We've Got This Sector Bottled Tight, Friend...

We've got a new poll out today that asks which of the the galactic sectors in Wing Commander is your favorite. This obviously isn't an exhaustive list, and there are some omissions like the Landreich or Hari Sectors that have quite a mystique about them, but we went with eight mainline areas that are particularly noteworthy. Sometimes sectors are short-hand named after the stars and quadrants within them, so if you're looking for Antares or Deneb, you can find them within the larger Epsilon cluster. After you select your favorite, hit the comment link and let us know why you picked that one!
The previous poll asked how long you've been coming to the CIC. More than a quarter of you have been around since the our grand opening in 1998 - or earlier - and another quarter have been with us since the turn of the century. There's quite a few old timers still in the mix! However, about one in eight visitors have just discovered wcnews.com in the past year, which is pretty impressive. Welcome aboard to the new faces out there too!

I Like This A Hole Lot

LOAF was poking around in Wing Commander 2's background files and discovered a hilarious easter egg that would ordinarily never be seen by the player. The game frequently uses a red and green communications interface for dialogue sequences between a fighter and larger carrier or base. A small rectangle on the right features a graph intended to depict signal strength or something like that. However in the base art file, the talking head is blank and the graph spot has a button labeled "DONUT TOUCH." Origin definitely had a sense of humor back in the day!

Taste That Synthi Meat

The Wing Commander series has had quite a few large and elaborate print advertisements over the years, but even by the franchise's often lofty standards, this one's a whopper. This ad is spread across six full pages and follows a "five senses" theme with a late '90s vibe. Sight, hearing, smell, taste, and touch are all emphasized along with a smattering of FMV screenshots, gameplay scenes and a handful of commodities. Then everything is wrapped up with the box art and tag line. Pretty cool stuff! Thanks to Anatoly Shashkin for finding this one - follow his DOSNostalgic feed for more neat stuff like this.
Why should innocent animals and plants suffer just so humans can eat? Synthi meat, created from 100% pure non-organic minerals, is the universe's most efficient food. And many find its gravel-seasoned-saddle-leather taste surprisingly easy to get used to.

A Localization Interrogation

Most Wingnuts are familiar with all of the cool contents of a basic Wing Commander Prophecy box... but this one's a little different. Can you spot everything that makes this setup unique? Thanks to Andi Green for posting this!
Standard Origin

Upgraded Corvette Ready For Vision Engine

Version 0.32B of the Secret Ops Model Upgrade Pack was just released, but work continues at a rapid pace. The Kilrathi are the next focus, and they're led by the fearsome Corvette. I don't mean that to be facetious - that thing is a tough nut to crack with scary effective gun placement - and DefianceIndustries agrees! We're looking forward to see it looking better than ever in the project's next release.
No rest for the weary! The team is starting on the next batch of assets - Alpha 4 is shaping up to include the rest of the Kilrathi assets (Not-Kamrani corvette, Destroyed Fralthi, Kilrathi Debris field assets), The long-overdue TCS Midway, and Confed space stations. We will likely have a few more Nephilim models as well. We are working to lock down what is realistic for the next release.

To start us off however, here is the new Kilrathi Corvette, the most lethal anti-fighter platform in the game for some reason...

Catch Up On Strike Commander's History

The DOS Game Club is a really cool place dedicated to gaming highlights of the '80s and '90s. Their community selects a game each month, and then they jointly play it together and discuss in their regular podcast. A recently selection was Origin's Strike Commander, and our own Bandit (LOAF) was able to participate in their episode on it. They had a super fun time! Download or stream the show here. And how much do you love DGC's website? Everything is done up in ASCII text with DOS GUI menus - fantastic!
In episode 5 of the DOS Game Club Podcast, Martijn (“Tijn”) and Florian (“rnlf”) discussed Origin System’s Strike Commander with the excellent Ben Lesnick.

Ben has been a Wing Commander fan for a long time and somewhat of an “Origin historian”, who has gotten to know many of the people involved with the development of the Wing Commander games, as well as Strike Commander and other games by Chris Roberts and Origin Systems. He helps to run the Wing Commander CIC fan site over at wcnews.com and is currently working with Chris Roberts on Star Citizen.

Wing Commander Composer David Arnold Interviewed

Modern Vinyl has posted an interesting interview with David Arnold, the composer behind the Wing Commander Movie's famous Overture theme. Much of the article focuses on the recent vinyl release of his work on Hot Fuzz, but it also notes his wide ranging involvement with films from James Bond to Stargate. Check out the full article here. On a totally coincidental note, interviewer Brock Wilbur goes by the handle The Pilgrim's Regress on Twitter. It's also still possible to find the movie soundtrack on disc relatively easily, and the album is available for both digital download and streaming at Amazon or iTunes.
You’ve also written music for video games, like “Wing Commander,” that often involves someone else arranging the final songs and so forth. Is that a strange situation?

Arnold: It’s the hardest job in the world to score, unless it isn’t. Writing something and handing it off for arrangement is probably the easiest version of this. When I approach a film, the toughest thing is coming up with the key music solution to a film: the main theme. It dictates to everyone else what the film will be and you don’t have restrictions of making it fit a thing. And sure, not every film needs a theme, but when one does I write it away from the film. I’ll watch some of what was shot or read the script and hopefully come up with something. To link this back, Wing Commander had an air about it, so writing a theme came quickly and handing that off to Kevin [Kiner] was quite easy. He’s extraordinarily talented and he knows the style. He’d also send me pieces of what he was making as he worked along. Soundtracking is about being in love with coming up with solutions. I like coming up with solutions.

Homeworld Mod Removes Bugs & Fixes AI

There's another new update to the Homeworld Remastered mod, Flag Commander. L.I.F. recently rolled out a special module to add Wing Commander 1&2 ships to the mix, and that's been the focus on his recent work. Improvements in the new update fix torpedos, tweak which ships have jump ability and adjust the landing pattern around the Kilrathi dreadnought. There's also been a big AI fix for that gets the computer properly acquiring resources for their competitive conquest! Grab the latest update here.
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