It just so happens that the button is blue... like the Vega Sector.
#3doThursday is cool & its fun.... But dont ever try to put a #3do up your bum! Instead, lets take a look at this product booklet featuring some Electronic Arts Lard!
When we started the last poll in January, the coronavirus was still far from most of our minds. We asked about everyone's favorite communications options. "Break and Attack" was far and away the most popular choice with almost half the vote. About a sixth of people enjoy the taunt, and 12% really like asking to land. I was surprised to see that another 10% selected the option to send their wingman home, but I was even more shocked to see that just 1% picked "Help me out!"
Li Huang of Improbable Cadence has a musical treat for us today. He's put together a digital fan reorchestration of the original Wing Commander theme by Dave Govett/Team Fat. It uses the Roland MT-32 MIDI as a source of inspiration. The track's a faithful reproduction that really amps up the tone throughout! Listen below or grab the high quality mp3 here (5 megs).
I recently finished a rendition of the WC1 theme.
Here's an interesting German podcast that covers things like film and video games. The Wing Commander Movie is naturally an intersection of both, so it's no surprise they got around to the Wing Commander movie. The podcast features a discussion - in English - with the screenwriter of the film's first draft: Kevin Droney. The German site is here and you can find an English autotranslation here. Any German speaking fans out there want to take a shot at a summary or translation of the German parts?
The Droney portions of the conversation are actually part of a longer interview that covers his work on both Mortal Kombat and Wing Commander. The Wing Commander segment starts around the 43 minute mark. You can also find it on Apple Podcasts here.
In our interview, Kevin discusses how he created the story for MORTAL KOMBAT, a game that didn't really have a plot, and how he focused on the mythological aspects of the game's background. He talks about how Linden Ashby kept adlibbing lines and confusing his fellow actors, and he also talks about how his love for the Bruce Lee movies influenced the script. Kevin also shares his memories of developing the WING COMMANDER script together with Chris Roberts and exploring his sci-fi universe, and he discusses how the script got rewritten without his involvement and why the finished film doesn't really represent his original script. We also talked a little bit about another film that Kevin wrote, a drama starring Raul Julia and Laura Dern called DOWN CAME A BLACKBIRD, a captivating, serious story about a clinic for survivors of torture that shows Kevin's versatility as a screenwriter.
Spacedock breaks down the experimental Midway Class Heavy Carrier, as seen in Wing Commander Prophecy.Thanks to FekLeyrTarg, DefianceIndustries and HotT for the tip! Also check out these previous clips on the Yorktown (TCS Victory), BWS Intrepid and top carrier. Daniel happens to be a big WC fan, and he's previously spoken about how much he enjoys the series like WC that focus on specialized roles for each ship.
Added more extraction support for WC3; this time something we can actually see. This update includes support for extracting an image representation of a palette; this is actually a little trickier than it might seem. The colors in WC3 are not simply presented as they are encoded in a palette. Instead, gamma correction is applied to brighten or even darken a scene if necessary. In DOS the options are more limited. Either gamma correction is disable which creates a very dark scene, or it is set to a low or high increase in brightness.
In Windows, a default gamma shift is set, but you can easily brighten or darken a scene in graduated steps. This is done by using a seed value to generate a mapping table which is used to shift the individual color components. When extracting a palette, I use the same default setting as in Windows, but you can specify a different value if you wish. You can also disable gamma shifting and produce the same effect as in DOS.