Behind the Scenes: Selling Privateer Online

Before Origin could develop Privateer Online in the late 1990s, they had to sell it to Electronic Arts. Alert readers are already familiar with the Privateer Online Design Layout (available in our Document Archive) submitted to the corporate office to explain how the game would work. To go alongside this document, the team also created a multimedia website to help sell the game. Thanks to an anonymous donor, you can now find that site here. The best part? The site features several never-seen-before preliminary ship renderings from the lost game!

The first couple shots appear to be a modular Vaktoth. The Crusader and Aurora, heavy fighters in the Border Worlds and Confed arsenal, are pictured next, and if you look closely, the last shot even has a swarm of Piranhas and Devastators.

Origin has an extreme edge over the competition with its strong properties like Wing Commander and Ultima. While most companies are struggling to create these properties AND communities from the ground up, Origin has several properties that fit perfectly in a persistent world environment. Each of these properties has an established loyal fan base and history that has been adored by fans for years. The next Origin property to go online? Wing Commander: Privateer.

With all that said Privateer with the strong universe backing and proven Wing Commander history proves to be the most extensive, entertaining and encompassing space based Online community in gaming history. PERIOD.

There's a ton of detailed information buried in the Privateer Online site, so make sure you check out all the various sections and links. Don't miss the areas describing how the game might control in flight, how players could interact and how ship components would combine to create over half a million different combinations. Potential sectors and systems are also diagrammed in detail. You can find a brief article describing the circumstances around Privateer Online's cancellation here.

Wing Commander Online Was Another Attempt

Privateer Online wasn't the only online Wing Commander game that met an unfortunate end. We've previously reported on concept art from Wing Commander Online. These images were on the drawing board in 1998, a year or so before the game was cancelled and the Privateer Online project was begun. There are some similarities between the POL and WCO concept shots, but they were made by different artists. You can find more here. Although it's sad that these games were never produced, it's really exciting to get an inside look at what would have been.


Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

New Preview Features Wing Commander Star
2015-04-17 -- Many of you have already seen it, but a hot new video is exploding across the internet. Wing Commander's Malcolm McDowell has been made the new spokesman for Lunchables Uploaded, but he's not a great fit. His hilarious new commercial is below.

WC Skin Pack Jazzes Up Modern Jets
2015-04-16 -- Cannon Song has put together a nifty skin pack for Vector Thrust, a new flight sim based around today's fighter jet designs. Rather than import Wing Commander models though, he's reimagined the paint schemes of six craft based on their WC equivalents. Looks closely and you'll see this was accomplished very creatively!

Wing Commander Joining Origin Humble Bundle Soon
2015-04-15 -- Electronic Arts is participating in a new Humble Bundle sale for charity. For those unfamiliar with this event, players can name their price for a set of games that would otherwise retail for $134. They can then determine how to split the proceeds among three designated organizations.

A Simple, Yet Beautiful, Dralthi
2015-04-14 -- NinjaLA's latest sketch is a really well drawn Dralthi medium fighter. The dynamic engine and laser cannon effects are a good complement to the space frame colored in with pencil-style filler. And everything contrasts well with that twilight blue background, including the darker bit where the Dralthi almost casts a shadow on the night sky.

Three's a Crowd, Twenty-Eight's a WC RPG
2015-04-13 -- Elegy of Sivar continues to make progress on a couple different fronts. capi spent the beginning of April working on the reputation system for the complex RPG, which is a big deal for a module that will have 28 different factions in it. He's spent quite a bit of time recently firming up the descriptions for these groups and filling out their backstories to make them varied and interesting.

Sivar's Hand Story Coming Together
2015-04-12 -- Aginor is nearly complete writing the fiction for his Sivar's Hand mod. The plot portions will be merged with a campaign that has about ten varied missions. More is possible later, but the plan is to keep the size manageable so that it has a better shot at being completed.

CIG's April 1st Update Angling for Wing Commander Ships
2015-04-11 -- In addition to their 2654 Around the Verse episode, Roberts Space Industries also put together several silly ship options for April Fools day last week. The new 'Pisces' ship featured an unprecedented 10 variants including the Pisces Rapier II and Pisces Dralthi which look quite familiar! The Kilrathi ship comes from Howard Day and the Confed fighter is one of Klavs'.

WC Saga Plus Adds to Extensive Changelog
2015-04-10 -- The WC Saga Plus upgrade continues to make great strides. The list of improvements is much too long to quote, but overall improvements have just been made to the menu interface, moddability and crash prevention. Luke is also additional enhancements in work now to upgrade the heads up display, pilot profiles and mouse control.

New Digital Paintings Illustrate Planetside Ops
2015-04-09 -- Klavs spotted a couple very slick digital tablet paintings from HandofManos. The first is a CF-105 Scimitar sitting on the tarmac. It's followed by a Rapier II taking off from a planet.

Descent Prequel Down to the Wire
2015-04-09 -- It's the final day in a push to bring back the Descent franchise via Kickstarter. Descent Underground is being led by Eric Peterson and a handful of other developers with histories working on Wing Commander and Star Citizen. They've accumulated $500,000 in backing so far, but they have just one day to make it to $600,000 and receive any funding at all.

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