Wing Commander Influencing Starcraft 2 Design

Shacknews has published an interview with Starcraft 2's lead designer, Dustin Browder, on the subject of story integration in the upcoming real-time strategy title. The game will feature AI NPC characters that are leveraged for plot elements while being used as a gameplay component. They'll even be sitting in the bar and hanging around the ship as the main character walks the halls between mission. This style of optional storytelling was heavily influenced by classic Wing Commanders. Check out the full interview here. Thanks to NCC1701.
Dustin Browder: And our theme in this one, it's like, look, everyone has a different tolerance for story. Some people want more, some people want less. We don't want to force it down their throat, but we don't want it not in there. So we create an environment where it's much more of an optional experience. If you're really interested in these characters--and we kind of hope that at some point everyone is interested in at least some of them--then you can sort of customize your story experience and get as much of it as you want.

Shack: It sort of reminds me of flight sim games.

Dustin Browder: It's very Wing Commander.

Shack: Yeah, Wing Commander, any of those games.

Dustin Browder: Tie Fighter, yeah. Wing Commander is one of our obvious favorite games. We all played it back in the day and loved it, and it's something that definitely spoke to us. I know we're going back years now to pull some of these things out, but we kind of feel like hey, what if it works? Other folks sort of feel like there's sort of an evolution, you can't go back. We're like, hey, if it works, we can go anywhere.

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Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

Always Hungary For More Wing Commander News
2014-10-20 -- One of the missions of the CIC is to research obscure Wing Commander information and share it with the community. AD is particularly good at digging up bits and pieces relating to the Wing Commander Movie, and he's recently started tracking yet another lead. We know some things about the film in Brazil, France, South Korea, Japan, Italy, Central Europe and many other places, but there's still a big world out there!

"I'm Poppin' The Pod! Make Sure I Get Picked Up..."
2014-10-19 -- Today's new poll asks about your philosophy on ejection. Are you a pilot that always goes down with their ship? Or is Control+E a legitimate strategy for tough situations?

Ace Ferrara Launches on Android
2014-10-19 -- Philipp Seifried reports that his Wing Commander-inspired space sim Ace Ferrara and The Dino Menace is now available on Android. It was released for iOS devices earlier this summer. The price has been temporarily marked down from approximately $4 to about $2 on both platoforms to celebrate the release.

Workhorse Fighters Rebuilt Closer To Original Specs
2014-10-18 -- ScoobyDoo is well known for tweaking familiar Wing Commander designs to come up with interesting concept models, but some situations ask for fewer liberties to be taken. He's answered that call and put together these shots of his Scimitar and prototype Thunderbolt with a bit more familiar profiles. The designs still contain his trademark flair such as hefty hull plating, refueling markers, stylized engine inlets and a nifty transparent radome on the TBolt.

Amiga Retro Games Reviews Classic WC Port
2014-10-17 -- Mind Wipe has posted a video overview of the Amiga version of WC1. The Super Nintendo and Amiga both got ports in 1992, so many players who didn't have access to high end PCs in the early '90s fondly remember these as their first interaction with the franchise - and often 3D space sims in general. Since this was a less common way to play, however, we like to take opportunities like these to share alternate WC experiences.

Rapier Render Revisits Powerful Prototype
2014-10-16 -- Klavs has posted the latest iteration of one os his most popular fighters, the Rapier II. Many of his takes on the craft draw from Super Wing Commander or WC2 elements, but this version gets its cue from the original Wing Commander and famous Dean McCall render. This gives the design some nice hard angles on the leading edges, engine inlets and stabilizers.

Fantastic Foundry Figures Featured For Fun
2014-10-15 -- Mwikan of The Redoubt has painted some pretty nifty Kilrathi fighters and is preparing them for battle at this year's Millennium Con. The gathering is dedicated to tabletop miniature gaming, and these ships look like they'll fit right in! He'll be using the 5150 Fighter Commander game as a backdrop for the action.

Trip Report: Citizen Con 2014
2014-10-14 -- The CIC Staff is all back home after nearly a week in Southern California. While KrisV, AD & Dundradal held the fort online, LOAF, Frosty, ace and I kept busy in Los Angeles. We got a chance to check out the latest on Star Citizen at Citizen Con 2014 last Friday.

Starship Comparison Errata
2014-10-13 -- We've reported more than once on Dirk Loechel's awesome starship comparison graphic, which includes designs from dozens of games, books, movies and tv shows. The collage has been updated several times to include additional ships or make minor corrections, but LOAF has spotted a few remaining issues. These nuggets of information might even come in handy at the next CIC birthday trivia, so read on...

Chris Roberts to Discuss WC History at PAX Australia
2014-10-12 -- Important heads-up for fans near Melbourne. The Australian edition of the Penny Arcade Expo includes a panel discussion with Chris Roberts. The session is at 3:30pm on Friday, October 31.

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