Behind the Scenes: Selling Privateer Online

Before Origin could develop Privateer Online in the late 1990s, they had to sell it to Electronic Arts. Alert readers are already familiar with the Privateer Online Design Layout (available in our Document Archive) submitted to the corporate office to explain how the game would work. To go alongside this document, the team also created a multimedia website to help sell the game. Thanks to an anonymous donor, you can now find that site here. The best part? The site features several never-seen-before preliminary ship renderings from the lost game!

The first couple shots appear to be a modular Vaktoth. The Crusader and Aurora, heavy fighters in the Border Worlds and Confed arsenal, are pictured next, and if you look closely, the last shot even has a swarm of Piranhas and Devastators.

Origin has an extreme edge over the competition with its strong properties like Wing Commander and Ultima. While most companies are struggling to create these properties AND communities from the ground up, Origin has several properties that fit perfectly in a persistent world environment. Each of these properties has an established loyal fan base and history that has been adored by fans for years. The next Origin property to go online? Wing Commander: Privateer.

With all that said Privateer with the strong universe backing and proven Wing Commander history proves to be the most extensive, entertaining and encompassing space based Online community in gaming history. PERIOD.

There's a ton of detailed information buried in the Privateer Online site, so make sure you check out all the various sections and links. Don't miss the areas describing how the game might control in flight, how players could interact and how ship components would combine to create over half a million different combinations. Potential sectors and systems are also diagrammed in detail. You can find a brief article describing the circumstances around Privateer Online's cancellation here.

Wing Commander Online Was Another Attempt

Privateer Online wasn't the only online Wing Commander game that met an unfortunate end. We've previously reported on concept art from Wing Commander Online. These images were on the drawing board in 1998, a year or so before the game was cancelled and the Privateer Online project was begun. There are some similarities between the POL and WCO concept shots, but they were made by different artists. You can find more here. Although it's sad that these games were never produced, it's really exciting to get an inside look at what would have been.


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Official news, fan projects and topics of particular interest to Wing Commander fans.

Santa Clause Strikes The Border Worlds' Top Mechanic
2014-12-19 -- A lot of people enjoyed the Pliers clip we posted earlier this week along with the Dragon hull salvage. This begged the question... what's he up to now?

The Gemini Sector Certainly Had Space Ships
2014-12-18 -- World of Space Ships has posted a new chapter on their retrospective road to Star Citizen. The focus this time is Wing Commander Privateer. The most significant link between the two may be Erin Roberts who is also driving the story portions of Star Citizen now as well.

Sketch-a-Day Results Celebrate Wing Commander
2014-12-17 -- Wingnuts make a lot of great digital art, but sometimes it's nice to step back and appreciate pictures drawn by hand. NinjaLA has put together two scenes of early Wing Commander fighters for your enjoyment. The Kilrathi collage is dominated by Ninja's popular Dralthi design.

Saving a Dragon!
2014-12-16 -- Way back in 1998, I was invited to take a tour of Origin Systems. I was a senior in High School, and was visiting Austin to tour the University of Texas… of course, what I really cared about was Wing Commander (and that hasn’t changed much!) Our WCNews.

Elite Pilot Takes Cockpit Design to the Next Level
2014-12-15 -- Elite Dangerous is set for release this Tuesday, December 16, and Tyrranus spotted the video of an awesome way to play! The pilot below has three 3D projector screens arranged to form an immersive digital cockpit. He's also got a super slick custom touchpad setup, voice controls, top notch HOTAS controls and more.

Goodbye, Larry Latham
2014-12-14 -- LeHah has conveyed some unfortunate news, Wing Commander Academy producer and director Larry Latham passed away last month. I'll let LeHah expand:Bearer of bad news, Wingnuts. One of the best of our best has passed on.

GOG Winter Sale Slashes Wing Commander Prices Again
2014-12-13 -- It seems like GOG was just in the middle of its Fall Sale, but now their holiday-accelerated Winter Sale is coming to a close. They're going out with a bang, and Wing Commander is once again marked down by 80% for this weekend. This means all DOS and Windows Wing Commander games are available for under $10!

Prinze Talks Wing Commander
2014-12-12 -- Wing Commander actor Freddie Prinze Jr. was recently interviewed on the Full of Sith Star Wars podcast. Prinze mostly talks about his early exposure to Star Wars and his recent voice work for Star Wars: Rebels, but around the 23:30 mark the topic shifts to the Wing Commander movie.

Anticipation Builds As Orchestral Album Approaches
2014-12-11 -- Composer George Oldziey is back with another big update on his mission to record a live album of Wing Commander music. Mixing the tracks is coming along well, and the target is to get a preview of the Bratislava portion out to backers this month. Work on the additional digital reorchestrations and the physical album CD will continue into 2015 a bit.

World of Wing Commander in the Spotlight
2014-12-10 -- World of Space Ships has put together a history piece on Chris Roberts' road to Star Citizen. They passed over his early days starting with game coding on BBC Micro computers through Bad Blood at Origin and jumped right to the first Wing Commander. Each of Mr.

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