I was gonna cut out the part where I said cheesy stuff and wasn't choking on my words, but then there wouldn't be a video left. Justin and I planned to go together so you could see my CIC shirt and get nice steady camera angles, but we got split up and I just happened to wander over. The whole situation sort of took me by surprise, and I'm really happy I got footage I did. Thanks to Juan Gutierrez from Destination (I believe) for being such a good sport there.
Subj: Wing Commander Prophecy GBA
Date: 5/29/2003 2:17:29 AM Pacific Daylight Time
Wing Commander Prophecy for the Nintendo Gameboy Advance, has been shipped to stores in the US.
Order your copy here
Thanks for your kind attenction
Raylight Studios S.r.l.
The 3D video sequences are unbelievable -- I watched the intro and a losing endgame, and they're both far more amazing than I would have thought possible on a GameBoy. The graphics are sharp and detailed.
Once you get used to flying with a GBA keypad (which took me about twenty minutes -- though I'm used to a complete HOTAS setup for Wing Commander), the action is great! The Nephilim ships are harder to down than they were in the original version -- making destroying a target seem like more of an accomplishment (like in the original Wing Commander). They did an excellent job of streamlining controls to make the game playable with the GBA's few buttons. There are two control sets to learn, normal and 'advanced'... and many aspects of the game (like autopilot) have now been automated.
It has speech! Anderson telling me my fighter was ready for takeoff took me completely off guard. The comms, though more limited in number than they were in the original game, are animated and have accompanying speech. Unbelievable!
The music is all new -- by an Italian composer. In my mind, it's pretty darned good.
The only complaint I have so far is an issue with spelling -- "Maverick" became "Maverik" for some reason.
I'll have a full review in the near future... after I get some more flight time in! If you have anything you'd like me to check out, please drop me an e-mail.
Since the game has shipped much closer to the summer than we originally anticipated, it appears that we'll be combining the original Prophecy Launch Party with the CIC Birthday Party on August 10. If you'd like to come by and chat about anything in the mean time, please visit us in #Wingnut (currently on irc.craplink.net). I'd also like to take this opportunity to introduce the CIC Fifth Birthday. For a while now we've been putting together some big plans to celebrate five years at wcnews.com. We're working hard to ensure this is our most impressive showing yet. For the cash strapped Wing Commander fans, the Game Boy Advance systems and Prophecy game packs we originally intended to give away at Launch will make an appearance on August 10. Mark your calendars! As usual, we'll have some other neat birthday presents to give away to party attendees as well.
And in closing.. here's a little bit of the email that had me jumping for joy in the computer lab. Thanks for sharing this exciting time with us.
Subj: Your Amazon.com order has shipped (#103-8013097-6208615)YAY!
Date: 5/28/2003 2:34:27 PM Eastern Standard Time
We thought you'd like to know that we shipped your items today, and that this completes your order. Thanks for shopping at Amazon.com, and we hope to see you again soon.
The following items were included in this shipment:
Qty, Item, Price, Shipped, Subtotal
8, Wing Commander: Prophecy, $19.99, 8, $159.92
Shipping & Handling: $22.91
Sales Tax: $16.08
Thank you for shopping with us.
May 27th - Amazon
May 28th - Electronics Boutique:
May 29th - GameStop
So... who's right? Hopefully one, two or all three of them... we'll know in a matter of days!
It's me, Didier "FullBurst41" Vanoverbeke. I'd like to inform you of a new fan project (currently without a webpage, but hey), related to the Wing Commander series.
The project is an Interactive Fiction adaptation of the long series of fanfiction written by the WC Aces Club, Holding the Line. The game will be in the Text Adventure Development System (TADS) with HTML support, and thus will alow me to use such things as sound and music in the game.
The game will take quite some time to develop, and therefore I'd like to take this opportunity to ask for help.
- If there's anyone who knows HTML TADS or is willing to learn (it's really not that hard to get started on it), please contact me. Holding the Line already spans more than 150 chapters, and is still continuing. I need to put the hwole thing into code (and in a playable version), so this will take me quite a while on my own, so any help is quite nice.
- Voice actors, and lots of them. I'd like to add soem real atmosphere to this game, and voice actors would go a long way to achieve that goal. Please contact me either through MSN or e-mail (details below), and please send me a sample of your talent, so that I can make some decisions on who to accept. I repeat, I need a lot of help in this department.
- Playtesters are always nice. You will need to install a TADS Interpreter on your system, but that's it, you will be able to play the games in "QA stage."
