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2009.231 (August 19, 2009)[# 3605 | 8/19/2009] 

More to Come in Next Invasion Release
Here's another look at the planetary locations available in the version 1.5 beta test of Wing Commander Invasion. Major Payne has created a built-in scenario that mimics our solar system. Work continues on AI coding and tweaking the fighter/bomber/capship/station balance. Fans can look forward to more locations, additional ships and tweaked stations in the version 2 test release.

Be advised this is a heavy WIP and far from finished. Currently the 8 major planets are in as well as the sun. Planned for this is the inner asteroid belt (consisting of about 12 asteroid locations), outer asteroid belt (aprox 24 locations), around 10 moons plus a couple of other locations. I think I added the total to approximately 59 locations. Trade routes will be different in the final version and I would also like to take a moment to personally thank Lord_x for sorting out the sun model.

[ChrisReid] [# 9654] [Show comments]

Making the Game: HUD
For our next series of Visio files/images, we'll be looking at the initial design work for Wing Commander Prophecy's HUDs -- Head's Up Displays, or cockpits (mockpits?). Today we have a 'general' version.

These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!

Please note that the "Download" link points to an older-style Visio file; these do not open in Microsoft's current Visio viewer. We have converted the VSD into a graphic which can be viewed by clicking on the document thumbnail.

HUD
Download (29 kb)

Date: July 23, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: n/a


[LOAF] [# 9653] [Show comments]

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