WC3 Movie Index: Blackmane

Flight Control - Rollins

FLIGHT CONTROL - ROLLINS (SLIDING) -> E0FCTRLS

ROLLINS STANDS WITH A GROUP OF OTHER CREW MEMBERS AT A TERMINAL, WATCHING BARBARA MILES WRAP UP A NEWSBRIEF ON A MONITOR. -> *

BARBARA (V.O.)

This is Barbara Miles, for TNC. -> *

ROLLINS LOOKS UP FROM THE SCREEN AS BLAIR APPROACHES. -> *

ROLLINS

Still buying the fantasy that we’re winning the war?

BLAIR

Why the hard-on for the opposite take?

ROLLINS

Because you’d have to be blind not to see that things are going bad, and getting worse.

BLAIR

Excuse me?

ROLLINS

Fact: We haven’t had shore leave in months.

Fact: All we do is move from one defensive mission to another.

Fact: Our entire force is constantly in retreat.

Now is that just my imagination? Or is this whole war effort unraveling before our eyes?

BLAIR

Fact: We have a communications officer with far too much time on his hands - - dangerously spreading fear, uncertainty and doubt throughout the ship. From now on, Mister, you spout your theories to anyone, I’ll have you reassigned to Waste Recycling.

Details

  • Source: WC3 PSX
  • Run-length: 00:45

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Blair - Locker

NOTE: This scene can be initiated by clicking on ANGEL’S PHOTO IN BLAIR’S LOCKER. It should be available for play and replay up to the Briefing for Mission K3.

BARRACKS -> E0BARBL *

BLAIR ENTERS THE BARRACKS AND SEES THAT HIS LOCKER IS OPEN. HE STUDIES (I.E., CLICKS ON) THE PHOTO OF ANBEL HANGING THERE AND WE

DISSOLVE TO:

MIDGAME: EXT. VESPUS - ANGEL (FLASHBACK - SLIDING - SERIES E THROUGH K) -> 07ANMEM

ANGEL AND BLAIR WALK HAND-IN-HAND ALONG THE BLUFF OVERLOOKING THE GLITTERING SEA. A LIGHT BREEZE BLOWS THROUGH HER HAIR. THEY STOP AT THE EDGE OF THE CLIFF AND DRINK IN THE BEAUTY. THEN LOOK AT EACH OTHER . . .

DISSOLVE TO:

THE TWO OF THEM . . . ON THE GROUND . . . BEGINNING TO MAKE LOVE . . . SHE LOOKS INTO HIS EYES.

ANGEL

Is this forever?

BLAIR

-> (chuckles)

Forever isn't long enough . . .

THEY KISS . . . THE SEA BELOW GLOWS WARMLY . . .

DISSOLVE TO:

ANGEL’S PHOTO IN BLAIR’S LOCKER. HE STARE AT IT SADLY.

Details

  • Source: WC3 PSX
  • Run-length: 00:42

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Bridge - Eisen

BRIDGE - EISEN (SLIDING - SERIES E ONLY) -> E0BRIEIS

If BLAIR won MISSION B3/C3:

EISEN

I don't know whether to thank you or curse you for winning us Flash on a permanent basis...

BLAIR

Little of both, I guess. IF BLAIR lost MISSION B3/C3:

EISEN

Have I taken the time to thank you for the good work you did in the Locanda System?

BLAIR

No need, sir.

EISEN

I wish I had more pilots like you, Colonel. Might make the war end sooner. I'm especially glad that you haven't let the Victory cramp your style.

BLAIR

Thank you, sir.

Details

  • Source: WC3 PSX
  • Run-length: 00:40

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Briefing - Blackmane 1

BRIEFING E1 - EISEN -> E1BRFEI

EISEN

Let's get started, Colonel.

BLAIR

Yes, sir.

EISEN (V.O.)

We’ve got a simple job ahead of us. We’ve got control of the sector base and jump point. The Kilrathi want that control. Let’s keep them at bay, gentlemen. We can’t give up ground here, Colonel.

EISEN

Give us your best, Colonel. Dismissed.

Wingman choices for Mission E1: Cobra, Flash*, Flint (IF not grounded), Hobbes, Maniac*, Vagabond, Vaquero.

Details

  • Source: WC3 PSX
  • Run-length: 00:23

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Flight Deck - Rachel

FLIGHT DECK - RACHEL (SLIDING - E2/E3 ONLY) -> E0FDKRAS

RACHEL CHECKS OUT A FIGHTER, PUNCHING NUMBERS INTO A HAND HELD PDA.

*

RACHEL

Colonel, can we chat off the record?

BLAIR

Don’t we usually?

RACHEL

Yeah. That’s one on the things that I like about you.

-> (beat)

And the fact that I like you is why I wanna say -> *

this . . .

SHE HESITATES

BLAIR

Go ahead.

RACHEL

-> (beat)

You’ve got a look in your eyes that I’ve seen before.

-> (beat) -> *

I had this fella, see? And he went out one day and

saw his wingman get fried. He started to blame -> *

himself. And no matter what I said or anybody else, -> *

it didn’t matter.

-> (beat)

A few days after that he took out a Thunderbolt and just kept going. He hit a jump point just as the Kilrathi were coming through.

(MORE)

RACHEL (CONT’D)

There were a lot of fireworks . . .

-> (beat)

He might still be out there as far as I know. They never found him . . . Not even a trace . . .

-> (beat)

And that look in your eyes is the same look that he had just before he went out on that mission . . .

-> (beat)

Do you wanna talk about it?

Rachel’s morale UP:

BLAIR

(beat)

I had someone too. I keep having these nightmares: I can’t get them out of my head. Maybe she ditched her craft in some neutral territory - - maybe she found out a way to sidestep the war entirely. But I kept thinking, one way or another . . . I’d hear.

