What sort of games did classic game developers play back in the day? akula65 was reading David Kushner's Masters of Doom and came across a fun quote regarding John Carmack and John Romero. On page 82 of the hardback edition, Wing Commander got the following mention.
"(Carmack) had been experimenting with 3-D graphics since making his wire-frame MTV logos on his Apple II. Since then several games had experimented with first-person 3-D points of view. In 1980, Richard Garriott employed this perspective in his very first role-playing game, Akalabeth. Two years later an Apple II game from Sirius Software called Wayout wowed gamers and critics with a first-person maze game. But it was flight simulations, putting the player in the cockpits of a variety of airplanes, that exploited this kind of immersion. In 1990, Richard Garriott's company, Origin, released a space-themed combat flight simulator called Wing Commander, which became a favorite around the id lake house."