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Flight Commander 1.5 Released
Eddieb has released version 1.5 of the Flight Commander engine. Get it here (50 megs). The most notable improvements for players are:

  • Players can control turrets on their fighters, including a new turret hud.
  • Mouse support
  • Captions support
  • Conversations with characters between missions
  • Moving doors/movies and sound effects in the gameflow
  • Multiple comms/insults for more variety
  • Nav points have names

The first screenshot shows the new turret targeting HUD. Flight Commander comes with a graphical mission editor and uses standard formats for graphics and sound. If you're looking to use the engine to create your own game, version 1.5 offers these new features:

  • Save variables between missions
  • 6 new scripting commands available during combat.
  • Fully customize all the music easily
  • Briefings:
    • Fully customizeable, scriptable briefings. Add voice actors, move ships, adjust timing.
    • Navs on briefings can have labels.
    • A new briefing creation tutorial.
    • 27 new scripting commands are available for briefing editing
  • Gameflow:
    • Fully scriptable, add conversation with characters, multiple rooms
    • play custom movies whenever you want
    • change movies based on the outcome of the mission
    • Move the briefing camera whever you want.
    • 6 scripting commands.
    • Custom fonts colors in the gameflow

[KrisV] [# 8141] [Discuss]

--
Update published on 8/26/2007. View all news from that day.

Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

DirectDraw Hack 1.0 Released
2010-09-07 -- sol_hsa has completed his DirectDraw upgrade ddhack! It now works with all Kilrathi Saga games - Wing Commanders 1, 2 & 3 - plus the Windows version of Wing Commander 4. The program has come a long way since the initial release that added bilinear smoothing to the classic graphics.

Paper Commander's Rapier Complete
2010-09-06 -- Péricles has finished his latest paper model, the Rapier II Blade from Wing Commander Arena. The authentic Arena meshes were used to design this ship, and the general shapes from the game appear especially well suited for construction. Hopefully this means we'll see more designs soon.

Collateral Destroyer Brought into 28th Century
2010-09-05 -- JasonRocZ has completed another new ship for Collateral Damage. The ship bears a striking resemblance to the classic Southampton destroyer from Wing Commander 3, but it also tastefully incorporates numerous elements seen on Wing Commander Arena's battlecruisers. His current story concepts revolve around one of these warships falling into mercenary hands.

DragonCon Starting to Wrap Up
2010-09-05 -- It's been a very productive Sunday for Team CIC at DragonCon! The morning started with a chance to talk with Wing Commander Freedom Flight author Mercedes Lackey and her husband, former Origin artist Larry Dixon. Both are enthusiastic Wing Commander fans.

Holding the Line Back on Track
2010-09-04 -- Members of the HTL team are trying to wrap up the long-running fan fiction story. Wing Commander: Holding the Line began in January 1999 as a play-by-email campaign of the Aces Club. It continued strongly for many years, but the last chapter was released in 2007.

DragonCon Continues
2010-09-04 -- Woohoo! Lots of stuff happening here, but no big news to report. LOAF told the president of Baen that they need to reprint more Wing Commander books.

DragonCon Begins
2010-09-03 -- Team CIC has made it all the way to Atlanta for DragonCon 2010. The convention doesn't really get going until mid day Friday, so there'll be lots of crazy pictures to come. I'd post more now, but we're off to get our Freedom Flights autographed by Mercedes Lackey!

WCPedia Planning Pow-wow Pending
2010-09-03 -- Dundradal and the team working on the WCPedia have been making great progress, and now they're putting together what will come next. They will be holding a planning session in #Wingnut later this month to shore things up. There will also be multiplayer Wing Commander games going, and Dund's even got some prizes up his sleeve.

Rapiers in High Demand on the Frontier
2010-09-02 -- Kevin Caccamo has released photos of the updated Rapier II to be featured in his Freespace mod, WC Hostile Frontiers. Two basic paint schemes have been revealed, and both revolve around the Republic of Landreich faction. Their use in this remote region mirrors their late era service in the Border Worlds (WC4 novel) and Epsilon Sector (Arena).

Victoria super Omnia
2010-09-01 -- TonViper has cleaned up the textures on his Excaliburs a bit more. These will eventually get added to the Homeworld 2 Mod, which will allow them to be built on command. This pushes the design more towards a fresh factory paint scheme instead of a worn scorched look.


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