BREAKING NEWS: OXM Reviews Arena! Update ID

The first reviews are in! The August issue of Official Xbox Magazine has reviewed the finished version of Wing Commander Arena... and they are impressed! In fact, its 8.5 score has been surpassed only once by an Xbox Live Arcade marketplace title - a port of the arcade classic Street Fighter 2. What's more, Arena ties with Forza Motorsport 2 as the highest ranked title of the month - and Forza is a major release which is one of the biggest Xbox 360 titles of the quarter! Here's the word:
Wing Commander Arena
Where space is anything but a vacuum

Live/Multiplayer: 16 on Xbox Live
Selling Points: 16-player space combat
Cost: 800 Microsoft Points ($10)

Twitch space combat is hardly a tough sell, but so far on 360, it's largely been an offline pursuit for lone wolves anxious to put a gamertag in leaderboard lights. Any evil villain will tell you that human quarry makes for a more satisfying hunt, and Wing Commander Arena's heavy multiplayer focus proves as much.

That's not to say there's no single-player -- there is. As a rank amateur just learning the ropes or a top gun grabbing some solo-player down-time, you might defend space stations in a moderately amusing Asteroids clone, battle weak A.I. bots in timed melee, protect your mothership from waves of invaders, or just experiment in the Proving Grounds learning area. It pays to practice: though the simple fly-and-fire controls let anyone jump right in, the special maneuvers tied to the right thumbstick take time to perfect. Each war is waged on a 2D plane (ie., you move forward but not up/down), but you can barrel-roll away from missiles and throw off pursuers usings loops and quick U-turns, depending on which of the 18 unlockable ships you're piloting.

Once you're ready to go public, you'll discover Arena's beating heart: a frenetic 16-player cosmic Thunderdome of tense duels, frantic free-for-alls, and satisfying joint strikes. Work as a team or shoot anything that moves in boneyard canyons or space-station corridors; capture satellites that double as healing stations and ammo suppliers; or shred the gun batteries and bridge of the opposition's capital ship. Space is the lobby, so keep guns blasting while you wait for teams to fill out, or for your turn in the mano-a-mano bearpit. Since each well-balanced ship is outfitted with different tools -- cloaking devices, mines, tractor beams, turrets, energy weapons, and missiles -- swiftly assembled squads of complementary cruisers can wreak absolute cooperative havoc with gleeful abandon.

Wing Commander Arena isn't terribly inventive, but it so adeptly milks resonant genre basics that you won't care. Between equipment variety, handling differences, respawning pick-ups, and the cunning nooks and crannies of each map, the emergent strategic possibilities deliver surprising depth. All for a mere $10 on Live Arcade -- exactly the kind of change from the usual retro pace that we love to root for.

-- Cameron Lewis

+ Frantic 16-player mayhem... for 10 bucks on Live Arcade!
+ Simple but strategically rich.
- Light on personality and "Wing Commander-ness."
? C'mon...not even one shot of the goofy alien race of Kilrathi felines?


Little has been heard from the series since 1997's Wing Commander: Prophecy and 1999's abysmal big-screen crossover. Arena is a blast, but it's hardly the space opera fans might've hoped for. Could we see a Command & Conquer-style rebirth, complete with Mark Hamill cutscenes? Let's just say eternal vigilance is the price of fandom, and keep our fingers crossed.

THE SOURCE: Origin Systems gave the world Wing Commander, Ultima, and System Shock. It was gobbled up by Electronic Arts in 1992, and killed off completely in 2004.

{CAPTION} Capital ships consist of three levels. Destroy all the defenses on one level, and the whole ship drops down to the next.
{CAPTION} Jumpgates can teleport you from one end of the map to the other.

The article also includes four new screenshots, scanned below! A scan of the entire article is available here (2.4 mb). The fact that a print magazine has reviewed the game means that the release is just around the corner...

Recent Updates

Live Wing Commander Jazz Recording A Huge Success!

Origin composer George Oldziey has completed his live recording of Wing Commander jazz music. The event was conducted last week at George's studio in Austin, and pictures from the day make it look like they had a lot of fun! Initial results also sound fantastic, and we're anxious to hear how everything comes together in the finished album. (2018-02-18)

RPS Highlights Origin Fandom

Rock Paper Shotgun has run a neat article on longtime Origin collector Joe Garrity. There's a really interesting Q&A that delves into how Joe got started many years ago buying up spare copies of Ultima games and meeting with their creators. It also highlights some of the good work that fans have done to preserve historic material, such as our 2008 trip to archive Origin source documents at Mythic or the assistance Wingnuts gave Raylight to develop Prophecy for the Game Boy Advance. (2018-02-17)

Wing Commander On Sale For Lunar New Year

We've seen this sale before, but not quite for this reason. is running a Lunar/Chinese New Year event that lops 71% off the price of the Wing Commander series. (2018-02-16)

Daedalus Station Gets Major Facelift

The Maslas Brothers have kicked off their big 2018 push with a huge revamp to Daedalus Station, the home base of Wing Commander Flat Universe. There are some nice improvements to welcome in new players, plus a lot of back end rework to make future updates easier to make. Other subsections include an archive of the Destiny's Way magazine and a ship database that syncs with the actual stats of the fighters in the game. (2018-02-15)

Happy Valentine's Day

You asked for it, and here it is once again! The Love Arrow. Where would we be without it? (2018-02-14)

Follow or Contact Us

Forums: Recent Posts

Current Poll

Where to Buy

WCPedia: Recent Contributions

Site Staff