Try The Original Secret Ops Mod: Unknown Enemy Share on Facebook Share on Twitter Update ID

Although there's been a ton of attention on Standoff for the last couple years, it wasn't the first complete fan made addon for Secret Ops. Some of the same people released Unknown Enemy in 2002. UE doesn't have all the video cutscenes and impressive graphical improvements that Standoff features, but the game did pioneer much of the underlying modding techniques. The game takes place during the Prophecy timeframe in the Border Worlds. Many familiar ships play central roles as the crew of the BWS Dauntless finds itself in the midst of the Nephilim invasion. Cockpit voiceovers augment over one hundred pages of in-game fiction to detail the story. Their FAQ details a bit more of the foundation and potential issues some players may face. Once you grab the Secret Ops starter pack, you can download the 74 megabyte Unknown Enemy pack here. Check out their download area for an additional patch and a number of neat bonuses for the game. And finally for all the programmers out there, the UE source code is also available.

The Border Worlds Defense Ministry has long believed that there's no need for strike carriers - like the Bengal-class BWS Dauntless - in the Militia. Instead of joining the rest of the fleet, the Dauntless is heading for the scrapyard. Most of its fighter squadrons have already been transferred off to other ships. Even now, the Dauntless awaits a rendezvous in Kurasawa System with the BWS Intrepid to transfer the Dauntless' last squadron of Scimitars. Lt. Colonel Johann Daniels, in command of that squadron, knows that his pilots will soon see action against the Nephilim invaders. He only wishes that when the time comes, his squadron could still be operating off the Dauntless, not off some decrepit escort carrier.

But sometimes, it's better if wishes don't come true...


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