Behind the Scenes: Selling Privateer Online

Before Origin could develop Privateer Online in the late 1990s, they had to sell it to Electronic Arts. Alert readers are already familiar with the Privateer Online Design Layout (available in our Document Archive) submitted to the corporate office to explain how the game would work. To go alongside this document, the team also created a multimedia website to help sell the game. Thanks to an anonymous donor, you can now find that site here. The best part? The site features several never-seen-before preliminary ship renderings from the lost game!

The first couple shots appear to be a modular Vaktoth. The Crusader and Aurora, heavy fighters in the Border Worlds and Confed arsenal, are pictured next, and if you look closely, the last shot even has a swarm of Piranhas and Devastators.

Origin has an extreme edge over the competition with its strong properties like Wing Commander and Ultima. While most companies are struggling to create these properties AND communities from the ground up, Origin has several properties that fit perfectly in a persistent world environment. Each of these properties has an established loyal fan base and history that has been adored by fans for years. The next Origin property to go online? Wing Commander: Privateer.

With all that said Privateer with the strong universe backing and proven Wing Commander history proves to be the most extensive, entertaining and encompassing space based Online community in gaming history. PERIOD.

There's a ton of detailed information buried in the Privateer Online site, so make sure you check out all the various sections and links. Don't miss the areas describing how the game might control in flight, how players could interact and how ship components would combine to create over half a million different combinations. Potential sectors and systems are also diagrammed in detail. You can find a brief article describing the circumstances around Privateer Online's cancellation here.

Wing Commander Online Was Another Attempt

Privateer Online wasn't the only online Wing Commander game that met an unfortunate end. We've previously reported on concept art from Wing Commander Online. These images were on the drawing board in 1998, a year or so before the game was cancelled and the Privateer Online project was begun. There are some similarities between the POL and WCO concept shots, but they were made by different artists. You can find more here. Although it's sad that these games were never produced, it's really exciting to get an inside look at what would have been.


Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

'Exploring Believability' Explores Wing Commander
2014-10-23 -- The quirky Exploring Believability blog has posted an analysis of Wing Commander. Topics include typical subjects such as the setting and game mechanics, but they also briefly touch on morality and conceptual balance. Although elements of the later games continue to pop up in the discussion, the primary focus seems to be on the first game in the series - his issue with never "commanding wings" is resolved after a couple games.

YF-44 Fans In Good Company Here
2014-10-22 -- SabreAce was inspired by Klavs' recent Rapier renders to build a couple of stylish accompanying pieces. The first is a silhouette logo that would fit anything from Confed letterheads to decals affixed to a fighter itself. There's also a patch design that could be used for development team jackets/jumpsuits.

Wing Commander Easter Egg Discovered In The Stygian Abyss
2014-10-21 -- Andi Green spotted a little known secret tucked away in Ultima Underworld: The Stygian Abyss. A set of runes includes a defiant Kilrathi message from the future! "Thou canst not defeat the Drakhri!

Always Hungary For More Wing Commander News
2014-10-20 -- One of the missions of the CIC is to research obscure Wing Commander information and share it with the community. AD is particularly good at digging up bits and pieces relating to the Wing Commander Movie, and he's recently started tracking yet another lead. We know some things about the film in Brazil, France, South Korea, Japan, Italy, Central Europe and many other places, but there's still a big world out there!

"I'm Poppin' The Pod! Make Sure I Get Picked Up..."
2014-10-19 -- Today's new poll asks about your philosophy on ejection. Are you a pilot that always goes down with their ship? Or is Control+E a legitimate strategy for tough situations?

Ace Ferrara Launches on Android
2014-10-19 -- Philipp Seifried reports that his Wing Commander-inspired space sim Ace Ferrara and The Dino Menace is now available on Android. It was released for iOS devices earlier this summer. The price has been temporarily marked down from approximately $4 to about $2 on both platoforms to celebrate the release.

Workhorse Fighters Rebuilt Closer To Original Specs
2014-10-18 -- ScoobyDoo is well known for tweaking familiar Wing Commander designs to come up with interesting concept models, but some situations ask for fewer liberties to be taken. He's answered that call and put together these shots of his Scimitar and prototype Thunderbolt with a bit more familiar profiles. The designs still contain his trademark flair such as hefty hull plating, refueling markers, stylized engine inlets and a nifty transparent radome on the TBolt.

Amiga Retro Games Reviews Classic WC Port
2014-10-17 -- Mind Wipe has posted a video overview of the Amiga version of WC1. The Super Nintendo and Amiga both got ports in 1992, so many players who didn't have access to high end PCs in the early '90s fondly remember these as their first interaction with the franchise - and often 3D space sims in general. Since this was a less common way to play, however, we like to take opportunities like these to share alternate WC experiences.

Rapier Render Revisits Powerful Prototype
2014-10-16 -- Klavs has posted the latest iteration of one os his most popular fighters, the Rapier II. Many of his takes on the craft draw from Super Wing Commander or WC2 elements, but this version gets its cue from the original Wing Commander and famous Dean McCall render. This gives the design some nice hard angles on the leading edges, engine inlets and stabilizers.

Fantastic Foundry Figures Featured For Fun
2014-10-15 -- Mwikan of The Redoubt has painted some pretty nifty Kilrathi fighters and is preparing them for battle at this year's Millennium Con (updated link). The gathering is dedicated to tabletop miniature gaming, and these ships look like they'll fit right in! He'll be using the 5150 Fighter Commander game as a backdrop for the action.

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