(beat)

Only I haven’t.

RACHEL

Hey, maybe my gut and your gal got together out there.

BLAIR

At least they’d be alive.

RACHEL

Yeah. But then I’d have to kill him when he came back . . .

SHE LAUGHS - - AND AFTER A MOMENT BLAIR DOES TOO. Rachel’s morale DOWN:

BLAIR

I wish I could, Chief. I had someone too . . . Still have, hopefully. But it doesn’t do any good to talk about these things. *

BLAIR LEAVES, RACHEL LOOKING AFTER HIM.

Details

  • Source: WC3 PSX
  • Run-length: 01:52

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Barracks - Maniac

BARRACKS - MANIAC (SLIDING - E2/E3 ONLY) -> E0BARMAS

CONDITION: This scene available only IF E0FDKRAS (Rachel on the flight deck) played.

MANIAC’S FLIPPING THROUGH A MAGAZINE AND SNORTS WHEN HE SEES BLAIR WALK IN.

MANIAC

Well, if it isn’t loverboy, himself. I saw you puttin’ the moves on everybody’s favorite little grease monkey.

BLAIR

Are you jealous?

MANIAC

Aw, I don’t think getting into her pants requires any high-risk maneuvering.

Maniac’s morale UP:

BLAIR

Just the fact that it takes maneuvering leaves you breathing my engine exhaust, doesn’t it?

MANIAC

(looking at magazine)

Oh man . . . I’ve dated all you girls! Maniac’s morale DOWN:

BLAIR

(sarcastic)

Well, I made my pitch - - but she’s more interested in “real” pilots . . . like you.

MANIAC

(looking at magazine)

You like me, don’t you! I like you.

Details

  • Source: WC3 PSX
  • Run-length: 00:42

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Briefing - Blackmane 2

BRIEFING E2 - EISEN -> E2BRFEI

INSERT Standard Opening.

EISEN

Listen up, Colonel. As usual, we have our work cut out for us.

BLAIR

No doubt, sir.

EISEN (V.O.)

Now that we’ve broken the Kilrathi siege can finally move in. We need to escort the incoming convoys, and get them to the base without any dents. That means a little housekeeping to clear the way. We’re doing good: let’s keep it up.

BLAIR

Ready to go, sir.

EISEN

I like that enthusium! Dismissed!

INSERT Standard Closing.

Wingman choices for Mission E2: Cobra, Flash*, Flint (IF not grounded), Hobbes, Maniac*, Vagabond, Vaquero.

Details

  • Source: WC3 PSX
  • Run-length: 00:31

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Gunnery - Flint

GUNNERY - FLINT -> E3GUNFL

CONDITION: IF Flint NOT grounded.

FLINT

It feels good, what we’ve been doing here.

BLAIR

Why, are the stakes less personal in this system:

FLINT

I hate to admit it. Those are real people down there, just as real as the people I knew back in the Locanda System. but I can’t say they’re as real to me, though.don’t have an image of them in my mind . . .

BLAIR

You’d burn out very quickly, if you did. CONDITION: IF Flint grounded.

FLINT

You made some nice moves on that last mission. Of course, one can only tell so much from aboard ship.

BLAIR

Look, I know it’s been hard on you, sitting on the sidelines.

*

*

*

FLINT

Yeah, sometimes I hate myself because I actually feel lucky there is a war.

BLAIR LOOKS AT HER AND SHAKES HIS HEAD.

BLAIR

-> (pensive)

I knew - - I mean, I know someone who feels that way. She lives to fight “the good fight".

FLINT

For me, it’s flying - - I love the purity . . . Nothing -> *

holding me back . . . -> *

BLAIR

Only pilots know that feeling. -> *

Scene ends IF Flint NOT grounded.

Scene continues ONLY IF Flint grounded.

FLINT

Look, what I’ve been trying to say is that I exist to do one thing: fly. I’m requesting reinstatement on the flight roster, sir. Cheerleading from down here is not my specialty.

Flint’s morale UP:

BLAIR NODS AND SMILES.

BLAIR

You know, you’re right. What the hell took you so long?

FLINT

(grins)

Not all of us maneuver at warp speed, sir.

Thank you, sir. Flint’s morale DOWN:

BLAIR

That’s and issue to be taken up with Captain Eisen.

FLINT

The regs say you have authority - -

BLAIR

Regs are meaningless if a captain and a wing commander aren’t in sync. Now, if the

Captain has no problem - -

HE GESTURES VAGUELY.

BLAIR

- - I won’t stand in the way.

FLINT

(disappointed)

Yes, sir.

Details

  • Source: WC3 PSX
  • Run-length: 01:44

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Briefing - Blackmane 3

BRIEFING E3 - EISEN -> E3BRFEI1

CONDITIONAL OPENING: One of the two following openings plays IF Flint was grounded:

IF Blair reinstated Flint in E3GUNFL:

EISEN

Ah, Colonel! Good call putting Flint back on the roster. We need every good pilot we can get. I think she’s got her head back on straight. IF Blair left Flint’s status up to Eisen in E3GUNFL:

EISEN

Colonel, I’ve put Flint back on the roster. I’m not real impressed with how you passed the buck. Frankly, I think she’s got her head back on straight.

We then continue with normal opening:

EISEN

Let’s get started.

EISEN GESTURES TO THE MAP TABLE.

EISEN (V.O.)

We’ve got a weapons convoy coming in. If we can get it through the blockade, the base will have a chance at defending itself. We must protect this convoy at all costs.

INSERT Standard Closing ST. PG. 2

Wingman choices for Mission E3: Cobra, Flash*, Flint, Hobbes, Maniac*, Vagabond, Vaquero.

Details

  • Source: WC3 PSX
  • Run-length: 00:44

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