Amazing Proposed WC1 Trinkets That Never Were Update ID Share on Facebook Share on Twitter

I dug this up after seeing Limited Run Games' extremely cool System Shock re-release: a doc from Wing Commander I's development that lists possible trinkets! I would've loved to see any of these... but miniature ships would've been amazing. Of course the set of blueprints they decided to go with are hard to beat! And the Japanese FM Towns port of Wing Commander did include a map poster!
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Turkish VHS Adds to the Mix Update ID Share on Facebook Share on Twitter

The Turkish VHS has been added to our international cavalcade of Wing Commander home video releases!

Turkey also got the film on VCD!
It's always great to come across odd localizations of the Wing Commander film that we missed in the past. On display today we present 'Cesaret Kanatları', as the film is known in Turkey. Roughly this title translates to "Wings of Courage," which I think has a nice ring to it! The Turkish distributor of the Wing Commander movie was Ozen Film, which also distributed the Chris Roberts produced Outlander in that country.
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Happy Birthday Star Citizen! Update ID Share on Facebook Share on Twitter

Roberts Space Industries is celebrating the seventh anniversary of Star Citizen's launch today as Cloud Imperium continues to grind away on a number of difference fronts. A playable alpha is up to version 3.6 with a handful of playable first person, space combat and racing arenas. The SC community continues to stay highly engaged with frequent global 'bar citizen' get togethers and their annual Citizen Con, which will take place next month in Manchester, England. Their well known crowdfunding machine continues to take in surprisingly steady revenue. The project took 6 years and 1 month to amass its first $200 million in contributions, and they've managed to generate nearly $37 million more in just the past 11 months. That's a slight uptick compared to the average in prior years, which is kind of amazing. Last year they released a flashy Squadron 42 trailer, but the news there is slightly more technical lately. A mixed bag of engineering, graphical, AI and other progress reports fill weekly updates. A S42 roadmap shows things have slid slightly since our last report with a beta currently slated for sometime in the third quarter of 2020. Does this mean fans will finally get a chance to play before the development turns eight? We'll see!
Time to Celebrate

Seven years ago today Star Citizen was announced to the world, and together, over the subsequent years we have built the most engaged, creative, and fervent communities in gaming. That unbridled enthusiasm demonstrated again and again by Star Citizen players and fans has been front and center over the past month in the Ship Showdown celebration and tournament. From mind-bendingly creative nomination submissions, to spirited discourse and campaigning during the head-to-head rounds, your passion and dedication have sounded true.

Flashback to 2012: Look at these kids!

Freelancer Port 1.0 Released! Update ID Share on Facebook Share on Twitter

As evidenced by the volume of updates in recent days, the Freelancer port has been zooming and is ready to release version 1.0 of the mod! L.I.F. actually soft launched to the CIC Forums last week, and he's been working with a handful of eager playtesters to already stamp out a handful of bugs and minor issues. The current iteration of the game replaces Freelancer's original fighters and capships with familiar counterparts from the Wing Commander universe. This even includes some of the interior areas. For example, check out the in-game movie sequence below on a Confed flight deck. It looks super cool! You can grab the package and try it out for yourself at the CIC mirror here (320 meg zip). For the very latest bug fix build, a live copy is also available here. As of this writing, the two are identical, so hit up the first link to minimize the hit to L.I.F.'s personal Dropbox.
And it's done! All combat ships of the game - except for Nomads - have been replaced. The player freighters have yet to be replaced as well, but when it comes to fighters and capital ships, we're good. I'm currently uploading the mod, which should be around 300 MB compressed and 825 MB uncompressed. Once again, this is going to be the first layer of the mod, the most visible but not complete. Beyond the remaining ships, the texts, names, weapons and turrets have not been modified.

The other caveat is that numerous mod features do not show right away in the game or in a single place, making comprehensive testing a bit hard, so if you stumble upon bad textures, invisible ships and the like, please tell me where you found the issue, which ships were bugged and what ship you were flying. Ideally, sending me a copy of the latest save would help me reproduce the issue and fix it in a further release. This post will be edited with the link to the 1.0 version of the mod once it's finished uploading.

CAUTION: the mod contains the modified. exe and .dll files in its folders. If you do not want to use them but would rather make them yourself, do not unpack the EXE folder and edit your own files following the instructions here. Or use the already modified files.

