There's a new revision to the tools that ODVS uses to create his magic video enhancements (the Artemis AI), so Owen ran the games through their paces to see the results. Prophecy isn't quite conducive to the upgrade, but WC4 might look a bit better. On the other hand, the potential improvement to WC3 is stunning. This new iteration of the Topaz Video Enhancer seems to be particularly good at improving the looks of the blockier low res footage, so don't miss that clip below. There's also a new article over at WCRespace focused on the DAINApp improvements to create smooth 60 fps video. Lots of good stuff!
V 1.8.0 of Topaz Video Enhance AI just dropped, so I thought I'd run one of my experiments again. The new Theia Detail model is exceptionally good at rendering fine edges from low-quality source material. Keep a keen eye on edges like shoulders and cheeks to see it really shine.
Also, I FINALLY figured out a way to use the DVD source footage while maintaining its original resolution, interlacing etc. to get a proper quality comparison. In previous examples, After Effects and Premier Pro actually improved the source footage by applying scalers and de-interlacing filters.
Since both DAINApp and Topaz Video Enhance AI recently received major updates, I thought I'd revisit my Wing Commander III workflow and see what improvements we could reap.
On the DAINApp side, I'm now able to increase the frame rate fourfold (from the original 15fps to a nice, modern 60fps). DAINapp does an impressive job and the scene change detection function is now far more accurate - so there are no longer any noticeable fluid transitions between jump cuts.
The new Artemis AI model in Topaz Video Enhance is also much improved. This model is especially good at cleaning up blocking and other compression artefacts in low quality footage - perfect for the CD-ROM FMV from WC3 on the Playstation.