Here's another brief update on the Starcraft 2 mod by CptnEisen. He's got big plans, but the first playable map sounds like an Arena-themed mode similar to the Battlecruiser attack/defense in the XBox Live Arcade game. We're anxious to see that beefy Broadsword in action too!
Wow everyone, thanks for the positive feedback!
With regards to the models, I think initially I want to focus my efforts on an Arena Tribute. Those guys put in a lot of work for us fans, and I want to thank them in my own way for the doing what I think was a great job for such a small game. I have a huge collection of Wing Commander models so I'll probably look at a different style of WC map after this one.
I'm currently working on the Broadsword models. From the scale of things, they're going to be huge! I've got some other pretty neat stuff lined up for this map - assuming everything works out the way I hope. :)
Once I get to destroyers, I'm hoping to implement a component system like Prophecy for kills. Shield Generator is primary target, once knocked down, bridge up next. The bridge will have a detector status to detect cloaked vessels. Once it's down, cloaked ships will have a much easier time of making direct attacks. There may be other components I'll add for capship weapons. It depends on what the engine lets me do. :)
I hope when it's finally done, people will be able to play in a team of 4. You'll have to plan if you want to all out attack or split up in pairs of 2 to defend and 2 to attack. There'll be a leaderboard for each game, though I'm not sure if that data can be saved out to have an all time killboard. So much still to do! :)