Sega-16 has posted a review of the Sega CD edition of Wing Commander. They note a couple of the issues that crop up in the console conversion, but the game's big highlight is the addition of complete audio speech throughout. For a 16-bit game, the graphics stay pretty close to the original, and there are even some slight differences for sharp-eyed fans. Note the word "blaster" replaces "weapon" in the cockpit, missile brand names don't exist, lock-on text is yellow instead of red and so on. Everyone should try out the alternate editions and ports! Check out the complete review here.
The PC classic Wing Commander made its way to the Sega CD in 1994, and there was some compromises that had to be made in order for Origin Systems to squeeze the game onto Sega's add-on. It mostly made the transition intact, and it picked up some great audio along the way as well. Read our full review for all the details of this complex space simulation.
For easy comparison purposes, the Sega CD images are on the left and PC screenshots are on the right.
Classic Joystick Evokes Hardware Nostalgia
Dennis Mull came across a hardware setup from the mid '90s that's a pretty neat time capsule of the era. The Quickshot "Squadron Commander" QS-202 is a very early example of a Hands-On Throttle And Stick (HOTAS). Lots of joysticks at the time were sold as "compatible with Wing Commander," and this one includes pre-programmed controls for Wing Commander, Wing Commander 3 and Strike Commander. (2018-05-19)
Wing Commander Meme of the Day: Blank Nut Button
Comparing P2's Ship Seller Before & After
Check out this pre-release screenshot from Privateer 2 that AD discovered and compare it to one from the final game. The UI isn't as developed, ship icons are in color, BUY/SELL is named TRANS-ACT... and all of the ships have different names: JACKAL becomes Straith, FLEA becomes Shaman and MANTIS becomes Icarus. (2018-05-18)
Wing Commander Meme of the Day: Brace Yourselves X is Coming
WC2 Modding Leads to New Discoveries
Fans continue to do amazing things by digging into the earlier Wing Commander games' code. One of the latest findings has led to the manipulation of the screen transitions between segments of the Wing Commander 2 cutscenes. They've found that there are ten possible ways to wipe the screen and launch the next clip - variants of wiping side to side, diagonally and circular from the middle. (2018-05-17)