Boost Your CCG Collection

Now that our postal backlog has been cleared out, now's not a bad time to contact us about doing some Customizable Card Game trading. There isn't a whole lot we can do for people just beginning, but we can help people who are missing a handful of cards or have spares to trade. Send us an email or hit the Discuss link below to post what you have and what you need.

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Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

Goodbye, Sir Pratchett
2015-03-26 -- Discworld author Terry Pratchett passed away two weeks ago. The internet has done a much better job memorializing him than we could, but we would like to take a moment to kindly acknowledge him as a fellow Wing Commander fan. There's quite a few writers out there that share our passion for the series, and it was prominent sci-fi author Jerry Pournelle that got the prolific novelist into the series.

SM1.5 Campaign Ported to PC with New Modding Techniques
2015-03-25 -- Fans have long been intrigued by the differences posed by Super Wing Commander. Ostensibly a remake of the original Wing Commander with newer graphics, the games' smattering of familiar fighters has much confusing crossover with ship models used in very different roles throughout Privateer and Armada. And while WC1 and The Secret Missions were pretty faithfully recreated in the new engine, SM2 was replaced by a brand new intermediate campaign where the Tiger's Claw seeks out and destroys the shipyards that spawned the Sivar Dreadnought.

French Dub of WC4 DVD Playthrough Defects to the Border Worlds
2015-03-24 -- DocteurJ tipped us off about the second chapter in OldiesGamesTV's high quality playthrough of WC4. Just like chapter one, this episode is spoken in French thanks to a special remixing of the audio from the CD version on top of DVD edition's high res video. Even for non-French speakers, it's pretty interesting to see how the voices are dubbed in a different country.

Kat on a Hot Durasteel Roof
2015-03-23 -- Dondragmer has been hard at work with fellow fans performing digital archeology on the art of Wing Commander 1, and he's made some interesting discoveries! The first reveals the ceiling panels of the original four Confed fighters. Everyone has probably seen these without noticing before, since they're briefly visible during the first person ejection sequence, but they fly by so fast that nobody ever gets a good look.

WCDX Restores Pinups, Planets & More!
2015-03-22 -- Stinger has published another big update to his WCDX patch for Kilrathi Saga. It restores even more of the original DOS games' features to the Windows edition of the earlier Wing Commanders. Background planets now appear in space and the joystick can be used for menu navigation.

Kick Back & Watch Some Wing Commander
2015-03-21 -- With the proliferation of Twitch and ever-better gadgets for digital recording, online video game playthroughs are absolutely booming. Lots of people are playing and posting classics like Wing Commander. Some aren't newsworthy, but we like to share certain clips when a lot of effort has been put into them.

Seether Bombs Innocent Installation
2015-03-20 -- Here's a funny/horrible story involving Robert Rusler, Seether from Wing Commander 4. Costar Robert Downey Jr. reports that the pair made a giant mess in a poor girl's trailer on the set of Weird Science.

WC4 Homeworld Mod Remastered!
2015-03-19 -- The WC4 Mod for Homeworld has now been fully relaunched! L.I.

The Fur's About to Fly!
2015-03-18 -- DigitalOrigami has put together an amazing scene with the help of Klavs' Model Archive. The backdrop is a large Kilrathi Dorkir convoy lead by a Fralthra and Rigakh. This combination of capships isn't one you'd ever naturally encounter in-game, which adds an artful extra layer to the melee.

Sivar's Hand Gameflow Room Coming Together
2015-03-17 -- The flight control room that Lars was cooking up for the Sivar's Hand mod wasn't quite in sync with the game's growing story, so he's retooled it into a more usable interface hub for the project. It has a more bridge / combat information center tone and can be used as a jumping off point to a ready room, tech room, campaign missions, game options, an exit and more. The second iteration below adds to the mood considerably with some more reddish light, better lighting effects and additional detail surrounding items like the ceiling wire.

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