Wing Commander Influencing Starcraft 2 Design

Shacknews has published an interview with Starcraft 2's lead designer, Dustin Browder, on the subject of story integration in the upcoming real-time strategy title. The game will feature AI NPC characters that are leveraged for plot elements while being used as a gameplay component. They'll even be sitting in the bar and hanging around the ship as the main character walks the halls between mission. This style of optional storytelling was heavily influenced by classic Wing Commanders. Check out the full interview here. Thanks to NCC1701.
Dustin Browder: And our theme in this one, it's like, look, everyone has a different tolerance for story. Some people want more, some people want less. We don't want to force it down their throat, but we don't want it not in there. So we create an environment where it's much more of an optional experience. If you're really interested in these characters--and we kind of hope that at some point everyone is interested in at least some of them--then you can sort of customize your story experience and get as much of it as you want.

Shack: It sort of reminds me of flight sim games.

Dustin Browder: It's very Wing Commander.

Shack: Yeah, Wing Commander, any of those games.

Dustin Browder: Tie Fighter, yeah. Wing Commander is one of our obvious favorite games. We all played it back in the day and loved it, and it's something that definitely spoke to us. I know we're going back years now to pull some of these things out, but we kind of feel like hey, what if it works? Other folks sort of feel like there's sort of an evolution, you can't go back. We're like, hey, if it works, we can go anywhere.

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Official news, fan projects and topics of particular interest to Wing Commander fans.

Relive Blair's Story in Seven Minutes
2015-04-25 -- Szych has put together a tribute video to the Wing Commander series. He hits the highlights of WC1 through 4 as well as Prophecy in one composite package. While the clip is jam packed with different scenes, it's not just a music video with random edits - he does a good job of trying to cover many of the major plots points in a fun nostalgic trip.

Flat Universe on Mission Design
2015-04-24 -- The Maslas Brothers have again taken to the forums to answer questions from fans, this time focusing on map design. The playing field in Flat Universe is made up of distinct scenes or maps, interconnected through jump points. Each map can have any number of hotspots, such as space stations or asteroid fields, and missions may span multiple maps.

New WC Saga Tools Released To Assist Pilots
2015-04-23 -- Luke has created two more useful tools to help both players and modders of WC Saga. WCS Base Extract is a utility that unpacks Saga files as a first step towards creating new missions in the game. Mouse Trap improves control for pilots who fly with a mouse.

WC Film Project Energizes Next Generation of Gamers
2015-04-22 -- Mike Peters is a high school teacher and a huge Wing Commander fan. For an exciting summer project, he's working with his students to put together a fun film series. They've already started on the story, which will center on Colonel Halcyon and Commodore/Admiral Tolwyn prior to the events of WC1.

Wing Commander Added to Origin Humble Bundle
2015-04-21 -- Last week's leak about the Origin Humble Bundle has been officially announced! The baseline bundle with Dragon Age, Peggle, Dead Space 2, Medal of Honor and C&C Generals is available at any price, but gamers who pay more than the average unlock eight additional titles, including Wing Commander 3&4, Sim City 2000 and Ultima 7. The average is currently just $4.

It's Hip To Be Square
2015-04-20 -- We haven't heard much on Ron B's WC strategy game lately, but he's back now with an update. The biggest change is that the hex-based space grids have been turned into squares to streamline development. Other aspects of the project have been coming along well, so he actually expects to be able to share a playable test release soon.

New Utility Boosts Prophecy & Secret Ops Framerate
2015-04-19 -- gr1mre4per has put together a neat new upgrade patch for Wing Commander Prophecy & Secret Ops. There are patches that upgrade the video to DVD quality, enable OpenGL graphics support and even add multiplayer, but the game is still locked at 32 frames per second. grim's patch updates the Prophecy or Secret Ops executable to run at any custom refresh rate, although 60 seems to work the best and provides nice and smooth motion.

Rapier + Ninja = Boulder Blaster
2015-04-18 -- Wojo is well known as an aficionado of the WC Movie's Rapier I fighter. Recently he was shocked to see one Lego's latest toys, the Ninjago Boulder Blaster. It's a cylindrical fighter with a big rotary cannon for a nose.

New Preview Features Wing Commander Star
2015-04-17 -- Many of you have already seen it, but a hot new video is exploding across the internet. Wing Commander's Malcolm McDowell has been made the new spokesman for Lunchables Uploaded, but he's not a great fit. His hilarious new commercial is below.

WC Skin Pack Jazzes Up Modern Jets
2015-04-16 -- Cannon Song has put together a nifty skin pack for Vector Thrust, a new flight sim based around today's fighter jet designs. Rather than import Wing Commander models though, he's reimagined the paint schemes of six craft based on their WC equivalents. Looks closely and you'll see this was accomplished very creatively!

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