Wing Commander II: Special Operations 2

Special Operations 2 brought Blair into contact with Maniac's Wild Eagles Squadron and their prototype Morningstar fighters. The special ops team had to also contend with mounting pressure from the traitorous Society of the Mandarins seeking to sell out the Confederation to the Kilrathi. Secrets were revealed and Blair engaged in a final showdown with Jazz Colson.

The Confederation's electronic grapevine is running amok with rumors that vital intelligence has been withheld from the High Command. Luckily, Special Operations has its own sources of information, and they say the waiting game just won't cut it any longer. Someone has to lead the way, and you're getting the call!

Screenshots

Where to buy

The original can be found on various auction sites and works well in DOSBox. The easiest way to enjoy the game on a modern computer and operating system, is to buy it as a digital download from Origin or Good Old Games.

Playing the game

Don't know how to land your ship? Stuck on a particularly difficult mission? The following items may be of help:

Noteworthy game documentation

Special Operations 1&2 Reference Card

Summarizes essential game mechanics and fighter operations, and lists keyboard, joystick and mouse controls. more...

Behind the scenes

Detailed release information

MS-DOS PC

  • Published by Origin
  • Released 1992-06-05
  • The original release. A boxed expansion pack.

Kilrathi Saga Edition

EA Replay

  • The EA Replay edition of Wing Commander II includes the Special Operations.

Good Old Games

  • The GOG edition of Wing Commander II includes the Special Operations.

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