Video Interview Transcript

If you don't have the bandwidth to download the 230-megabyte Wing Commander Arena video interview from GameSpot, don't worry -- we've put together a text transcript. All the dialogue is from Electronic Arts Line Producer Sean Penney:
Xbox Live Arcade, it's a great platform, it is very innovative, and we wanted to do a space shooter and we wanted to get on to Arcade. Everyone loves Wing Commander, I certainly do, and we were excited about the thought of putting Wing Commander IP with a 16-player action space shooter. So we've got a single player experience and a multiplayer experience. In the single player experience you can unlock ships by playing through a variety of modes. We have training modes, melees, a couple special modes where you're just blowing up asteroids, others that are just total mayhem, and those go on to leaderboards that go online, but I think where the real meat of it is is the, the online play. We've got sixteen player gameplay, which includes 8 on 8 team play or sixteen player free for all play. We also have one on one duels. And we have a specialized arena called the Bearpit where you can have two people go into the pit while the other fourteen wait outside and they can do all sorts of things like shoot at each other or play minigames or shoot inside the Bearpit. We've got capital ship versus capital ship, and there's going to be a lot of strategy there. We've got a capture the flag mode called satellite and then in the free for alls it's, you know, pick your favorite ship and take on the world and we've got specialized environments for them all.

So what we've got in the capital ship versus capital ship is you, you choose a side. You choose to be either Kilrathi or you choose to be human, and that's something you couldn't actually ever do in any of the previous Wing Commander titles. You couldn't play the Kilrathi, and we have nine Kilrathi ships that you can choose from and nine Terran ships that you can choose from. So you choose a side, and each side has their own capital ship, and each capital ship has three levels. On each level there are a series of turrets and missile launches which will be firing at you as you try to destroy them. If you destroy all of the devices and weapons on one level of the capital ship the capital ship actually drops down a level allowing you to then destroy all of the devices and all of the weapons and laser turrets that are on the second level of the ship. If you accomplish that the ship drops down to the final level which is the bridge. Once you destroy the bridge, the ship will break into three pieces and blow up, and you have won the game. So, so your goal in the game is to either attack the capital ship or defend your own capital ship.

So there's eighteen ships total. Each race has three base ships: a light fighter, a heavy fighter and a bomber. Each of the base types has three variations. So, one of the things that the original Wing Commander did was it allowed you to upgrade your ship, and when you upgraded your ships armor, for example, you would get better armor. You wouldn't get more of it, it would be a different alloy. It would be supersteel or duralloy or plasteel or these types of things, but in an arcade game, it's hard to communicate that visually, because arcade games are very visual games, it's not a first person shooter. So what we wanted to do was change the silhouette of the ship, so when you get an armor upgrade for your Arrow it takes on a different silhouette. It gets more armor. So there's three variations of the Arrow, three variations of the Rapier and there's three variations of the bomber, the Broadsword, and on the Kilrathi side it's the same thing. We've got the light fighter, the Darket, the heavy fighter, the Dralthi, and the heavy bomber, the Paktahn, and there's three variations on each one. It's a bit rock paper scissors. You can destroy a heavy bomber with your light Arrow, but you're going to have to play pretty carefully.

Three different types of pickups. There's regenerative pickups which will heal you or it will refill your missiles. Pickups that will enhance you, things like Hammer Shot or Cheap Shot which means it increases the damage you do or it increases your speed or it allows you to fire more often and then a third type of pickup we have is special pickup. These are quite rare, but these are things like energy absorption or supershields or wingmen, which gives you a clone of yourself. One to two would fly beside you and mirror all your actions. So if you fire weapons, they'll fire weapons so you can essentially triple your firepower with these guys.

It's an arcade game, so you want people to be able to just pick it up and play it, but it is a Wing Commander title, it is a space combat game, so you want to add some depth to it. So it's pick up and play, but there's layers of depth. It's the old adage that it takes a moment to learn but a lifetime to master, and I don't know if it would take you a lifetime, but there's a whole series of advance maneuvers, there's extra devices, so with the right stick you can do barrel rolls, you can do flips, you can do immelman turns, you can do 180s and different ships have different special maneuvers that they can do. So Wing Commander Arena should be out early summer.

--
Update published on . View all news from that day.

Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

The Darkening's Enhancement Patch Gets Even Better
2014-09-30 -- HCl has released an update to his major Privateer 2 Patch. The initial version fixed crashes, smoothed out audio, improved mouse control, stabilized game speed, added no-cd ability and deinterlaced the cutscene videos. [take a breath] It was even compatible with all version of P2 from DOS to Windows to GOG.

This Thud Is Slightly Sleeker
2014-09-29 -- ScoobyDoo has mocked up a new Thunderbolt VII variant based on the concept art for Wing Commander 3. The Heart of the Tiger's famous development wall featured a host of Confed ships that generally appeared more squat with certain rounded features similar to the ships of WC2. Scooby's design builds on that idea and adds some forward stabilizers/pylons as well as his nifty transparent radome assembly.

Full Afterburners, Go, Go, Go!
2014-09-28 -- Klavs has helped amp up the VK Day festivities with a glorious new Excalibur render. He's taken the famous FLEE image and recreated it from a new perspective. His version has a few additional details that are really nice - you can clearly see the WC3 style flight suit in the cockpit, and a "300" is prominent on the fighter's nose.

Local Newspaper Highlights Wing Commander's Musical History
2014-09-27 -- The Austin Chronicle has printed a preview of tomorrow's Austin Civic Orchestra concert featuring Wing Commander. The article notes that the music was originally created locally by George Oldziey at Origin, and this year's successful Kickstarter campaign gets a nod too. It also points to this really fun writeup from 1995 that talks about WC3's soundtrack and the burgeoning field of video game music.

Chris Roberts' Crowdfunding Success Officially Recognized
2014-09-26 -- Roberts Space Industries has chalked up another achievement. They've been included in the 2015 Guinness Book as the most crowd funded project in history. They earned the spot with $40 million, but the latest tally is actually $54 million with no end in sight!

Wing Commander in Concert This Weekend!
2014-09-25 -- Here's a reminder that George Oldziey's Wing Commander suite will be performed this weekend by the Austin Civic Orchestra. The show will be Sunday, September 28, 2014 at 3:00 PM at the Anderson High School Performing Arts Center. Austinites are really lucky to be so close to this!

Happy VK Day!
2014-09-24 -- On September 24, 2669, Colonel Christopher Blair launched his successful Temblor Bomb strike on Kilrah. Its resulting blast wave took out the Emperor and Prince Thrakhath's enormous invasion fleet massing in orbit. The crown prince himself was also bested in combat just prior to Blair's descent to the planet's surface.

Fans Continue to Push 3D Printing Envelope
2014-09-23 -- The Arrow kit build we showed off last week isn't the only new 3D printing project in the works. poopnoodle got these miniature Hellcats printed from Sculpteo based on Klavs' designs. Although the color models are really popular, artistic fans get a kick out of the blank canvas versions.

Playstation TV to Support Wing Commander IV
2014-09-22 -- There'll soon be a new way to play Wing Commander in your living room! Sony has announced that nearly 700 games will be available for the Playstation TV device when it launches in North America on October 14, 2014. The $99 set top box will be similar to the Apple TV or Amazon Fire TV.

GameStar Wades Into Piranha Controversy
2014-09-21 -- Whistler tipped us off about another new development related to Piranha Games. GameStar.de was able to get a response from EA Germany that disputes PGI's recent claim to have the license to make a Wing Commander game.

Follow or Contact Us

Forums: Recent Posts

Current Poll

Where to Buy

WCPedia: Recent Contributions

Site Staff