Long time Wingnut Maslas has revealed the first screenshots of his new fan project, Wing Commander: Flat Universe! He's paired up with his brother to build an impressive new top-down shooter game based on the original Wing Commander. They have some ambitious goals, including multiplayer support and unique cockpit interfaces to fit each classic fighter. Everything is still in the prototype stages, but this is a great first look. Some of the art used below comes from items created by elend and Howard Day. It looks promising so far, so we wish them luck!
What I'd like to announce is that in some spare time that I am stealing from my everyday life (work, family, etc...), I have started to build a game that recreates Wing Commander I as a 2D top down shoot 'em up game (I loved ASCII sector) but with sprites, animations, opengl particles etc.
Microsoft announced the new Xbox One console today. The system doubles down on the Xbox 360's multimedia strategy with numerous tie-ins to television, apps, multi-tasking and smartphones/tablets. Gaming specs have also been bumped with an 8-core processor and 8 gigs of RAM. Additional hardware features include a Blu-ray player, 802.11n, a 500 gig hard drive, USB 3.0 and streamlined controllers with trigger force feedback. The Kinect motion camera has been beefed up with 1080P resolution, enhanced tracking abilities and support for group Skype chats. Kinect will also be bundled with the system at launch later this year.
Like the Playstation 4, the system will not be backwards compatible with prior generation software. This is, of course, concerning to fans of Wing Commander Arena for Xbox Live Arcade. Although Microsoft has stated that there are no plans to discontinue the Xbox 360 in the near future, its days are certainly numbered. Xbox Live support for original Xbox games was shut down in April 2010, about five and a half years after the 360 debuted, so hopefully we can all continue to enjoy Arena for years to come. It wouldn't hurt if some smart people got to work on figuring out our options to continue playing indefinitely though!
When hopefully this project is finished, it must fulfil the following goals:
a. Exact recreation of the Wing Commander I. Same ships, guns, missions, characters, story, dialogues, music even colours.
b. Top down 2D gameplay, with animations, physics, lights, particles.
c. Multiplatform support. Windows, Linux and Debians and Mac OS (mobile phones and pads will be considered in the future).
d. Multiplayer support and 2 player support on the same PC. With VS mode in the simulator and cooperative mode in the main campaign.
Hobbes Betrayal Crosses Over Language Barriers
Most people are familiar with the infamous video cuts that were made to fit all of the video on the Wing Commander 3 discs. Helpful sequences such as the TCN news bursts and Hobbes explanation were omitted due to space constraints. Fortunately, these are now available here at the CIC, but for a long time, the main way players could watch the Hobbes scene was to track down a copy of WC3 on the Playstation or 3DO. (2018-05-23)
Wing Commander Meme of the Day: Evil Kermit
Resist the temptation! (2018-05-23)
Check Out Spanish Wing Commander Armada
Christian Klein has found another rare and exotic Spanish Wing Commander translation by DROSoft. His last couple finds were for WC1 and the Secret Missions, but this jumps all the way forward to Armada. It would be a treat to see how they changed the Voices of War manual and how the English and Spanish versions would mesh over multiplayer. (2018-05-22)
Wing Commander Meme of the Day: Put It Somewhere Else Patrick
Trusty Tarsus Takes Shape
Now that the Talon's out in the wild, DefianceIndustries' focus shifts to the Gemini Sector's other workhorse, the Tarsus. It's kind of a shame you don't actually run into them out and about, because the design is just so darn charming. Perhaps some of the allure is simply because it's your own unique home away from home out in space for so much of the game. (2018-05-21)