At the CIC we follow a lot of traditions and are generally resistant to change. Occasionally there is talk of refreshing the layout and graphics of the site, but we really like the current look of things. The most prominent graphic is our site logo, which we are extremely attached to. Keen-eyed visitors might have noticed that the background of our logo is an actual screenshot from Wing Commander 4. Recently AD was able to help us pinpoint the original scene in the DVD version, and we've integrated that into our design. In this process we've managed to retain the same logo and its roots as a Wing Commander screenshot while sharpening it up quite a bit. You can see the comparison here. The little red ship is actually a Pirate Frigate and the blue bits are a Longbow and Arrow. The green is part of an asteroid.
2015-01-30 -- CGMagazine's Brendan Frye recently posted a piece about celebrity actors in videogames. From Norris to Spacey: Celebs in Video Games touches on voice acting, the full motion video craze of the 1990s, and finally the shift to motion captured animation. Check it out here.
2015-01-29 -- Klavs is back with a big new addition to the Terran arsenal. His fresh take on the Confederation class dreadnought smooths over some of the hard hull edge lines and fills in sections that were originally more tapered on his first Concordia render. The somewhat unnecessary full-length topside runways have been shortened to be more proportionate to the hangar deck, but key features like the forward radar tower and keel-forming phase transit cannon are just as prominent as ever.
2015-01-28 -- There's great news for Flat Universe fans! A new playable test of the top down Wing Commander shooter has been released with a ton of neat features. There are additional ships, animations, customizable missile loadouts and more.
2015-01-27 -- danr has put together a neat video that shows off some of the differences between pilots that played WC1&2 with and without expanded memory. In our modern world of DOS emulators and glide wrappers, carefully tuning a struggling PC to get the best experience is a bit of a lost art. Getting games properly running in the early '90s required a pretty good working knowledge of boot disks, conventional memory optimization, loading device drivers into extended memory, taking advantage expanded memory and more.
2015-01-26 -- In the latest update on the status of his massive Wing Commander RPG Wiki, capi3101 has laid out the plan for the year ahead. Work continues to round out the "stat blocks" for members of the Kilrathi Demon's Eye Pack that will appear in the Elegy of Sivar expansion. This comes after the successful completion of most character histories.
2015-01-25 -- GaijinGG has sent in a nifty time capsule that will be a nostalgic stroll down memory lane for some Wingnuts and a peek into another world for others. He's scanned in his personal strategy guide for Super Wing Commander that was written way back in 1996. It's a very useful tool for anyone thinking about playing through the game, especially since an official strategy guide was never produced.
2015-01-24 -- This is a reminder that the polls are still open for the CIC's Website & Fan Project of the Year awards. For a full rundown of the nominees and what made them stand out in 2014, check the original post here. If you found you way to this update on a mobile device and aren't seeing the poll option, open www.