In the Distant Future, Mankind is Locked in a Deadly War...

Exactly fifteen years ago today, Origin Systems, Inc. made history when they shipped the original Wing Commander. On September 26, 1990, after ten months of development, the world's first interactive movie shipped to software stores and changed the world. At 5:00 PM CST on that day, during the release party outside Origin's old Wild Basin office, Richard Garriott announced that the game's creator, Chris Roberts, had been hired as Director of New Technologies.

In the fifteen years since that day, the Wing Commander saga set the high bar for quality in computer and video gaming. If your favorite video game today goes out of its way to make you feel like a participant instead of an observer, it is because of what Wing Commander did to gaming. If your computer plays sounds on a Soundblaster, reads games from a CD-ROM drive or makes use of 3d accelerated graphics, it is because Wing Commander pushed the envelope and made these things the standard.

Wing Commander is as alive today as it was in 1990 because of the fandom it inspired. It has been over two years since the last Wing Commander game, Wing Commander Prophecy for the GameBoy Advance, was released. It has been just over seven years since the last completely original title was released. Despite these daunting numbers, this website receives more and more visitors every single month. Despite this, people play new Wing Commander fan games and read new Wing Commander fiction and argue tooth and nail about new Wing Commander ideas every single day - all because of our community. There are Wingnuts today who weren't even born when the original game first reached store shelves. Take a moment to reflect on this - even if you are nothing else, every one of you should be incredibly proud of this accomplishment.

The importance of the original Wing Commander can not ever be understated. For the industry it was a new way to make computer games, one that continues fully unabated today. For the fans - us fans - it was the most exciting adventure we ever experienced. Never before did a computer game offer such emotion and such interaction.

We have a lifetime of war stories from that simple computer game: we struggled to save the Ralari, we were thrilled to fly the new Rapiers and any wingnut worth his salt will chew your ear off about the time he lost both his guns and both his VDUs and still made it home in that Hornet, given the opportunity.

We loved the characters -- we followed Colonel Halcyon to hell, laughed at Maniac Marshall, had a not-so-subtle crush on Angel Devereaux and we hated the furballs for what they did to Iceman's family.

We pored over the blueprints and Joan's. We memorized Claw Marks. Show a Wing Commander fan a Scimitar or a Dralthi today, and he'll have true feelings about what flying them and fighting them were like.

Wing Commander was the greatest game ever made; it is entirely appropriate that to this day it has the greatest group of fans ever assembled. I'll see you all for the thirtieth anniversary.

Destroying the remains of the Kilrathi naval power in the sector, the Tiger’s Claw closes in for the kill, and the last Kilrathi planet in the sector falls!

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Update published on . View all news from that day.

Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

Play The Flat Universe Alpha Now!
2014-10-30 -- The first playable edition of top-down shooter Wing Commander Flat Universe has been released! The Maslas Brothers still consider this a 0.5 alpha version, but it already looks like a lot of fun.

Crusader: No Remorse Goes Free On Origin!
2014-10-29 -- Electronic Arts' Origin service has announced its newest On The House game, Crusader: No Remorse! Crusader is an Origin Systems isometric shooter renowned for its rich setting, interactive environments and exciting action. After two games were released in the series, its lead designer, Tony Zurovec, left Origin to found Digital Anvil with Chris Roberts and now works on Star Citizen at Cloud Imperium Games Austin.

Antares Rocket Fails At Launch
2014-10-29 -- Yesterday's departure of an unmanned Orbital Sciences resupply module resulted in a large explosion shortly after liftoff. After half a dozen routine private resupply missions to the ISS and a lengthy stretch of diverse and successful exploratory ventures over the last several years, the mishap came as a bit of a shock. But it serves as a reminder of the difficulty and complexity associated with all space travel.

X-Wing & Tie Fighter Released on GOG!
2014-10-28 -- Classic '90s space sims X-Wing and Tie Fighter were released this morning via Good Old Games. In both cases, these are the special CD-ROM editions that come with all expansions and enhanced graphics & sound. Official strategy guides are also an extra bonus.

Alternate 3D Printing Resource Allows Resizing
2014-10-27 -- Klavs' latest 3D printing experiments have put his slick new Rapier front and center. The ship is now available to order from Sculpteo in unpainted plastic or resin and a fancy prepainted color variant. One major difference between this vendor and Terran Fleet Supply at Shapeways is the scalability.

Video Puts A Positive Spin On Kilrathi Concept Ship
2014-10-26 -- Howard Day has posted a slick animation of his Drak'thli. The ship was originally designed by Feng Zhu, who was commissioned to create concept art for an unreleased Wing Commander game that would have occurred after Secret Ops. Although it's not exactly like any other Kilrathi vessel that appears in the game, it fits into the WC3-era design scheme extremely well.

Latest Renders Bring New Armor Textures To Bear
2014-10-25 -- ScoobyDoo's interpretation of the cult favorite Bearcat fighter has been further refined in a new update. Enhanced techniques have allowed him to give the metal hull a better finish. The typical Confed markings are missing, but below Scooby explains how they can be modularly added in the FS2 engine - where most of his designs take flight.

Orchestra Warming Up For Wing Commander Album
2014-10-24 -- Lots of exciting news from George Oldziey today. Production of the Wing Commander live album (orchestra and choir) starts at the end of next week, and George has hired a professional film crew to document the process. And one dedicated fan with a talent for music has managed to score himself a seat in the orchestra...

'Exploring Believability' Explores Wing Commander
2014-10-23 -- The quirky Exploring Believability blog has posted an analysis of Wing Commander. Topics include typical subjects such as the setting and game mechanics, but they also briefly touch on morality and conceptual balance. Although elements of the later games continue to pop up in the discussion, the primary focus seems to be on the first game in the series - his issue with never "commanding wings" is resolved after a couple games.

YF-44 Fans In Good Company Here
2014-10-22 -- SabreAce was inspired by Klavs' recent Rapier renders to build a couple of stylish accompanying pieces. The first is a silhouette logo that would fit anything from Confed letterheads to decals affixed to a fighter itself. There's also a patch design that could be used for development team jackets/jumpsuits.

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