depth, Rampage World Tour and Wing Commander: Prophecy. Whether or not you speak the language, this is a very interesting time capsule into the digital landscape of 20 years ago. Each of the profiled games is a unique peek at the graphical differences of the day, and even the garish P2-style computer backdrops between cuts bring back wavy neon memories. If the embed below doesn't work, jump to 7:25 in the video for the Wing Commander part.

WC Portfolio and Artwork Now Shipping Update ID Share on Facebook Share on Twitter

Artist Mike Winterbauer's has an update on his Wing Commander Art Portfolio project. Most of the rewards have started shipping. If you haven't received your items yet, you might want to check your Kickstarter message inbox for an update. The CIC Staff has received some of our items, and they're just gorgeous! We'll have more on the contents in the future. Here's a few more shots of the items preparing to ship:
Happy Holidays Cool Wing Commander Fans! Let us know how you like your rewards!

Thank you for bringing this awesome project to life! I am enjoying packing and shipping the beautiful rewards. Most rewards are shipped. I have some international books and metal prints left to ship and I plan on finishing shipping before Christmas.

Thank you again for your wonderful support.

It's Not Faith, It's Cosplay Update ID Share on Facebook Share on Twitter

Wing Commander fans have dressed up as their favorite pilots and paraded around at a number of conventions over the years, but most have been associated with a CIC-sponsored activity. That makes st3lt3k's recent find a fun surprise. He spotted this image taken by foxpaws at the 2011 San Diego Comic Con. Even more unusual is the actual outfit depicted here: a flight suit from the Wing Commander Movie. You don't see too many fans wearing these in the wild - especially a dozen years after the film came out! I don't think I've worn mine in public since 2002. It looks to be an actual prop from the production due to all the small details that seem spot on. High five, dude!
This was a fairly obscure costume. My initial guess was Kaneda from "Akira" until the person clarified.

Testing WC1 on Classic Hardware with SetMul Update ID Share on Facebook Share on Twitter

PhilsComputerLab has a new video on a program that slows down older machines. As early as 66 MHz started to come on the market, fans had to use programs like moslo to get the original Wing Commander smoothly playable. This presented an issue whereby a system powerful enough to run WC3/4 was too powerful to run WC1. In comes the 'setmul' app that specifically works with higher speed original Pentiums for some very granular adjustment. Wing Commander fans are able to do some amazing things today thanks to utilities like DOSBox that emulate DOS environments, but sometimes it's nice to get things going on the original '90s hardware. This could be useful for classic hardware collectors that don't have space for multiple machines tailored to each game. You can find also Phil's videos on tweaking GOG WC1-3 and Privateer here and here.
PhilsComputerLab had an interesting video today on how you can take a Pentium 233 MMX machine and run a utility to make it behave like a 386, 486, and of course native Pentium... he was able to get it slow enough to play Wing Commander and the speed seems perfectly fine (the last half of the video is just him playing WC on the 233 MMX machine. He's using a utility called setmul to achieve this... there is a catch though, to achieve the widest diversity of machine speeds, you need to have an MMX machine as setmul has some special MMX related commands that slow the machine down even more and a finer level of control.
Thanks to MusicGuru for the tip!

Coriolis' Console's Coca-Cola Connection Update ID Share on Facebook Share on Twitter

Eagle-eyed Wingnut StarvingPilot spotted a Wing Commander prop reappear in a television commercial. A simple, but unique, console appeared near the Midway's hangar in Prophecy. The same unit popped up again in a Coca-Cola ad the following year. Both are visible just briefly, so this is a crazy catch!
Here’s a background WC prop which can be found in another production. This futuristic console (although if you look closely, it looks like a solar panel attached to a battery box and lights) can be found on the hangar deck of the TCS Midway in WCP, as well as a later Coca Cola commercial from 1998. The commercial can be found at:

American Way Helps WC4 Take Off Update ID Share on Facebook Share on Twitter

In the run up to Wing Commander 4's release, Electronic Arts kicked off a massive marketing blitz that included theatrical trailers before movies and a full court press in printed material. Highlights included its record setting budget, gorgeous live sets in the background of FMV and advanced integration with the gameplay. WC4 was popping up everywhere - even in the air! LOAF recently found this in the December 1995 of American Way, American Airlines' in flight magazine. "It's a movie. It's a space combat game. It's the most excitement you'll ever have on your PC." And they were right!
A few weeks ago I read an old article about marketing Wing Commander IV that mentioned they ran an ad in American Way, the in-flight magazine of American Airlines. It didn’t say what issue, so it took a bit of trial to find... December 1995! ... and if anyone wants a fat stack of old airline magazines from the eBay lots it took to find this they are free to a good home. Does anybody preserve these?

Cardboard Minis Engage in Tabletop Warfare Update ID Share on Facebook Share on Twitter

Adm_Maverick is back with a big update on his papercraft Wing Commander fighters. He recently shared some of his templates and techniques on how to make these awesome little fighters with a home printer and scrap cardboard. Now the ships have been put to good use as part of a new tabletop game that Maverick is putting together. He's spent quite a bit of time playtesting with a friend, and the shots below show off some of their space combat in action. Looks like fun! You can find an elaborate breakdown of the rules and help discuss future refinements at the CIC Forums here.
So been a little while since I posted on this project, but wow what an update I have for it.

First off, a friend and I got in basically a whole day of playtesting using some of the rules. And pretty much decided the rules needed to change. I'm just using little cardboard models I've assembled for game tokens at this point. Nothing fancy. Just an ink jet printer, some cereal boxes, some glue, a couple q-tips and a butt load of patience.

Dralthi Gets in the Festive Spirit Update ID Share on Facebook Share on Twitter

IHOP is running a Christmas special where they now offer a stack of Grinch-green pancakes. Although this is kind of weird, Wing Commander fans are acutely aware that sometimes you just gotta turn things green. To help kick off the holiday season, Music_Guru has recolored the famous flying pancake to be green to match. I kind of like it!
So... we have a green Salthi in the SNES version of wing commander... now we need a green Dralthi to match the pancakes! 8P
Lord help me but I love green palette swaps.

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