Visual Novel Project Highlights Story of Classic WC Update ID Share on Facebook Share on Twitter

SonataFantatica has started posting a series of "visual novels" that include just the story portions of the original Wing Commander games. So far he's completed Wing Commander 1, both Secret Missions 1&2 and Special Operations 1. This is an interesting concept and a surprising gap in fan-generated video content of this nature. There have been comparable story cuts of WC3, WC4 and Prophecy for many years, but WC1/2 are somewhat underserved. There certainly are plenty of playthrough streams, but these new videos condense down the gameplay into bite size <90 minute movies that just focus on the plot. Sounds like a great way to recap on the events of each game!
I didn't find any Wing Commander 1 story summary videos on YouTube, so I decided to cut and upload this video that has no combat in it. This way, you can read and experience the story of the first "Wing Commander" game (the entire Vega Campaign) without the space combat itself.
About a decade ago, SonataFanatica also made a neat clip of WC1 running on a Nintendo DS emulator, which is pretty cool too!

Freelancer Mod Adds Plenty of Rapiers Update ID Share on Facebook Share on Twitter

The Freelancer port is making excellent strides as the fighter fleet continues to fill up. In a handful of pictures below, L.I.F. shows off the different Rapier variants that the mod will showcase. In a nod to both Super Wing Commander and Arena, the top end 'Super Rapier' will be the F-44X variant seen in the Xbox Live Arcade game. Older versions will also appear as light fighters in the project. Numerous additional Border Worlds craft have been added over the past week, so the game's civilian/pirate faction has plenty of designs to choose from now. A list of fighter conversions and what Freelancer ship they're replacing is included below.
I am glad to present here the ultimate fighter of the Civilian branch, accessible only to top-level Freelancers: the F-44X Super Rapier. Pretty much an early model of the Nephilim War era Rapier variants, capable of mounting the best weaponry and shields of the game, which will conclude the Rapier tree, the Civilian fighters giving access to a F-44C and a F-44J before the Super Rapier.
  • F-44C Rapier II pictured above, a tough middle-range fighter suitable for many missions.
  • F-44J Rapier II pictured above, a modernized variant of the old gal, an end-of-campaign fighter for the player.
  • In addition, I have added the beloved Epee, Avenger, the Banshee and the Pirate Thunderbolt to the game.
FYI, the uncompressed mod is currently weighing 580 MB, and is a 200 MB download, with a GB expected for the full conversion uncompressed once it's done.
The release of the 1.0 version of the mod is coming very soon now. Here is the definitive list of ship replacement for playable fighters.

The Kusari capital ships will be replaced with Kilrathi ones, the Rheinland battleship will have an advanced Confed' carrier and the Osiris' Order battleship will be replaced with DefianceIndustries' Typhon stealth carrier to finish the whole thing, allowing you to play the campaign in full (replacement of Nephilim ships will come at a latter date, if they become available after the release of DI's own main project, the MUP). The names, guns and such will remain identical from vanilla Freelancer, and their modification - texts and appearance - will be the main feature of a planned 1.5 version. Further gameplay modification such as universal gun availability (no more limit to the gun mounts' level) or specific values of power generation, agility, etc., would make a 2.0 version.

Tarsus Deployed to Sirius Sector Update ID Share on Facebook Share on Twitter

DefianceIndustries has a pretty sweet Tarsus in his lineup, but its high res nature doesn't lend itself to certain fan projects very readily. So in order to help the Freelancer port along, DI put together this medium res cargo ship, which still looks pretty great! L.I.F. managed to process the design in short order, so you can already see how it looks in the Freelancer engine below. It seems to fit in very well!
Sorry boys I'm just a tourist with a fragged nav console...

Wing Commander Bookmark Draft Revealed Update ID Share on Facebook Share on Twitter

As the Through the Moongate, Part 2 Kickstarter continues to truck along, Andrea Contato has shared the first preview of the exclusive Wing Commander Bookmark that will be given to certain tier backers for the project. This design is being put together by Denis Loubet, the senior Origin artist responsible for art direction on the first few Wing Commanders. Initial elements highlight some of the arrowhead iconography from the WC1 logo as well as a dual Confed/Kilrathi headshots and perhaps even a Dralthi, which would be pretty awesome. The overall campaign is up to around €36,500. The bookmark giveaway will be rather limited, so hopefully everyone who wants one can get their pledge in within the next 10 days!
We are working non-stop to prepare the conclusion of this great project we started two years ago and pieces are already starting to come together. To that end, Denis Loubet has sent us a quick draft of his ideas for the Wing Commander bookmark with the appropriately named file "bookmarkrough.jpg” We already love it! Fans of the game will understand immediately who is pictured. There’s no need to say more...

...but we will! We're investigating several printing options at the moment but we assure that it will be cooler than just a picture on a rectangle. As soon as we decide on the final output, you'll be the first to know! So what are you waiting for? Get yours now! After this Kickstarter, the bookmark won’t be available anymore.

Lastly, we are only €1,450 short of the soft cover upgrade stretch goal, which will allow us to add black and white photographs to the soft cover edition. We are sure that we can reach this goal, but not without your help. Please take a moment to share this campaign and thank you so much for your support!

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