Kilrathi Ship Design

Originally posted by Bandit LOAF
Originally posted by Cadfael
And the claw didn't have any fighters left for scramble???

Right, all her working fighters were up... to the point that elements were being assigned without wingmen.
Mmmmhh... how can that happen? Leave a carrier unescorted, with no fighter complement, alone in Kilrathi space!?? :rolleyes:
 
It takes a major strike force to destroy a carrier...and any such strike force would be intercepted by one of the ships, so it could be reinforced with all the other ships in the air at the time.

The Pilgrims become "normal" after Pilgrim Truth (except for the cool crosses). I don't know how, I don't know why. So, there's no reason to hate them. The real question would be how the Pilgrims got "billions of years" ahead of us...
 
Originally posted by Nep Parth
It takes a major strike force to destroy a carrier...and any such strike force would be intercepted by one of the ships, so it could be reinforced with all the other ships in the air at the time.
That's my point... I don't know what the Strakhas from WC2's intro were carrying... but if those missiles were torpedoes, it is highly possible they could destroy the Tiger's Claw in one single blow...

However, it doesn't make much sense (to me) for two reasons:

1) Strakhas don't carry torpedoes (although we are told in the game an Epee can be refitted to carry ONE torpedo)...

2) If they DID have torpedoes, I don't think they could have gotten a lock-on while uncloaked... at least not yet, because if they *could*, then why didn't the Kilrathi use this "torpedo-Strakha" technique to destroy the Concordia (or other Confed capships) during WC2...

Maybe LOAF could enlighten me on this... :)
 
Originally posted by mpanty
(...)

1) Strakhas don't carry torpedoes (although we are told in the game an Epee can be refitted to carry ONE torpedo)...
(...)
:confused:
But the Wc2 Strakha does carry torpedoes,IIRC. I am pretty sure even, and the WCAcademy manual confirms it.
 
The version of Strakha seen in Wing Commander II (and Academy) carries a pair of torpedoes -- that's what it destroyed the Tiger's Claw with.
 
That's the second time today my memory didn't fail me, guess that means it'll be wrong the next 10 times. ;)

Hmm, 6 torpedoes against the Claw, they made a thorough job.

And mpanty: Why they didn't attack the Concordia with Strakhas: Either that would have left the player with no home (again! Losing 2 carriers in one game is a bit hard) or, if you had defended the Concordia, the existence of the stealth fighters would have been revealed too early.
And who knows? Maybe some of the Strakhas we intercepted were out to destroy the Concordia, we just destroyed them on their way to the Concordia. ;)

[Edited by Mekt-Hakkikt on 05-15-2001 at 17:31]
 
Exactly! We toasted all the Strakhas before they could get to the Concordia. Unfortunalty our flight recorder got toasted every time too:(
 
Someone's prolly already gone over this...but what are the basic principles of Cat ship design? In AS (my favorate novel), it's mentioned that the Kilrathi are similar to the Imperial Japanese in more ways than one. This one dealt with the Kilrathi preference for speed and maneuverabilty over shields and armor, and lacked ejection seats.

On a related note, I also get the impression that the Kilrathi advanced through quick, bloody skirmishes, implying that the Cats simply weren't able to deal with a long term war - so why'd it last so bloody LONG? And Confed was losing at the end? What did the cats do and how can I do it? :)

Mekt, LOAF, step forward please...;)
 
Cats like to build their ships generally asymettrical though not always, with sharp points to intimidate their enemies. Most Kilrathi fighters during the war had ejection seats. At the outset of the war their fighters were faster and more manuverable but once the war got under way Confed was able to develope faster ships with heavier armor.

They had hoped to defeat Confed (which they knew to be larger than they were) by wiping out all of its fleet at McAulliffe in one blow and then march on through at their leisure. It obviously didnt work and began a long drawn out war where neither side was able to assemble enough forces to overwhelm the other and hold ground for very long.

As for doing what they did to almost win the war, just trick your enemy into a false truce in which they decommision their entire navy while you secretly build your own and then when they have no defense against you crush them.:)
 
Hmm...yeah. :) Still, I can see obvious similarities between WWII and the Kilrathi - McAuliffe\Pearl Harbor, ship names, Temblor Bomb\A-bomb, etc...

The Japanese lost the war because they lacked the resources for a full-scale conflict. I was under the impression during AS that so were the Kilrathi.
 
They had never had to fight a long war before. They had always quickly defeated whoever they came upon. If Confed had taken the Kilrathi threat seriously and had kept its fighting force in good condition the Kilrathi wouldnt have had a chance. But because they didnt the Kilrathi got the upperhand and Confed struggled through out the entire war to catch up. Only in the last few years before the end did they finally get ahead only to throw it away during the false truce.
 
Ahh, that explains it. Kinda like what Pearl Harbor was supposed to do to the US - cripple her fighting force, weaken her resolve, and force a treaty. (For more inofrmation on this subject, watch the movie Pearl Harbor, in US theaters May 25 :))
 
The Japanese knew, much like the kilrathi, that the US (confed) could muster an incredible amount of raw material, resources and manpower once the sleeping giant had been awakened and the industrial machine picked up speed. THey knew that if the war was not over by the end of 1942, they had lost. Yamamoto expressed this explicitly in a letter to the Emperor written before Midway...

The ultimate plan of the Japanese was to strike at Alaska and the west coast, while the Germans would land in eastern Canada and join them. Together they would push south and east to as they said, "Dictate peace terms in Washington"...

All in all, the Kilrathi are so similar to the Japs that at times it is sickeningly unbelievable and in my opinion does not add to the originality of the race. Everything from ritual suicide to honor to the surprise attack at McAuliffe... But WC was always intended to be a World War 2 simulator in space, CR said that even back in '91...
 
I actually think it draws on more than just Japanese culture. Granted, they are similar, but you also have Klingons in Star Trek that do the same thing. I'd wager that many other cultures on Earth would fight rather than surrender!
 
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