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New to Wing Commander? Learn More Here!
Wing Commander Arena - All new game available for XBox Live Arcade!
"H'as aiy'hra n'hakh ri'kahri krikajj, nai korekh sha'yi"
"Beyond the eyes of my enemy, I shall prepare for the day of his destruction." Wing Commander Invasion's latest ship is the imposing but unassuming Kilrathi Comcon from the Movie. It's a support ship that fills an important surveillance role in the game. Players who deploy the sneaky craft will have a major sensory advantage over the Confederation. Download version 2.0 of this WC mod for Star Wars: Empire at War here!
As you already know, the Confeds have the Pelican repairal tender. The Comcon has a dual purpose. Firstly, it has the ability to use a "sensor ping" anywhere on the map. This sensor ping will last for about 30 seconds and reveals a limited sized area. Secondly, this ship also has a much larger "field of view" and will clear the Fog of War to a much better distance than ANY other ship in the game. It is also limited to being constructed 3 times in any game.
[ChrisReid] [# 9978] [Discuss]
New 747 Takes Off
The new Boeing 747-8 flew for the first time this afternoon over Everett, Washington. This inaugural flight comes one day shy of the anniversary of the original 747's first flight way back in 1969. The iconic hump over the forward fuselage is still present, but the body has been extended and the plane has been outfitted with a brand new wing design. Engines, the flight deck, interiors and other systems have been patterned after new technology developed for the 787. Today's flight featured the freighter version of the plane. The passenger model with an enlarged upper deck will be ready next year.
[ChrisReid] [# 9979] [Discuss (1 comment)]
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Shots from the Shipyard
Here are some more shots of Challenger's amazing Midway model. Each of these different angles reveal how accurately detailed the ship is. Construction is being done with polystyrene and plastic. As soon as some thinner material comes in, even more intricate elements will be added. Some of the design blueprints are also visible in the background.
The ship is made off polystyrene and a plastic called Forex. I used 0.5 mm sheets for the main hull and 1 and 2 mm sheets for the frame. I started with the frame about two months ago. At the moment I am waiting for some thinner (0.1 - 0.3 mm) sheets for the plating and greebles.
Later I will color the ship (hope those damn sheets arrive soon! ^^). One of these pictures shows the Midway-model compared to the Galactica-model from federationmodels.
Best regards, Challenger
[ChrisReid] [# 9977] [Discuss (7 comments)]
EA Scores Top XBLA Game of 2009
Forecasting and Analysing Digital Entertainment LLC is reporting that XBox Live Arcade brought in over US $100 million last year, and the top game was EA's Battlefield 1943, followed not too far behind by Castle Crashers. EA's Family Game Night came in fifth. Apparently Wing Commander Arena did not make the top ten, but I'm sure it was close. Microsoft doesn't release XBLA sales numbers, so there's a bit of a question as to how FADE comes up with its stats. EA did announce that B1943 sold some 600,000 copies across both Live Arcade and the Playstation Network in its first two weeks.
[ChrisReid] [# 9975] [Discuss (1 comment)]
Vendetta Paint Job
JasonRocZ is putting Privateer 2's Kindred Vendetta in Wing Commander Collateral Damage as a neat cameo. Jason has largely finished retexturing the model. These latest pictures are a big change from the straight conversion.
[KrisV] [# 9976] [Discuss (270 comments)]
Ascii Casino Patch
Chris Knudsen has released a new version of Privateer: Ascii Sector. This newest version fixes some minor gameplay issues, including a few problems with the recently added casino ship. You can download 0.6.3.1 from the official website. Changes in this version:
- Fixed incorrect numbering on the roulette.
- Fixed bug that wouldn't allow you to buy an Orion.
- Fixed bug that made it impossible to exit Combat Mode when engaged in combat on the Lucky Lady.
- Fixed bug that messed up the game if a ship that you're docked with is destroyed (this will now also destroy your ship).
- Added keypad support for entering bet amounts in the casino.
[KrisV] [# 9952] [Discuss (107 comments)]
Black Prophecy Channels Wing Commander
Black Prophecy is an upcoming massively multiplayer space sim that hopes to break itself away from games like Eve Online or some of the slower paced fantasy MMOs. Massively has recently conducted an interview with the game's developers to discuss its dynamic Wing Commander-inspired missions. Find out more on the game here or check out the full Q&A here.
Massively: Can you tell me about Reakktor's approach towards the design of the Black Prophecy mission system?
Lorenz: From the beginning, the mission system for Black Prophecy was directly tied into the general gameplay design. We all are very much influenced by the early and mid '90s space action games like Wing Commander, Privateer or X-Wing and Tie-Fighter. While we also like the simulation aspects that can be found in a lot of space games, our design approach was to focus on the action aspect found in these games. Stuff like crazy dogfights, bursting lasers, maneuvering through asteroid fields with the enemy on your trail. Another thing which was clear from the start was that Black Prophecy was going to be an MMO. So our design approach is and was to really give the player an action feel in addition to the MMO experience. This means fast paced, FPS-like encounters with real collision and a physics system, coupled with the multiplayer feel of a persistent world.
So with our missions, we did not want to just give the player the classic delivery, collect and kill missions found in MMOs. With Black Prophecy we want to be able to tell stories with unpredictable events and streamlined dramatics. We want to give the player the feeling of not just completing tasks on a list, but to really be involved in what is going on in the mission. This includes new objectives given throughout the mission, mission objectives changing because of unexpected events or just simple things like radio chatter depending on what's going on around you.
[ChrisReid] [# 9973] [Discuss]
Happy Birthday Sims!
EA's The Sims turns ten years old today! In its first decade, the series has sold more than 125 million copies and made more than US $2.5 billion. These span the original Sims and its seven expansions, Sims 2 and its eight expansions, Sims 3 and its single addon, plus spinoffs like The Sims Online and MySims. Its popularity even seems to be increasing. It's been less than two years since the series hit 100 million sold. Download some Sims 1 Christopher Blair skins to celebrate!
The EA Play Label of Electronic Arts Inc. (NASDAQ:ERTS) announces the celebration of the ten year anniversary of The Sims™, the groundbreaking game that allowed players to create and live a virtual, simulated life on a computer. Since the original The Sims debut on February 4, 2000, the unstoppable, award-winning franchise has produced three core games – The Sims, The Sims 2, and The Sims 3 – supported by dozens of expansion and stuff packs with lifetime unit sales eclipsing 125 million worldwide. As the best-selling PC game* in nearly every major video game market worldwide, The Sims has continuously reset the bar over the past decade delivering new content, gameplay elements, platform support, and partnerships that resonate with its global fan base in meaningful ways and take the play experience to new levels of fun and entertainment.
[ChrisReid] [# 9974] [Discuss]
All news for February 2010 can be found here. Older news can be found in the archive.
Wallpapers
Files
SETI@home
Music
Cheats
Links
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Added nineteen wallpapers.
Recent files added.
CIC group stats updated.
Dozens of tracks added.
Prophecy Advance and WC IV Playstation cheats added.
Fifteen links removed, ten updated, fifteen added.
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