Homeworld Mod Deploys Black Lance Update ID

It's a big week for the Homeworld Remastered Mod! Their long-awaited Black Lance upgrade has now been released. Fans can grab it at either the Steam Workshop or ModDB, but users with a current copy will get the update automatically. Although L.I.F. marks this at the point where the remastered mod finally reaches parity with the original WC4 Homeworld, that also undersells all of the great work he's done over the years to expand the game graphically and code in even newer features that weren't in the original. It's been one of the most consistently updated projects over the last few years, and all that hard work is really evident. Great job!
The Black Lance faction has been released as part of the main Flag Commander mod (nothing new to download, it will get automatically added), and the pirate/privateer gameplay feature is included. Enjoy, people!

A really big thanks to DefianceIndustries without whom this would never have been possible, the mate having remastered the ships of this faction. After a bit less than a dozen years, the mod is finally showing the same faction lineup as the initial version by czacen. Dang, it's been a long time. But the work is not over! If I can make work the missile/torpedo/decoy script, there will be a massive new gameplay update. And there is some content to add too over the next few years. Still, the factions are there, the AI is working. Feels damn good, people. Thanks to all of you, to the Wing Commander Saga team, to Deathsnake, to Klavs81, to Howard Day, NinjaLA and all others for their creative work, their willingness to share with their community. And to everyone in the CIC community!

New WC Toolbox Expands WC2 Campaign Support Update ID

The WC Toolbox has gotten smarter with another new update. Version 4.2.0 beta 1 expands the program's understanding of Wing Commander 2's campaign and gameflow type data files. While digging deep into the code, Unnamed Character also uncovered some new complexities, but that's all just part of the fun of digital archeology! Grab the program and start poking around in WC1/2 yourself here.
Another update for WC2, added support for the CAMPAIGN, GAMEFLOW, INCIDENT, and SERIES files; all these files are structured the same way. But this time around, there is a complication: these files have bytecode embedded in them.

This means the flow of the game, the cinematic scenes, including all of the dialog, was done using a custom scripting language. Which was then compiled into a custom set of instructions to be executed by the game itself using a custom interpreter. I have never seen any examples of the scripting language used for the game or even any mentions of it. As far as I know, this bytecode is completely unknown, undefined, and undocumented.

The only way to tackle this is to completely reverse engineer it; I don't imagine that to be a small undertaking. In any case, for the time being, I simply export these bytecode chunks as binary files.

Kilrathi Fleet Gets Large Scale LLOD Upgrades Update ID

A couple of monster models have made their way into the Last Line of Defense project. Using some newly discovered information, Deathsnake has scaled up his fearsome Rigakh cruiser. Fairly credible stats imply it's even larger than the Confederation class dreadnought! The Vega Sector Star Post design has also been added. It's a great looking design - and it looks even better with a wing of Raptors bearing down on it!
Continued to Transfer old ships into Saga and make some changes..

We found the Base. Break and attack! ;)

Black Lance Transport Certified For Covert Cargo Update ID

After leading the charge with a pair of exotic Black Lance designs earlier this year, DefianceIndustries has circled back around and completed the Evansville class transport that we see in Wing Commander 4. It has a fairly sleek profile for a transport as well as oversized engines, which form a pretty effective combo. There's no better way to sneak clandestine cargo to out-of-the-way places!
Are you tired of pirates flying off with your shiny coins? In these hard economic times, who isn't? Allow me to present to you the Evansville fast transport, the solution to all your cargo-carrying woes! What's that you say? Clarkson got ya covered? Not along the Borderworlds bucko! Pirate and Union attacks are up 30% over this time last year, and that means shipping & insurance costs have gone through the roof! The solution? You guessed it, a freighter that's a fast as a frigate and almost as heavily armed! Haul your goods the (Redacted) way with an Evansville!

Excerpt from unused marketing material discovered on an old hard drive hidden in an unused lavatory with a sign on the door reading, "Beware of the leopard".

Happy St. Patrick's Day From The Green Salthi Update ID

Confederation hull plating is well known for its green texture, and terran soldiers even occasionally sport a green tinted outfit, but it's a far less common color on the Kilrathi (aside from the kats that actually have green skin). We know the common brown color of Kilrathi ships comes from the hue of their local durasteel, but there's one major exception to this: the green Salthi - or Jalthi, rather. The Secret Missions for the Super Nintendo had to squeeze to fit everything on the cartridge, and one noteworthy cut was the elimination of the six-shooter Jalthi model. The ship wasn't removed form the game however, and it appeared instead as a Salthi made over with a green color palette. It's an interesting design choice to remake the game's weakest ship as its most powerful by simply swapping color, but it's a decision the designers did not shy away from. In fact, they doubled down and made the green Salthi/Jalthi the premiere ship that appeared on the box cover, with the included promotional poster and in various marketing materials. In these detailed drawings it appeared loaded up with guns and missiles, so there should have been no surprises when this hard hitting little ship appeared. And this isn't the only time the Salthi could be confused for a super ship. The Super Wing Commander Salthi and the Privateer Salthi with steltek guns both use the same model!

Explore Wing Commander History as Prelude to Star Citizen Update ID

Magnets & Miracles Gaming has put together a historical overview video series going through some of Chris Roberts' older games and how they formed the genesis of what we see being planned for Star Citizen. It's similar to what the Cloud Imperium crew put together in their series of RSI Museum videos. Part 1 focuses on basic back story, Wing Commander and Wing Commander II.

Part 2 covers Strike Commander, Wing Commander Privateer, Wing Commander 3 and Wing Commander 4.

Star Citizen is older than 2012. In fact its roots lie deep in the 90s. Do you know Wing Commander? Starlancer? Freelancer? No? Yes? Doesn't matter. Enjoy the video!

Un Juego de Chris Roberts Update ID

Christian Klein, the Pixel Engineer, has dug up another awesome European localization. It's a second Spanish DROsoft box that includes a combination of both Secret Missions in the same package! The reverse side of each has been translated and combined into one, but the included paper inserts appear to still be in English. What a cool collector's item! You can find the core WC1 counterpart here.
Wing Commander: The Secret Missions & The Secret Missions 2 - Crusade localized for Spain. Another one to add to my collection :D. #DOSgaming

Goodbye, Stephen Hawking Update ID

The extraordinary theoretical physicist Stephen Hawking has passed away and tributes are pouring in from across the internet. As a genius thinker and pioneer in space, he made his mark on the whole genre of science-fiction, including Wing Commander. On the universe map, star systems are often named after developers, authors and even fans. Large quadrants are reserved for luminaries such as Chris Roberts himself. Massive sectors are the backdrops that entire Wing Commander games exist in with famous names like Vega, Enigma and Gemini. Just one sector was named after a living person, and that person was Stephen Hawking.

Mr. Hawking was also friends with Origin founder and second-generation astronaut Richard Garriott. They famously explored zero gravity together aboard the vomit comet and collaborated to advance the cause of science and space exploration over the years. That he passed away on Pi Day is especially fitting and helps ease the loss slightly - he couldn't have calculated a better time to go!


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