In 2000, Origin made a second attempt to develop Privateer Online. As part of that project, the development team produced an expansive timeline and updated setting for the game. Privateer Online was to be set in 2710, some 29 years after the end of Wing Commander Secret Ops. Now Justice has helped make available three original concept documents for the game! You can finally read about what becomes of the Confederation in those three decades... as well as the fate of Prophecy-era characters like Casey and Stiletto. It's quite a ride! The fact that they produced a 31 page universe history is simply amazing.
Privateer Online (Second Attempt) World Summary - here (.doc format)
Privateer Online (Second Attempt) Characters - here (.doc format)
Privateer Online (Second Attempt) Timeline - here (.doc format)
The source of the documents is anonymous, but we have confirmed their authenticity. You can find similar behind-the-scenes files in our exciting Document Archive.
2014-08-01 -- Microsoft began giving away Strike Suit Zero: Director's Cut for free to XBox Live Gold members today. It and launch title Crimson Dragon are the free "Games with Gold" titles for August. Originally a PC game with a Kickstarter push, SSZ debuted as the first space sim on next gen consoles this past spring.
2014-07-31 -- Victorinox spotted a fun coincidence in promotional materials for the TNT drama The Last Ship. The crew of a surviving destroyer is responsible for finding a cure in the aftermath of a global outbreak. An officer in protective gear is is pictured in mid salute, which bears a striking resemblance to Colonel Halcyon during the funeral sequences of Wing Commander 1.
2014-07-31 -- Electronic Arts has announced that Ultima Forever will be shutting down effective August 29, 2014. Some fans may have seen the end coming when Mythic Entertainment began closing earlier this year and ongoing development was not offloaded like it was for Ultima Online. Existence of the game was first leaked in May of 2011 and it finally released in May of 2013.
2014-07-30 -- Klavs has followed up his Hakaga model with a render of the full-on assault. It's a great tribute to the Fleet Action cover, and it would make a fantastic wallpaper image. This version pulls back a bit farther that the book's art, so the frame includes six of these monsters in one shot.
2014-07-30 -- Electronic Arts has announced EA Access, which is a new way for gamers to play a variety of the publisher's titles. For $5 per month or $30 per year, selected games will be available for free. Even better for fans of their series, all digital purchases will be discounted 10% and members will have five-day early access prior to official launch days.
2014-07-29 -- Wojo has dabbled in various WC fan mods over the years, but he's had one pet project going for quite a while. The game would take place in the WC Saga engine and borrow elements from the Wing Commander Movie. It came up again recently in a thread on various add-on campaigns, so Wojo released this single teaser image.
2014-07-29 -- Congratulations to Origin founder, second generation astronaut and Wing Commander fan Richard Garriott and wife Laetitia de Cayeux, who welcomed their second child into the world yesterday. Ronin Phi Garriott de Cayeux was born yesterday on the 41st anniversary of his grandfather, Owen Garriott's, launch to the Skylab station. What an out-of-this-world family!
2014-07-28 -- Shaggy's planned WC1 Beat Hazard lineup is complete with the addition of the Jalthi. Predictably, this one is a beast with its heavy gun load out. There's now nine Vega Sector favorites available to fly while enemies are generated to the sound of your own music.
2014-07-27 -- Whistler reports that BadNewsBaron is in the process of broadcasting a play-through of Wing Commander 1. The Baron is known for live streaming Star Citizen footage on Twitch, and he's turning back the clock a bit to see where Chris Roberts got started in space sims. If you're not familiar with Twitch, it take a concept like YouTube a step further by integrating live video, real time viewer interaction and a heavy emphasis on video game content.
2014-07-26 -- LOAF was catching up on some early '90s issues of CGW this morning and came across several sound card advertisements that exemplify the times. It's been many years since people have had to spend much thought on the particular sound card for their new PC, but back in 1992, the market was on fire. Over just a couple short years, the industry converted from simple beeps & boops to dynamic music and digitized speech.