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Bridge - Eisen

Encoder: CIC
Runtime: 00:34

Series F (losing track) - Blackmane System - Confed base being evacuated, and the Confed war effort still on the defensive...

All midgames and conversations are same as Series E, except for replacement of E0BRIEIS with F0BRIEIS. Briefings/debriefings for Series F are different from Series E, reflecting the difference in missions.

BRIDGE - EISEN (SLIDING - SERIES F ONLY)    -> F0BRIEIS

EISEN
Are you feeling well? Have you had a med-check lately?

BLAIR
(confused)
Well, I feel fine, sir.

EISEN
I'm curious because for a pilot with such a bad-ass rep you haven't shown me much so far.

BLAIR Well, maybe we should all stop judging each other and just get the job done, sir.

Briefing - Blackmane Losing 1

Encoder: CIC
Runtime: 00:49

BRIEFING F1 - EISEN    -> F1BRFEI

INSERT Standard Opening.

EISEN
No rest for the weary, Colonel. Let's get to it!

BLAIR
As you wish, Captain.

EISEN (V.0.)
The Kilrathi have invaded this system in force, and we have no choice but to evacuate the Confed base. You’re to provide cover for evacuation convoys heading for the jump point. Let’s get these people out of here. Good luck, Colonel!

Wingman choices for Mission F1: Cobra, Flash*, Flint (IF not grounded), Hobbes, Maniac*, Vagabond, Vaquero.

Briefing - Blackmane Losing 2

Encoder: CIC
Runtime: 00:54

BRIEFING F2 - EISEN    -> F2BRFEI

EISEN
Colonel. Let's go over the mission, shall we?

BLAIR
Yes, sir.

EISEN (V.O.)
We’re in the last stages of evacuation. The problem we have is - - that to avoid enemy engagement and protect these people - - we’re going to be taking the pulsar route. You know the kind of gamma-ray damage you can sustain from the light of a pulsar. The only protection you’ll have is in the shadow of this planet near the jump point.

EISEN
Go to it, Colonel!

Wingman choices for Mission F2: Cobra, Flash*, Flint (IF not grounded), Hobbes, Maniac*, Vagabond, Vaquero.

Briefing - Blackmane Losing 3

Encoder: CIC
Runtime: 01:19

BRIEFING F3 - EISEN    -> F3BRFEI

NOTE TO ORIGIN: This Conditional Opening exactly duplicates the intro to E3BRFEI.

CONDITIONAL OPENING: One of the two following openings plays IF Flint was grounded:

IF Blair reinstated Flint in E3GUNFL:

EISEN
Ah, Colonel. Good call putting Flint back on the roster. We need every good pilot we can get. I think she’s got her head back on straight. IF Blair left Flint’s status up to Eisen in E3BUNFL:

EISEN
Colonel, I’ve put Flint back on the roster. I’m not real impressed with how you passed the buck. Frankly, I think she’s got her head back on straight.

We then continue with normal opening:

EISEN
Let’s get started.

EISEN GESTURES TO THE MAP TABLE.

EISEN (V.O.)
We’ve got one last convoy to evacuate. Get it safely to this jump point, and let’s get the hell out of here.

EISEN LOOKS AT BLAIR.

EISEN
If we succeed with this mission, I think we’ll finally win a little glory for the Victory - - and that’s long overdue.

BLAIR
Don’t worry, sir.

EISEN
I’m trying not to, Colonel.

Wingman choices for Mission F3: Cobra, Flash*, Flint, Hobbes, Maniac*, Vagabond, Vaquero.


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