Behind the Scenes: Selling Privateer Online

Before Origin could develop Privateer Online in the late 1990s, they had to sell it to Electronic Arts. Alert readers are already familiar with the Privateer Online Design Layout (available in our Document Archive) submitted to the corporate office to explain how the game would work. To go alongside this document, the team also created a multimedia website to help sell the game. Thanks to an anonymous donor, you can now find that site here. The best part? The site features several never-seen-before preliminary ship renderings from the lost game!

The first couple shots appear to be a modular Vaktoth. The Crusader and Aurora, heavy fighters in the Border Worlds and Confed arsenal, are pictured next, and if you look closely, the last shot even has a swarm of Piranhas and Devastators.

Origin has an extreme edge over the competition with its strong properties like Wing Commander and Ultima. While most companies are struggling to create these properties AND communities from the ground up, Origin has several properties that fit perfectly in a persistent world environment. Each of these properties has an established loyal fan base and history that has been adored by fans for years. The next Origin property to go online? Wing Commander: Privateer.

With all that said Privateer with the strong universe backing and proven Wing Commander history proves to be the most extensive, entertaining and encompassing space based Online community in gaming history. PERIOD.

There's a ton of detailed information buried in the Privateer Online site, so make sure you check out all the various sections and links. Don't miss the areas describing how the game might control in flight, how players could interact and how ship components would combine to create over half a million different combinations. Potential sectors and systems are also diagrammed in detail. You can find a brief article describing the circumstances around Privateer Online's cancellation here.

Wing Commander Online Was Another Attempt

Privateer Online wasn't the only online Wing Commander game that met an unfortunate end. We've previously reported on concept art from Wing Commander Online. These images were on the drawing board in 1998, a year or so before the game was cancelled and the Privateer Online project was begun. There are some similarities between the POL and WCO concept shots, but they were made by different artists. You can find more here. Although it's sad that these games were never produced, it's really exciting to get an inside look at what would have been.


Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

Confed Dreadnought Reimagined as Sleek Powerhouse
2015-01-29 -- Klavs is back with a big new addition to the Terran arsenal. His fresh take on the Confederation class dreadnought smooths over some of the hard hull edge lines and fills in sections that were originally more tapered on his first Concordia render. The somewhat unnecessary full-length topside runways have been shortened to be more proportionate to the hangar deck, but key features like the forward radar tower and keel-forming phase transit cannon are just as prominent as ever.

Big Flat Universe Update Enhances Playable Alpha
2015-01-28 -- There's great news for Flat Universe fans! A new playable test of the top down Wing Commander shooter has been released with a ton of neat features. There are additional ships, animations, customizable missile loadouts and more.

Video Highlights Benefits of EMS in WC1&2
2015-01-27 -- danr has put together a neat video that shows off some of the differences between pilots that played WC1&2 with and without expanded memory. In our modern world of DOS emulators and glide wrappers, carefully tuning a struggling PC to get the best experience is a bit of a lost art. Getting games properly running in the early '90s required a pretty good working knowledge of boot disks, conventional memory optimization, loading device drivers into extended memory, taking advantage expanded memory and more.

WC RPG Positioned For An Exciting 2015
2015-01-26 -- In the latest update on the status of his massive Wing Commander RPG Wiki, capi3101 has laid out the plan for the year ahead. Work continues to round out the "stat blocks" for members of the Kilrathi Demon's Eye Pack that will appear in the Elegy of Sivar expansion. This comes after the successful completion of most character histories.

Extensive Walkthrough Chronicles Super Wing Commander
2015-01-25 -- GaijinGG has sent in a nifty time capsule that will be a nostalgic stroll down memory lane for some Wingnuts and a peek into another world for others. He's scanned in his personal strategy guide for Super Wing Commander that was written way back in 1996. It's a very useful tool for anyone thinking about playing through the game, especially since an official strategy guide was never produced.

Annual Contest Voting In Full Swing
2015-01-24 -- This is a reminder that the polls are still open for the CIC's Website & Fan Project of the Year awards. For a full rundown of the nominees and what made them stand out in 2014, check the original post here. If you found you way to this update on a mobile device and aren't seeing the poll option, open www.

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