March 26, 1993: Serpent Isle is out! This Point of Origin celebrates a release that has actually made it in under the wire. Initial reaction is positive... and we all know that Serpent Isle was an excellent game. The big question is: will the idea of a 'midquel' sell?
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
- Serpent Isle Beats the Clock mentions some small irony in the importance of the release: "When U7 ran late, ORIGIN lived off the income from the Commander line. Now, an Ultima has come to the financial rescue while Strike makes its way through the final stages of testing."
- Press On says that ORIGIN FX was on TV! "While only a few million people were looking, ORIGIN FX was featured on CNN's Future Bytes. Fortunately, one of the people was Alan Gardner, who slapped in a tape and even sacrificed part of his previously recorded 'Beauty on the Beach' contest from MTV. Now that's dedication! Future Bytes did a wrap-up of popular screen savers and showed FX modules three times, including Dicko's famous 'third-eye' man. The show said screen savers have become entertaining high-tech time-wasters worthy of a look (plus, they mentioned ORIGIN FX by name)." There's also some good press from France: "France's Generation 4 magazine is chock full of ORIGIN coverage this month, most of it as a result of CES. The editors write of ORIGIN FX: 'The Ultimate ScreenSaver. A must, even if it's just out of curiousity.' ... And of Privateer: 'Knowing how late ORIGIN is on this kind of product, let's not talk about it as a 1993 product.' Ouch!"
- Joint Resolution tells the very interesting story of Shadowcaster... and it ends with an exciting promise: "Watch this space in the next issue for a look behind the scenes of Wing Commander Academy."
Point of Origin
Vol. III, No. 35 - March 26, 1993
Serpent Isle Beats the Clock
Dear Point Man
On the Job
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