Saga Beta Almost Concluded

As WC Saga continues to work towards completion, the game's beta test is starting to wind down. The team is also in the process of remastering the 2006 Saga Prologue to match the engine used today. It will be comprised of 5 of the 55 total missions advertised for the full game. You can check out and play the old version of the demo here.

The old missions have been given a new lease on life with updated autopilot sequences, the improved visuals of the final WC: Saga product, the tweaked AI, and some slightly updated story as a bonus. The new missions are an overall smoother experience and they lead naturally into the full campaign. Even if you are an experienced pilot, I think the introductory nature of the Prologue is worth the immersion into the atmosphere of the Wing Commander 3 timeline.

The kinds of bugs we’re running into right now:
* Minor spelling mistakes and typos. They always crop up no matter how perfect you may be. Spotted and corrected!
* Balancing has been corrected with the level of defensive fire from the Wellington during the last mission.

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Update published on . View all news from that day.

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Official news, fan projects and topics of particular interest to Wing Commander fans.

Confed Dreadnought Reimagined as Sleek Powerhouse
2015-01-29 -- Klavs is back with a big new addition to the Terran arsenal. His fresh take on the Confederation class dreadnought smooths over some of the hard hull edge lines and fills in sections that were originally more tapered on his first Concordia render. The somewhat unnecessary full-length topside runways have been shortened to be more proportionate to the hangar deck, but key features like the forward radar tower and keel-forming phase transit cannon are just as prominent as ever.

Big Flat Universe Update Enhances Playable Alpha
2015-01-28 -- There's great news for Flat Universe fans! A new playable test of the top down Wing Commander shooter has been released with a ton of neat features. There are additional ships, animations, customizable missile loadouts and more.

Video Highlights Benefits of EMS in WC1&2
2015-01-27 -- danr has put together a neat video that shows off some of the differences between pilots that played WC1&2 with and without expanded memory. In our modern world of DOS emulators and glide wrappers, carefully tuning a struggling PC to get the best experience is a bit of a lost art. Getting games properly running in the early '90s required a pretty good working knowledge of boot disks, conventional memory optimization, loading device drivers into extended memory, taking advantage expanded memory and more.

WC RPG Positioned For An Exciting 2015
2015-01-26 -- In the latest update on the status of his massive Wing Commander RPG Wiki, capi3101 has laid out the plan for the year ahead. Work continues to round out the "stat blocks" for members of the Kilrathi Demon's Eye Pack that will appear in the Elegy of Sivar expansion. This comes after the successful completion of most character histories.

Extensive Walkthrough Chronicles Super Wing Commander
2015-01-25 -- GaijinGG has sent in a nifty time capsule that will be a nostalgic stroll down memory lane for some Wingnuts and a peek into another world for others. He's scanned in his personal strategy guide for Super Wing Commander that was written way back in 1996. It's a very useful tool for anyone thinking about playing through the game, especially since an official strategy guide was never produced.

Annual Contest Voting In Full Swing
2015-01-24 -- This is a reminder that the polls are still open for the CIC's Website & Fan Project of the Year awards. For a full rundown of the nominees and what made them stand out in 2014, check the original post here. If you found you way to this update on a mobile device and aren't seeing the poll option, open www.

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