I'd very much like to see an expansion of the Privateer game to cover the main WC universe from the WC series.
Starting off in an old dilapidated trader and doing the trading up thing, getting better ships, hiring transports like in P2, doing missions, getting military reputations in different areas and fleets like in Elite.
Keep the graphics from WC4 / Prophecy, cut down on the FMV, use more static cutscenes to flesh out the thousands of worlds and add several long running and multi branched campaigns.
Maybe make some of the campaigns contradictory so you have to choose a different path to see the whole game.
I normally play with cockpits off to get a better view of the action - a RL pilot can move their head and peer about a cockpit much easier than you can change views on a game. Having said that I did like the cockpits in P1 - the Orion might have the best shields, but damm the window was small. Perhaps a system of translucancy / removability depending on the ship you were in? Makes having a fighter type ship worth having on dangerous runs even with a lower cargo capacity.
I also like the idea of having to get certain missions done, bribes placed, inside information, random salvage chance etc to get hold of military hardware. Maybe you start off in a sub-Drayman transport and move onto other self defence armed ships, or ships with limited performance and only later get to buy Scimitars and Rapiers on the black market or earn them...being 2 steps behind the tech of the military and having to interact with wingmen / fleets / pirates to survive - maybe being able to communicate with pirates and offering them a percentage of your take for safe passage etc...
I loved the original elite but was very disappointed with Frontier - so much promise let down by stuff like realistic physics engines.
Oh for the day when my 'Pegasus' deep space transport is jumped by a wing of Kilrathi heavy fighters and bombers expecting a quick kill, to be surprised when my converted carge bay spits out a couple of home converted ex military Rapiers with black market plasma cannons. Bliss.
And for the second game? The FPS campaing game, playable as a Confederation marine with appropriate weapons, missions and foes, and the Interlocking Game System from Omnitrends Rules Of Engagement / Breech series. When both games are installed and registered on your system then missions can link from one to the other - you fly cover for the transports as you knock out the mining outposts small defence fighters and turrets, land in the docking bay and then change to FPS mode, your success in the mission modifying the salvage or reward in the space tactical game.
Like it's ever gonna happen.
Less gloss. More gamplay. I still play Jetpac, Rebelstar and Jet Set Willey.
I would play WC1 and 2, but I can't get any slowdown software that actually makes them playable....