DefianceIndustries has made short work of the challenge to integrate Dark Sentinel's Nephilim ships into his Secret Ops Model Upgrade Pack. Both the Devil Ray and Manta are now successfully flying in the Vision Engine. A new batch of screenshots below shows off how the new hotness below. It's really fantastic to see the active players from several different mod projects collaborate where their talents are complementary. This isn't the only example - at least half a dozen other significant undertakings this year leverage each other and share resources to make the community's output even better.
So I got all of DS's bug ships into the game. So far no issues. I played through Ella 4 (or is it 5) - the mission where you have to escort the Plunkett and two Murphys back to the Cerberus. Anyway there's a huge furball when the capships jump in. Bunch of Mantas, 2 Devilrays, felt it would make a good test. No issues at all, the game performed like it would with the low poly models. Now there aren't any high poly Tigersharks, Panthers, or capships yet (but there are a few Excaliburs), but so far the engine is handling what I can throw at it nicely. I failed to get a decent shot of the Manta B, but it's in there.
As a happy bit of serendipity, the spec maps add a really nice touch to the Manta. There are times when the fighter is out of direct light and it looks like a hole against the stars, you can't see it except for the targeting reticule. Then it'll roll or jink and the spec catches the back lighting and you can catch some of the iridescence. It's a neat effect anyhow. I'll try and get a video of it.
Great work @Dark Sentinel!
New WC Toolbox Expands WC2 Campaign Support
The WC Toolbox has gotten smarter with another new update. Version 4.2. (2018-03-20)
Kilrathi Fleet Gets Large Scale LLOD Upgrades
A couple of monster models have made their way into the Last Line of Defense project. Using some newly discovered information, Deathsnake has scaled up his fearsome Rigakh cruiser. Fairly credible stats imply it's even larger than the Confederation class dreadnought! (2018-03-19)
Black Lance Transport Certified For Covert Cargo
After leading the charge with a pair of exotic Black Lance designs earlier this year, DefianceIndustries has circled back around and completed the Evansville class transport that we see in Wing Commander 4. It has a fairly sleek profile for a transport as well as oversized engines, which form a pretty effective combo. There's no better way to sneak clandestine cargo to out-of-the-way places! (2018-03-18)
Happy St. Patrick's Day From The Green Salthi
Confederation hull plating is well known for its green texture, and terran soldiers even occasionally sport a green tinted outfit, but it's a far less common color on the Kilrathi (aside from the kats that actually have green skin). We know the common brown color of Kilrathi ships comes from the hue of their local durasteel, but there's one major exception to this: the green Salthi - or Jalthi, rather. The Secret Missions for the Super Nintendo had to squeeze to fit everything on the cartridge, and one noteworthy cut was the elimination of the six-shooter Jalthi model. (2018-03-17)
Explore Wing Commander History as Prelude to Star Citizen
Magnets & Miracles Gaming has put together a historical overview video series going through some of Chris Roberts' older games and how they formed the genesis of what we see being planned for Star Citizen. It's similar to what the Cloud Imperium crew put together in their series of RSI Museum videos. Part 1 focuses on basic back story, Wing Commander and Wing Commander II. (2018-03-16)