- If there are any talented music composers ou there that have access to some tools to make the music, you can contact me aswell. I already found someone who is willing to work with me, but it can never hurt to have someone else helping out.
Please help me complete this project as best as possible, this might just be a good project. I have already started the coding on the prologue, but since I'm still learning myself (and not an expert in programming), I do have some probles to work out, but I am in the process of donig so. Thanks in advance, and all the best!
Hey all, Raptor here.
HTL continues with the third chapter of "Pride Goes Before A Fall", part twelve of the Scraps Of Honour series. As you saw last time, the reserve pilots had met the main fleet as it fell back from Loki in preparation for the final phase of the battle to hold the line. Before then though, there are still preparations to be made, and training to be completed. This story picks up from there. It's written by Nick "Chaeronea" Deane, so please send any and all comments to him at email@example.com, not to me.
The story is at: http://htl.solsector.net/loki64.htm
That's right, many of you guessed it, the product we've been working on for months and recently demonstrated behind closed doors at E3 to gaming publications will allow you to play multiplayer GBA games without being tethered to your adversaries by a cable.
I can't give out final specs as we are still in prototype stage, however you can expect similar range to most other wireless 2.4 ghz devices (bluetooth, 802.11b, etc.). Expected release date is Q3 2003, and the price will be between $30 and $40 with discounts on purchases of 2 or 4 units. And unlike the Afterburner the Stealth Link will be sold in retail chains throughout the world.
* - Actually exists. For some reason.
Prophecy Advance is on display and appears to be generating a lot of attention. After several months of relatively little news on the Destination front, it's very refreshing to see how excited they all are about the game. When I first arrived to check out the game, the Destination personnel recognized me from the CIC and were eager to show off the game and answer a few questions for me on camera. It was obvious they were all very familiar with Wing Commander and genuinely enjoyed the game. What I've seen so far is amazing. I think everyone will be pleasantly surprised by the atmosphere and presentation before they even get into the cockpit. Destination was apologetic about the delays and assured me the game should be out "within weeks." I can't wait!
Stiletto: \Sti*let"to\, n.; pl. Stilettos. 1. A kind of dagger with a slender, rounded, and pointed blade. 2. A pointed instrument for making eyelet holes in embroidery. 3. A beard trimmed into a pointed form.
I'd sure like to eyelet-hole her embroidery, if you know what I mean! Uhm, and here's your picture:
We're sure other celebrities will be announced as the time draws closer. Check out our Convention section to see what fun we had the past two years. Also the guys from bttf.com made us a nice banner because hey, Maniac at D*C! So order your tickets now!
Hey all, Raptor here.
HTL continues with the second chapter of "Scraps Of Honour 12". As you saw in the last chapter, the reserve pilots were increasingly on edge as they waited for the main fleet to jump into Nifelhiem in preparation for the final battle. That tension was causing increasing friction among the pilots in the unit. This chapter picks up from there, and is written by Nick "Chaeronea" Deane. Please send any and all comments to him at firstname.lastname@example.org, not to me.
The story is at: http://htl.solsector.net/loki63.htm
Also, the HTL Archives have had a major update. In addition to standardising the appearance of all the pages used on the site, the Archives now have all stories up to the end of our Loki arc, including three as yet unpublished stories. The site also has downloadable zip files of all four completed arcs for the convenience of those who prefer to read the stories offline.
The Archives are at: http://htl.solsector.net
That's all for Spyder! He probably had more polaroids than he had scenes where he got to speak in the game.
The very next day, April 2nd, EA decided to adopt another substantial shift in their online games strategy, and basically shut down all other online games in Origin besides Ultima Online. They also decided to move out of Austin a great deal of support services such as marketing, quality assurance, and customer support.
No series to date has managed to capture such a Hollywood feel and successfully combine it with such quality action. From moment one, Wing Commander 3 wowed us (and tons of other gamers) with its cinematic style. We expect Wing Commander 4 to do the same... We're also excited by the enhanced game engine, which will allow you more freedom in the heat of battle and give your wingmen more responsibility. $99.95 Origin
Don Perrin is a displaced Canadian now living in Williams Bay, Wisconsin as Vice President of Operations with Mag Force 7, Inc. Along with his life partner Margaret Weis, he is writing a series of novels in the Mag Force 7 series, the first hitting the shelf in April 1995. His love is games of all sorts, and now has two successful collectible game designs to his credit with Star of the Guardians Collectible Trading Card Game and Wing Commander® Collectible Trading Card Game.