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Gaia's Shy-A About-A 'Rena
The folks at Gaia Industries are making the rounds to promote Street Trace NYC! Unscripted 360 conducted an interview with Gaia's Damon Branch and Jeff Cameron last week, and naturally Wing Commander Arena was touched on. We've put together a transcript of the brief mention below. The entire show is available in mp3 format from U360 here - the Gaia interview starts around the 31 minute mark. Note the game being discussed at the beginning of this text is Street Trace and not Arena:

Unscripted 360: So, I would assume that with a game, with a game like this, I mean it, it seems like it's just, it could be a retail game. When Microsoft increased the Xbox Live Arcade limit, did that help you guys at all?

Jeff Cameron: Well, it's still 50 megs, this one. We're, we're still catering to people that don't have hard drives so that they can download it too. So, it, it, yeah, when they raised the limit it didn't actually help us.

Damon Branch: Yeah, it will help us for future versions because the future versions we can put in a lot more levels and, you know, up the textures 'cause when we initially spoke with Microsoft they were like 'so, you know, you want to do this on Xbox Live Arcade or do you want to do it on the 360?', and we were like, well initially we thought of it as a box game, but then they introduced Live Arcade to us and we were, like, we could, like, down the graphics a little bit on the game and just make it as a XBLA game. The graphics wouldn't be as good, but for us it would be really cool to be in that new space. So we kind of came into this space really, most people coming from console game experience, and that's why, that's why kind of Street Trace and Wing Commander tend to look a little more like box games, 'cause the team is from that background and we're just trying to do as much as we can in those fifty megs and then next time around we'll be doing even more in a hundred and fifty.

...

Unscripted 360: Well, that's fantastic, now you just mentioned, and I know you guys are working with EA and their Wing Commander. So, what part of the team, is, is there a separate team doing that? Are you guys kind of like cross-developing between the two?

Jeff Cameron: Yeah, we, we, we cross develop between the two. I mean there is a focused Wing Commander team. Damon mentioned Street Trace, Street Trace was fundamentally finished towards the end of last year so the bulk of that team rolled on to Wing Commander. So you've got a lot of the same people working on both titles. But yes, there was a develop... a dedicated Wing Commander team for development there.

Unscripted 360: Now, how close are we to seeing this Wing Commander, 'cause I've been, I've been pretty interested in seeing that as well.

Jeff Cameron: That's, that's really close. We couldn't tell you a launch date on that, but that's really close.

Damon Branch: Yeah, we're not actually allowed to say anything about that because EA will come down and get us in a big lawsuit.

Unscripted 360: That's okay, we'll just, we'll just edit it out. That's okay.

Damon Branch: No, if we could tell you, we would...


[LOAF] [# 8005] [Discuss]

--
Update published on 7/14/2007. View all news from that day.

Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

Rapiers in High Demand on the Frontier
2010-09-02 -- Kevin Caccamo has released photos of the updated Rapier II to be featured in his Freespace mod, WC Hostile Frontiers. Two basic paint schemes have been revealed, and both revolve around the Republic of Landreich faction. Their use in this remote region mirrors their late era service in the Border Worlds (WC4 novel) and Epsilon Sector (Arena).

Victoria super Omnia
2010-09-01 -- TonViper has cleaned up the textures on his Excaliburs a bit more. These will eventually get added to the Homeworld 2 Mod, which will allow them to be built on command. This pushes the design more towards a fresh factory paint scheme instead of a worn scorched look.

Star Ruler Space Sim
2010-09-01 -- wc3 tipped us off about Star Ruler, which was just released for Windows. It's a space sim/strategy game with dynamic "procedurally generated" galaxies. Individual technologies can be developed throughout the game, and there's also a large multiplayer component.

HCl Develops Sega CD Voice Extractor
2010-08-31 -- HCl took a break from investigating the 3DO file formats to dig into the Sega CD/Megadrive. His preliminary work has already produced a utility that allows extraction of Sega CD speech! WC1 on Sega CD includes full spoken dialogue in place of the original game's subtitles.

Rapier Returns in Paper Form
2010-08-30 -- Péricles is working on a new paper model. His latest masterpiece is the Rapier II Blade based on the original Arena 3D meshes. The ships from Arena apparently make great source models for paper designs.

Road Trip!
2010-08-30 -- The CIC Staff's 2010 adventure is under way! Here's our American crew ready to get the party started. We'll be posting periodic updates to the Facebook page and Twitters (@banditloaf, @aclawson & @chrisreid) if you'd like to follow along.

Bestowing Bob's Badass Bengal
2010-08-29 -- Remember that swanky Tiger's Claw in Bob's recent propaganda poster? It was singled out for being a nifty artistic take on the ship, and now it's yours to download! Grab the 3DS Max 7 model here (160 k zip).

CIC Forums Go Mobile
2010-08-29 -- The CIC Forums look better on the latest generation of smartphones than ever before, but they're still a bit cumbersome to use. KrisV fixed that today with an upgrade to support Forum Runner. The new app support allows iPhone users to browse threads and reply to posts as easily as working with email.

Radical Rapier RocZ!
2010-08-28 -- JasonRocZ has posted another star trio of fighters from the Arena 3D Mesh pack. From left to right, these are the Rapier Blade, Vanguard and Cavalier. Although the ships might look unfamliar to some, they are based on the authentic F-54 Rapier II frame - from Super Wing Commander!

EA Holding Weekend Sale
2010-08-28 -- Did you know EA runs some killer deals on the weekends? The EA Twitter reports that Dead space is $10, Spore is $20 and Mirror's Edge is just $5. These are all the digital download PC versions.


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