Elaborate WCRPG Hits the Home Stretch

capi3101's Wing Commander RPG is nearly complete! According to the game's Grand Master Plan, only 1-2% of the total work remains to be done. However, as you can see from the project's massive table of contents, there is so much information involved that the remaining work could continue for a little while yet.


There's been quite a bit of work on non-canon vehicles and ships recently, and capi is taking submissions on what else might be worthwhile to include - think the RSI Constellation. The bulk of the remainining activity continues to revolve around the "Who's Who in the Wing Commander Universe section. About a hundred character profiles are in the queue.


Check out the project's thread at the CIC Forums for more information, or go straight to the project wiki. Aspiring modders, writers and other creative Wingnuts should also take note of how to run a successful fan project. capi started with a solid plan outline and has been devoted to regular updates for over a year. That's how you stay on track!

This last week saw continued work in Chapter 12.2. I'm thinking my pace is going to be twenty profiles a week; I've been trying to get back up to thirty but so far it hasn't happened. Either way I was still off pace this week owing to an all-day event on Thursday alongside with some crucial work being done in another project I'm working on.

A total of twelve profiles were completed this week, rounding out the P1 character set and beginning work with the End Run/Action Stations group. I did have some time to continue work on headers and I'm pleased to announce that I was able to get the entire character set from Prophecy completed. At this point I only have about two dozen headers left to finish up, though I did discover this week that I am going to have to compose a brand new header for Janet McCullogh's False Colors profile (her history on WCPedia ends after Action Stations).

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Official news, fan projects and topics of particular interest to Wing Commander fans.

Sivar's Hand Fiction and Fiction Viewer Make Headway
2015-03-31 -- Story progression has been at the forefront of Sivar's Hand development these past couple weeks. Aginor has sent several chapters on for editing, and he's getting deep into some of the more dramatic twists now. On a related note, Luke is also improving his fiction viewer that helps integrate the adventure into the game.

WC RPG Makes Kilrathi Expansion Progress & Launches Art Campaign
2015-03-30 -- Despite spring back falling right in the middle, March has been a big month for the Wing Commander RPG Wiki. The first half was largely about setting up the adventure pages for the different acts in the Elegy of Sivar campaign. This was important as it allows capi to plug in individual missions at will now.

WC4 Homeworld Mod Close to Kilrathi Faction
2015-03-29 -- Thanks to some generous help from a squadron of fellow Wingnuts, L.I.F.

Vengeance of the WC Playthroughs
2015-03-28 -- Wvlfy is another prolific YouTuber that's passed under our radar for the last couple years. He's extremely prolific and has produced over 60 WC mission recordings with full commentary. Sometimes you see people who start WC1 and then get bogged down in the difficulty of The Secret Missions or SM2: Crusade.

WC1 Almost Gave You The Finger
2015-03-27 -- Dondragmer's continued artistic exploits have uncovered some interesting hand gestures buried in the code of Wing Commander 1. It's likely that these were intended for the mechanic tech that greets each pilot upon landing. Note the blue sleeve versus the brown jacket around pilot hands.

Goodbye, Sir Pratchett
2015-03-26 -- Discworld author Terry Pratchett passed away two weeks ago. The internet has done a much better job memorializing him than we could, but we would like to take a moment to kindly acknowledge him as a fellow Wing Commander fan. There's quite a few writers out there that share our passion for the series, and it was prominent sci-fi author Jerry Pournelle that got the prolific novelist into the series.

SM1.5 Campaign Ported to PC with New Modding Techniques
2015-03-25 -- Fans have long been intrigued by the differences posed by Super Wing Commander. Ostensibly a remake of the original Wing Commander with newer graphics, the games' smattering of familiar fighters has much confusing crossover with ship models used in very different roles throughout Privateer and Armada. And while WC1 and The Secret Missions were pretty faithfully recreated in the new engine, SM2 was replaced by a brand new intermediate campaign where the Tiger's Claw seeks out and destroys the shipyards that spawned the Sivar Dreadnought.

French Dub of WC4 DVD Playthrough Defects to the Border Worlds
2015-03-24 -- DocteurJ tipped us off about the second chapter in OldiesGamesTV's high quality playthrough of WC4. Just like chapter one, this episode is spoken in French thanks to a special remixing of the audio from the CD version on top of DVD edition's high res video. Even for non-French speakers, it's pretty interesting to see how the voices are dubbed in a different country.

Kat on a Hot Durasteel Roof
2015-03-23 -- Dondragmer has been hard at work with fellow fans performing digital archeology on the art of Wing Commander 1, and he's made some interesting discoveries! The first reveals the ceiling panels of the original four Confed fighters. Everyone has probably seen these without noticing before, since they're briefly visible during the first person ejection sequence, but they fly by so fast that nobody ever gets a good look.

WCDX Restores Pinups, Planets & More!
2015-03-22 -- Stinger has published another big update to his WCDX patch for Kilrathi Saga. It restores even more of the original DOS games' features to the Windows edition of the earlier Wing Commanders. Background planets now appear in space and the joystick can be used for menu navigation.

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