Queeg has put together a third and final cut of his Heart of the Tiger movie project. He has combined highlights from the story and gameplay into an intense two hour film. Fans who downloaded previous versions might not need to grab this one, but there are a few significant changes (detailed below). You can download the movie here. Grab the XviD codec or VLC player if you cannot view the file. We also recommend a download manager like GetRight to help the 750 meg clip along.
Well, it has been nearly a year but I'm ready to put this project to rest. The movie is finished completely. The changes this time aren't quite as dramatic as between the first two versions.
Changes In Final Version - (Length shortened to 1 hour 58 minutes)
Video converted to standard 16:9 widescreen (without distorting the picture). This to allow better compatibility and so the movie isn't too letterboxed.
A lot of audio re-dubbed for clearer sound and better transistion between scenes (Annoying pops and clicks etc removed)
Missions re-edited and some removed, most missions shorter to keep the pace. New background music in important missions and subtitles size decreased.
Unimportant scenes cut out and a few new ones added
There's a few other subtle changes but thats all. It's basically just a fixed up version of the second film, but it does flow better.
2015-05-22 -- Elite Dangerous, that other major crowdfunded space sim, is now available for Mac. David Braben's adventure/trading game was released for PC late last year, with Mac and Xbox One versions still in the pipeline. Mac users can now get the game directly from Frontier Developments or through Steam, and players are able to fly alongside PC users.
2015-05-21 -- Cloud Imperium Games community team members James Pugh and Disco Lando recently conducted a 24-hour video gaming livestream for charity. There's a wide variety of games on deck, including Wing Commander 3. LOAF even starred on the stream for a bit and provided a running commentary before taking the controls.
2015-05-20 -- While cleaning his hard drive, Lc4Hunter stumbled upon old Excalibur model he'd created long ago. It brought back so many fond memories that he just had to take a stab at recreating it with all of the skills he's learned over the years! The result is a high quality update of one of the most beloved fighters in the series.
2015-05-19 -- Wing 2 director and script writer Stephen Beeman recently shared some interesting facts about the WC2 demo, now almost a quarter century old. The awesome, 'alternative' intro animation is embedded below, or you can download the demo and check it out for yourself. Mr.
2015-05-18 -- There are several great new updates to the Homeworld mod. For starters, the incredibly massive Kilrathi dreadnought has been implemented. All of its turrets are also individually targetable when it's time to defang the beast.
2015-05-17 -- Two iconic wings of fighters have been added to the WC Vega flight roster. Two foam-and-cardboard Scimitars were completed first, but they've been the most challenging design to build so far. A pair of Dralthis came together a bit more easily, and their presence allows Mike Peters and his students to set up some slick space combat action in their upcoming fan film project.
2015-05-16 -- Klavs returns from Speradon with a fan favorite -- the iconic Bearcat heavy fighter. Its slick but powerful design has always had a huge appeal, although the ship itself only made a brief appearance in the series. Klavs has also provided a short animation showing a pair of Bearcats en route somewhere, possibly a manufacturing plant of some kind.
2015-05-14 -- The WC Generals beta continues to wage battle across the galaxy and root out issues to be fixed. New features described below add some meaningful depth to the latest iteration of this fan game. There have also been good discussions on how to address time/turns and how some mechanics could be refined to enhance the strategy aspect.
2015-05-13 -- delMar is always on the search for better understanding of how the original Wing Commander games were made. His latest exploration led him to the non-playable WC1 demo. Long before video game trailers were released on the net, actual game engine demonstrations were scripted out to portray what a new title had to offer.