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WC2 Pre-Release Messages


#: 65760 S12/Origin
08-Aug-91 05:36:42
Sb: #65606-#Wing Commander II
Fm: Mike/Origin
To: ALL

HOT OFF THE PRESS --

Uncompressed Wing Commander II will need 15 meg.
Uncompressed Wing Commander II with speach disks will need 21 meg.

Mike
Origin


#: 66076 S12/Origin
08-Aug-91 15:00:39
Sb: Wing II Ships
Fm: Mike/Origin
To: ALL
I am giving you some info on WC2 ships. This info is subject to change.

class name size speed maneuver shields Armor guns Missile
--------- ----------- ------ --------- ------------ ----------- ------- ------ --------
Fighter Ferret S 500 Excellent Poor Poor 2MD None
Fighter Rapier M 450 Excellent Great Poor 2LC 2PC Six
Fighter Epee S 480 Good Good Poor 2PC Four
Fighter Sabre L 400 Good Great Good 4PC Eight
Fighter Broadsword XL 360 Poor Great Great 3MD Six
Capitol Clydesdale - Slow -- -- -- 2LC None
Capitol Free Traders - Slow -- -- -- Varies None
Capitol Waterloo Crsr Slow -- Great Great 4AM None
Capitol Gilgamesh Dstr -- -- Great Great 2AM None

Key: AM - Antimatter Cannon NG - Neutron Gun LC - Laser Cannon
MD - Mass Driver PC - Particle Cannon

Other notes

Ferret - Low class Coast Guard Ship
Rapier - Very much like the Rapier from Wing Commander
Epee - Should be able to outrun what it can not out fight
Sabre - Tail Gunner with Laser Cannon Jump Capable
Broadsword - Four Torpedoes, 3 turrents Jump Capable
Clydesdale - Military Transport, Basically a Drayman Jump Capable
Free Traders - Privately owned freighters Jump Capable
Waterloo - Long range defense ship, small Carrier Jump Capable
Gilgamesh - Also has one Flak Cannon Jump Capable

This information is just to tease you.
The information on Kilrathi ships will be posted SOMETIME next week.

Mike
Origin


#: 65831 S12/Origin
08-Aug-91 15:06:09
Sb: #65664-#WC2 Tigers Claw CO
Fm: Mike/Origin
To: ALL

Quick update:Wing Commander II takes place ten years after sm2. The Tigers Claw has been destroyed. You were blamed, and demoted to the rank of Captain and reduced to flying routine patrol missions off a space station on the other side of the galaxy. That is how the game starts anyway.

Mike
Origin


#: 67214 S12/Origin
16-Aug-91 10:02:55
Sb: #Kilrathi spacecraft
Fm: Mike/Origin
To: ALL

Here is the info that I said I would post. Remember, it is still subject to change.

Class Name Size Speed Maneuver Shields Armor Guns Missiles
-------- --------- ------ -------- ------------ --------- --------- -------- ----------
Ftr Sartha S 480 Excellent Poor Poor 2NG 1DF
Ftr Drakhri M 420 Excellent Good Good 3LC 4DF
Ftr Jalkehi L 380 Poor Great Great 4LC,1PC 4IR
Ftr Grikath L 360 Poor Great Great 3NG 2 Torpedo
Ftr Strakha M Poor Good Poor Good 2LC 2DF,2 Torp
Ftr Bloodfang M Great Great Great Great 4PC 6DF
Cptl Dorkathi - -- -- -- -- 2LC None
Cptl Kamekh - -- -- -- -- 3LC 6IR,4 Torp
Cptl Ralatha - -- -- -- -- 1AM None
Cptl Fralthra - -- -- -- -- 3AM None

NG : Neutron Guns DF : Deadfire Missile
LC : Laser Cannon IR : Image Recognition Missile
PC : Particle Cannon

Other Notes:

-------------------------------------------------------------------------------

Sartha - Basically a Salthi with better guns
Drakhri - Souped up Dralthi that can kick tail
Jalkehi - Basically a souped up Jalthi
Grikath - 2LC in turret, this ship is for anti capital ship missioons
Strakha - Has cloaking device
Bloodfang - Thrakkath's personal fighter, only one exists!!
Dorkathi - Big slow frieghter
Kamekh - Corvette class ship, can bust your cap. ships
Ralatha - Destroyer, can carry fighters
Fralthra - Cruiser/light carrier

Mike
Origin


#: 67215 S12/Origin
16-Aug-91 10:03:01
Sb: CONCORDIA
Fm: Mike/Origin
To: ALL

The Concordia is the ship that you will be stationed on.

CLASS - Super Cruiser
TYPE - Confederation
SIZE - Dreadnaught
SPEED - --
MANEUVER - --
SHIELDS - Great
ARMOR - Great
GUNS - 8 Antimatter Cannons, flak
MISSILES - None

NOTES - The Concordia is also has a phase transit cannon

This information is subject to change.

Mike
Origin


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