A lot of people seemed pretty interested in the information surrounding yesterday's Privateer Online site, so here are some shots of the also cancelled Privateer 3. This one predated both of yesterday's featured games and was on the table during Prophecy and Secret Ops' development. It would have been a primarily single player adventure that continued in the original Privateer style, and some of the ships and scenes overlap between this and the POL environment highlighted yesterday. Note the Kilrathi writing above the door in the second shot and the familiar weaponry in the third. These shots came from the only significant source of information on the game, a Computer Games Strategy Plus cover story in May 1998. These were scanned seven years ago, so we're also on the lookout for anyone who still has the magazine and could provide full higher quality scans. You can find a few more shots here.
As some people make the choice to switch to widescreen monitors with their computers, relatively unusual resolutions such as 1440x900 and 1280x800 have been seeing wider use. There has been a push in recent software to build in greater flexibility to dynamically scale flight sim HUDs and layouts to the wide range of resolutions now available. A full list of supported and semi-compatible resolutions for the WC Saga project has been released. Although 640x480 and 1024x768 are what the game is being designed for, the Saga team expects to give players the option to resize their playing fields when the fan project is eventually released.
Here is the complete list of resolutions that are supported: 640x480, 800x600, 960x600, 1024x768, 1088x612, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960 & 1280x1024.
Only 640x480 and 1024x768 are official. The others are new settings from the SCP team and still have minor bugs.