New Strategy Game is a Tribute to Wing CommanderArraen has unveiled a new Wing Commander fan project. This one's a strategy/tactics game that will allow players to control fleets of familiar Confed and Kilrathi ships rather than pilot individual fighters. Multiplayer is planned, and there are even RPG elements on the drawing board that may allow players to gain experience that would control stats like damage or accuracy. The images below are just the beginning, and it looks like things are off to a pretty good start. As with any project in its initial stages, fellow fan feedback is very useful in helping to craft the direction of things to come. You can help provide feedback at the CIC Forums!
With these words many gamers, especially of the old school, imagine space battles where they command space fighters. Battles between people and intelligent cats thrilled gamers for many years. The saga has had a lot of official parts and also numerous fans’ mods developed in the universe for long time. And despite the fact that opposition between people and Kilrathi is over, the universe turned out to be so multiform that it continues to live. This project is a tribute to this great game and to some extent - its development.
So, the full game name is Startship Tactics: Wing Commander Tribute. Unlike the original idea of the saga as steering space fighters or bombers, the game provides the opportunity to control main ships of the space fleet – corvettes, destroyers, cruisers and even battleships. Huge ships will fight for stars systems. In the game there will be an opportunity to control separate ship systems such as canon and missile armaments, radars, engines and reactors.
Another special feature of this project is a multiplayer. Probably it will be the first opportunity for many to fight on the Kilrathi’s side and re-write history by capturing Earth and overwhelming the Terran Confederation. Multiplayer is based on the principle of separate rooms where each room is a battle for a separate star system.
It is planned to implement three sectors in the game: Sol, Vega and Kilrah. Battles will expand for star systems. Their occupation will help to reach the main aim – the enemy’s home planet.
Gamers will have an opportunity to develop his/her avatar to control bigger ships and receive experience in order to inflict more damage and shoot accurately.
Now the game is in active development, so many of its aspect will change and a lot will be added. But the main idea will remain unchanged: it's time for the Kilrathi to re-write history or for people to defend Earth again and to win a victory in Kilrah’s system.