E-BOREDOM: What made the original Wing Commander so fun to play?You can read the full interview here. E-Boredom's previous interviews with George Olziey and The Fat Man are still available too.
MARK MINASI: With Wing Commander, it eases you in really easily. The card that came with the game led you into the first mission. You had to pretty much blow things up, it was really fun. The missions got harder at a reasonable rate, that's what got me hooked.
The beauty of the original game is that it's not a mindless shoot-em-up. You have a particular mission that's not too hard to beat... The X-Wing games were so complicated I couldn’t even make it past the training missions. You had to balance the power between managing shields, weapons, and engines-- I just want to blow shit up!