If humans moved from Earth to Anhur I would think that they would preserve the time system . . .
If we moved to another planet (leaving behind others on Earth we still cared about), we would certainly keep track of the time on Earth, but we would not “preserve” as in
use the same calendar unless our new planet allowed for ~24-hour days and ~365-day years.
You’re overlooking the practicalities of why we have calendars at all. Apart from being biologically “clocked” to observe the passing of “day into night” and “summer into fall”, etc., life would be chaotic in the extreme if we failed to live “in sync” with the regular cycles of our new environment.
I think this whole discussion is moot . . . it's pretty obvious that P2 is part of the WC universe by only the thinnest of threads.
Just how is it “thin”?
If you mean because there are no reliable references to WC’s Confederation in the game (and I’d agree with you that the interpretation of those references is
very problematical), so what? Why do
any references to the rest of the WC universe have to be made in the game at all?
Are you seriously arguing that Origin is “not free” to conceive of a civilization in another part of the WC universe–BTW, that could also include another
galaxy–that as yet has had no contact with us humans (or alternatively has had contact but the fact is pretty much “beside the point” of the main story line)? If that’s your complaint, then that’s an
aesthetic argument (i.e., how
you would have chosen to write the story) and not any valid argument about WC canon (i.e., how Origin has chosen to write the story).
For myself, I’m
grateful Origin has transported us to a non-Confed corner of the WC universe. Travel broadens the mind as they say. Here’s hoping we get a future game devoted
exclusively to the Double-Helix, the Firekkans, the humbled Kilrathi, or yet another previously unknown society.
On the other hand, if by “thin” you mean to argue that Origin’s statement on its Web site should not be considered canon, then I have to assume, in the name of consistency, that you feel the same way about any and all “outside-the-game” statements found in Origin’s game manuals, its official guides, Forstchen’s novels, etc. Yes?
[T]he idea of a space system made up almost entirely of British accent is a bit hard to swallow . . .
Why are you swallowing it at all?
You’re not suggesting, are you, that in the various scenes in WC2 and WC3, for example, or in Forstchen’s novels, the Kilrathi are actually speaking English? On the matter of canon, similar to how we cannot always trust the graphics we see in the games, we cannot always trust the speech we hear (including accents).