WC Strategy Mod Making Good Progress Share on Facebook Share on Twitter Update ID

There's a status update on Ron B's hex-based WC strategy project. He's completed the game's ships and star systems as well as major structural elements relating to the turn system and combat. Other tasks largely related to streamlining the user interface and managing items are still in work. There are plans to open the game up to some limited testing soon, so visit the CIC Forums and help provide feedback if you'd like to get involved!

Game Update:
- Have finished the time based turn system which is customizable by game owner. Cron system keeps the turns moving irrespective of player involvement
- All ships loaded and ready, both Confed and Kilrathi
- All 65 system maps of the Gemini system loaded including planets, jump points, refineries, mining stations and asteroid fields
- Combat system completed although experience and suppression are still to be calculated
- Multiplayer login and multi game system in place
- Strategic map in place

Items in progress:
- Initial setup when new player joins a game
- Ship management system to be improved
- Capture and ownership of mining stations, planets and refineries etc has to be completed
- Regeneration of credits based on assets after each turn has be to created
- Asset management and credit management

To be developed:
- Battle logs and reports
- Intra game chat
- Diplomacy screen
- Game music and storylines

Future plans:
- Automated bots for neutral parties like merchants, mercenaries, bounty hunters etc

Already in alpha mode. Will share limited logins soon.


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