Category talk:Wing Commander

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Introduction

Box Back Cover

Wing Commander I virtually created the space combat simulation genre when it arrived in the fall of 1990. It wasn't the first game where players flew a ship around in space, but it was the first to combine cutting edge graphics, a branching mission tree, complex characters and an exciting storyline. As a rookie pilot aboard the TCS Tiger's Claw, the player was introduced to the viscious feline Kilrathi. Over the course of dozens of missions, the Terran Confederation managed to force the Empire of Kilrah out of the Vega Sector. PC gamers used the original Wing Commander game to show off their powerful new 386 machines to their friends. The game exuded style and polish from the cockpit hand that followed players' joystick movements to the dripping bucket in the barracks.


Manuals and Game Documentation


Patches


Ships

Terran Confederation

  • Fighters
Wing Commander
Wc1box.jpg
Release Date Fall 1990
Wc1hornet-vdu.gif
Wc1scimitar-vdu.gif
Wc1rapier-vdu.gif
Wc1raptor-vdu.gif
F-36 Hornet
CF-105 Scimitar
F-44 Rapier II
A-14 Raptor
  • Capital Ships
Wc1drayman-vdu.gif
Wc1diligent-vdu.gif
Wc1venture-vdu.gif
Wc1exeter-vdu.gif
Wc1exeter-vdu.gif
Wc1bengal-vdu.gif
Drayman
Diligent
Venture
Exeter
Gettysburg
Bengal

Empire of Kilrah

  • Fighters
Wc1salthi-vdu.gif
Wc1dralthi-vdu.gif
Wc1krant-vdu.gif
Wc1gratha-vdu.gif
Wc1jalthi-vdu.gif
Wc2bloodfang-vdu.gif
KF-227 Salthi
Dralthi I
KF-402 Krant
Gratha
Jalthi
Bloodfang
  • Capital Ships
Wc1dorkir-vdu.gif
Wc1ralari-vdu.gif
Wc1fralthi-vdu.gif
Dorkir
Ralari
Fralthi
  • Installations
Wc1starpost-vdu.gif
Star Post

Weapons

Guns

Missiles

Missions

Clicking on the system name will bring you to the first mission in that system.

<imagemap>Image:Wc1-mission-tree.png|WC1 Mission Tree|400px circle 117 14 12 Alpha Wing (Enyo System) circle 66 41 14 Beta Wing (McAuliffe System) circle 17 65 13 Zeta Wing (Gimle System) circle 66 89 13 Gamma Wing (Dakota System) circle 16 114 14 Theta Wing (Kurasawa System) circle 66 139 11 Epsilon Wing (Venice System) circle 117 64 11 Alpha Wing (Brimstone System) circle 117 114 12 Gamma Wing (Rostov System) circle 167 40 11 Delta Wing (Gateway System) circle 167 90 11 Eta Wing (Port Hedland System) circle 167 140 11 Beta Wing (Hell's Kitchen System) circle 217 64 12 Epsilon Wing (Cheng-Du System) circle 217 115 13 Kappa Wing (Hubble's Star System) </imagemap>

Script

Text-only game script:

Wing Commander Script

Cutscenes

Wing Commander Cutscenes

Strategy Guides

Screenshots

Ports

LINK TO PORTS PAGE FOR WC1

Music

Music link stuff

Editing Tools


Miscellaneous Files


Credits

Designed & Directed by
Chris Roberts

Software Engineers
Chris Roberts, Steve Muchow, Paul Isaac, Steve Beeman, Ken Demarest III, Herman Miller

Dogfight Intelligence
Ken Demarest III

Dogfight Choreography
Steve Beeman, Erin Roberts

3 Space System
Chris Roberts

ORIGIN Graphic Systems
John Miles, Chris Roberts

ORIGIN Sound System
Herman Miller

Artwork
Denis Loubet, Glem Johnson, Daniel Bourbonnais, Keith Berdak, John Watson

Screenplay
Jeff George

Additional Written Material
Steve Cantrell, Philip Brogden

Musical Score
George A. Sanger, David Govett

Sound Effects
Marc Schaefgen

Quality Assurance
Marc Schaefgen, Philip Brogden, Steve Cantrell, Greg Paul Malone II, Erin Roberts, Mike Romero, Jeff Shelton, Scott Shelton, Brian Tompkins, John Watson

Produced by
Chris Roberts and Warren Spector