Originally posted by Manjana
Little programs can everybody write...so you can also do it in Basic.
ACKKK!! *Sputter Sputter* B.b.b.Basic??? Nnnoooooooo!!!
With all due respect, I think C++ is a much better choice
if you're going to do graphics programming. Reasons:
1. There are a lot more packages (openGL, for example)
available in C++ than in basic, and they do a lot of
work for you (do you feel like writing your own
matrix-multiplication routines? didn't think so...)
2. C++ gives you a great deal more control of the computer
than Basic does, allowing for faster performance.
3. I've done graphics in both for school at
different times. From
personal experience, there is little you can offer that
would induce me to *ever* attempt graphics in basic
again .. it's just too much work, and why should I
waste time, for example scan-converting lines
and polygons into pixels, when commercial off-the-
shelf packages in C++ already do it, and do it
more efficiently than I could hope to?
Respectfully,
Brian P.