Wing Commander Influencing Starcraft 2 Design

Shacknews has published an interview with Starcraft 2's lead designer, Dustin Browder, on the subject of story integration in the upcoming real-time strategy title. The game will feature AI NPC characters that are leveraged for plot elements while being used as a gameplay component. They'll even be sitting in the bar and hanging around the ship as the main character walks the halls between mission. This style of optional storytelling was heavily influenced by classic Wing Commanders. Check out the full interview here. Thanks to NCC1701.
Dustin Browder: And our theme in this one, it's like, look, everyone has a different tolerance for story. Some people want more, some people want less. We don't want to force it down their throat, but we don't want it not in there. So we create an environment where it's much more of an optional experience. If you're really interested in these characters--and we kind of hope that at some point everyone is interested in at least some of them--then you can sort of customize your story experience and get as much of it as you want.

Shack: It sort of reminds me of flight sim games.

Dustin Browder: It's very Wing Commander.

Shack: Yeah, Wing Commander, any of those games.

Dustin Browder: Tie Fighter, yeah. Wing Commander is one of our obvious favorite games. We all played it back in the day and loved it, and it's something that definitely spoke to us. I know we're going back years now to pull some of these things out, but we kind of feel like hey, what if it works? Other folks sort of feel like there's sort of an evolution, you can't go back. We're like, hey, if it works, we can go anywhere.

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Official news, fan projects and topics of particular interest to Wing Commander fans.

New Chris Roberts Bio Covers Decades of Creativity
2014-09-16 -- US Gamer has posted a lengthy profile on Wing Commander creator Chris Roberts. It begins by covering his early years learning to program and then details the growth of his expertise and fame at Origin. There's also a candid conversation about his decade in the movie business, including his thoughts on the development of the Wing Commander Movie.

Kilrathi Islands Location Pinpointed in Britannia
2014-09-15 -- The Ultima Codex has done some further investigation into Ultima Forever's Kilrathi Islands that we shared last month. Using clues from the images, they've located the specific area where this exists on the mega sized world map for the game. They have also provided some interesting back story about what that region was intended for and how there may not have been a way to visit directly.

Alternate 'Heart of the Tiger' Credits Revealed
2014-09-14 -- AD was spending some leisure time perusing the data tre files from Wing Commander 3 when he stumbled upon an interesting easter egg! His hacking revealed a set of alternate spoof credits for the game, and there's more in-jokes in there than you can shake a stick at. One famous example is the callsign of Prem "Wipeout" Krishnan who earned his name after inadvertently deleting Strike Commander's source code in progress!

Let's Play Wing Commander III and Standoff
2014-09-13 -- Some time ago Ilanin finished documenting his playthrough of Wing Commander 3 and Standoff, and the entire, massive thing has now been included in the Let's Play Archive for posterity. Each elaborate entry includes story commentary, screenshots, gameplay footage and background information on ships, characters and events. Check them out here!

EA Checks Up On WC3 Cast
2014-09-12 -- Electronic Arts has published a Where Are They Now? feature on the actors of Wing Commander 3. It doesn't actually give you as much information as simply browsing all of the actors' pages from IMDB would, but it's a little bit amazing that EA's Origin is publishing articles on The Heart of the Tiger in 2014.

Transverse Saga Continues To Unfold; Game Evolved From WC Online Pitch
2014-09-11 -- The launch of Piranha's Transverse space sim has been interesting, to say the least! There had been rumors for some months that the developer's next game would be a licensed Wing Commander title, so their countdown was being closely watched by some Wingnuts. When the game was revealed as a brand new property, it appeared that the speculation had been unfounded.

Kilrathi Invaders Gain Advanced Superiority Fighter
2014-09-10 -- Klavs has another Kilrathi ship up his sleeve, and this one's a fierce fighter! The Hhriss, as it appeared in The Secret Missions 2 alongside the Snakeir, is a very predatory design shaped around agile wings and powerful guns. Klavs has done a great job accenting the design with color and stitching together armor plates to give the ship an especially tough look.

Keep Your Nose Art Clean
2014-09-09 -- LOAF was doing some archeological digging the other day and found some nifty pieces of Wing Commander Movie history. The first is a large nose art decal for Knight's ship. Perhaps as a Broadsword pilot, he never needed his Rapier customized?

Piranha Games Announces Transverse
2014-09-09 -- At 1 pm PDT, Piranha Games launched the site for their new online sci-fi game Transverse. Set in the 24th Century, where humans have moved beyond Sol system into the fringes of space, players work together, or at odds, to advance their lot in the universe. Many of the game's aspects are strikingly similar to Star Citizen, including a crowdfunding campaign with stretch goals to finance the operation.

Epic Online Sci-Fi Game Being Announced Tomorrow
2014-09-08 -- Piranha Games is currently counting down to the announcement of their next project. The company is currently best known as the developer behind Mech Warrior Online. After some initial growing pains leading up to MWO's launch, the game has been credited with doing a good job of rejuvenating the classic sim franchise that was idled for years.

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